Dungeon-diving Delver done and dusted declares dev

delver-released-1

The dungeon crawling and doddering daggers of sprite-filled roguelite Delver is good and pure, if you believe my early access impressions. So it’s a happy day for all you “I’ll wait until it’s finished” types. Delver has left early access and is considered complete by its developers, Priority Interrupt. They’ve also doubled the price on Steam, now that it’s done. It used to be about a fiver in British quids, but now it’s over a tenner (a change from $7.99 to $14.99 for US folks). My instinct when this happens is always “ugh!” But on reflection, no, it’s fine.

It’s been six years in the making after all, first popping up on TigSource in 2012. It’s hard to tell what goodies (or baddies) have been added since I last stabbed my way into trouble, but a previous update from the devs had them add mod support. Since then players have added big guns, rings from Dark Souls, and gear from Hyper Light Drifter. The game’s developer also made a sci-fi total conversion as an example for others, as well as compiling loads here. It also looks much prettier than when John first played it.

I had a lot of fun getting blown up by tricksy potions and slashed by cute demons, their old-school sprites constantly turning in tandem with the player’s position, like those portraits where the eyes follow you around the room. For a game about raiding lower and lower levels of a labyrinthine monster paradise, I wouldn’t call it “deep”. But it makes up for that by being quick, easy to pick up, and playable in bite-sized sittings. It’s old-fashioned maze wandering, and while it might not be as cheap as it was before, it still looks just as cheerful.

It’s on Steam for £11.39/$14.99. But a clever clogs might buy it straight from the developer, where it is still $7.99.

8 Comments

  1. Jaeja says:

    I believe you could reasonably replace the “and” with a comma.

  2. Blake Casimir says:

    Can we have more of these games please? :( :(
    Why does one of the greatest gaming genres – the free-look / free-move first person dungeon crawling immersive sim – happen to be one of the rarest? (Rogue-lite/like or otherwise.)

    Shocking that a whole ONE was released last year: Castle of Torgeath but it’s hardly enough.

    • Frank says:

      Personally, I don’t need a yearly resupply. Give me one Eldritch and one Prey each decade and I’m good.

      Thanks for pointing out Torgeath.

    • GDorn says:

      Some others I have enjoyed in a vaguely similar genre space:

      – Legend of Dungeon
      – Magicite
      – Heavy Bullets
      – Teleglitch

  3. Spacewalk says:

    It’s alright and nothing more. Good texture work though.

  4. Woland77 says:

    I had to read that title five times before my brain would parse it.