Be possibly the worst dad ever in My Lovely Daughter


The ‘dadification’ of games is an interesting phenomenon. As a generation of primarily male game developers settle down and start families, it’s hard not to observe a growing trend of protective father figures cropping up as game protagonists, some better at it than others.

Gothic fantasy parenting/management sim My Lovely Daughter seems a fitting antidote to all of that. An alchemist attempts to revive his lost daughter through forbidden arts, and reassembling her lost soul will require the creation, nurture and ritual murder of a procession of adoring homunculi.

So, no ‘World’s Best Dad’ mug for him, then.

My Lovely Daughter seems to be at least partly inspired by the Princess Maker series of life-management sims, although this game looks to have a somewhat more pragmatic outlook on the creation and raising of your legion of substitute children. Your amoral research needs funding, so you send them out to work around the town, buy them gifts to increase their affection, cultivate fear when necessary and make with the stabbing once their soul is fat, juicy and ready for harvest.

It’s striking and original stuff, though one thing that does concern me a little about My Lovely Daughter is the quality of the script. Developer Gamechanger Studio are based in Indonesia, and if the screenshots and trailer are any indication, it shows – there’s a distinct second-language vibe to it. A game like this needs a native English speaker to give its script a final polish-up, especially when enjoyment of the experience hinges so heavily on the atmosphere being maintained.

Still, the initial user reviews seem positive enough, although some do complain about repetition. Hopefully we’ll be able to take a closer look at this at some point, but until then we’ll just nervously stand over here with a slightly worried look on our faces.

My Lovely Daughter is out now on Steam for £10.25/$13.50


  1. wraithgr says:

    As a soon-to-be father to a daughter (as well as a son), I’m giving this a big ol’ “nnnnope. Not touching that with a ten-foot pole”. From past experience games like this hit right in the feels, not in a good way, and there’s not much you can do about it–it’s just how human brains usually get rewired when they get their own offspring. The true horror of certain situations just hits you that much harder.

    Also I just realized I started a comment with “as a … father”. Well crap. Doesn’t change the situation, of course.

    • GrumpyCatFace says:

      As a fellow father.. crap.

      Yeah, I don’t think a lot of non-parents understand the gaping hole that’s created in your psychic armor, when kids enter your life. The very real terror of parenting is more than enough, without being prodded by something like this.

      For my part, I can’t even watch news stories with kids suffering, and will turn off any movie that involves abandonment, or abuse. I don’t know if that makes me ‘weaker’, but I know that the part of my brain involving children is now a very tender spot.

      I’d never tell anyone not to make or watch it of course, but I simply can’t have that in my mind.

    • Harmodios says:

      Always interesting to read that you are not the only one! I was watching wonderwoman for the first time last week, and had a really hard time with it (especially the gassing children part).

  2. Someoldguy says:

    People complaining that the game is very repetitive with under 4 hours of game time logged? The developer suggesting it takes 4-6 hours to play? I think I’ll pass. I would like a decent English version of a relatively modern Princess Maker game, but not one that repetitive and short.

  3. Shiloh says:

    As a generation of primarily male game developers settle down and start families…

    And there was me thinking that computer games started way back in the 80s, that people like me with grown up kids were playing the first iteration of Tomb Raider back in 1996, and games like Stars! and Battleground Gettysburg before that…

    • GrumpyCatFace says:

      I was playing on black-and-green screens, with no hard drive, whipper-snapper. lol

    • BTAxis says:

      Little known fact, it is possible for more than one generation to exist, ever.

      • Dominic Tarason says:

        Yeah, I was talking more about the generation that grew up playing games and finding themselves in their early-to-mid 30s now, not the first generation of creators.

        • Shiloh says:

          Hooray, I’m first generation (apparently I still can’t manage simple HTML tags though). Consider my mild shandy-drinking middle-aged wrath appeased.

  4. RedViv says:

    Certainly not the worst Alchemist Dad so far.

    • Dominic Tarason says:

      Okay, second worst.

      But he’s still in the running for the Gendo Ikari award for extreme parenting, although I’ve heard compelling arguments that Ragyo from Kill la Kill deserves that one.

      • April March says:

        NOT THE WORST ALCHEMIST DAD, BUT IT WAS CLOSE is a bit too long for a mug.

  5. April March says:

    So this is a Princess Maker style game that’s entirely well aware of how creepy the concept is? I was in before I even knew there were tentacles.

  6. jontaro says:

    I suppose there´s no way to end game without killing those homonculi?
    If i have to kill them i´ll just feel bad and while i assume it´s the point of the game, it´s not sort of a feeling i want to wallow in.