A Hat In Time adds mod support, hosts $1k mod contest

A Hat In Time

Some controversy around a voice-actor cameo aside, A Hat In Time was widely regarded as a lovely little thing when it launched last year. A proper Mario Sunshine-esque platformer for PC, full of weird characters, clever level design and catchy music. For most games in the genre, things would end there, but developers Gears for Breakfast have greater ambitions.

While it’s been in beta testing for some time, today marks the official launch of A Hat In Time’s mod support, allowing players to create levels, costumes, powers and more for the game, and integrated into the collectathon’s progression systems better than you might think.

While it does require a little bit of skill with the Unreal Editor in order to piece together new worlds for A Hat In Time, the sheer volume of new content created already for the game (including the map pictured above, Bob-Omb Battlefield) shows the skill and dedication of the community. For those less skilled in level design, you can also create new costumes, cosmetic hats and musical replacement packs which can be added to the game’s pool of random rewards for completing optional goals, which now includes completing user-made levels. Play mods, get mods; it’s a clever little reward cycle.

In order to promote the mod functionality of the game, Gears For Breakfast produced a handful of official crossover example mods, accessible via the Steam Workshop at present. They include Raz’s goggles from Psychonauts, which bestows his signature psychic bubble double-jump on Hat Kid, and Lilac’s headgear from Freedom Planet, imbued with the power to spin-attack. Not long after, fans adapted Mario’s hat from his latest adventure, which can be thrown and used as a platform, and even possess some enemies.

Now that the ball is rolling on community content creation, Gears For Breakfast are holding an official mapping contest with a $1000 prize pool; $500 to 1st, $350 to 2nd, $150 for third. Creators have until April 27th to create a Purple Time Rift level – a multi-stage challenge level with optional collectible goals. Full details of the contest are available here.

This isn’t going to be the last big update for A Hat In Time, either. Gears For Breakfast have promised to follow in Shovel Knight’s footsteps and make good on some lofty Kickstarter stretch goal promises, including a full co-op multiplayer mode, and two additional worlds to explore. Given that the game launched with only four worlds, that’s a pretty sizable new chunk of game on the way, presumably free for existing owners.

A Hat In Time’s mod update is out now for Steam, with plans to roll out the feature next week on GOG, although we’ve yet to see exactly how the mods will be distributed in the DRM-free version of the game. For the next day only, you can pick up the game on Steam at a 33% discount, bringing it down to £15/$20.


  1. SuddenSight says:

    This might be the thing that entices me to revisit A Hat in Time. The game was an absolute joy – enough that I beat it twice, and 100% the game (based on the internal 100% metric). However, I will admit that finding all of the Rift Tokens (used for costumes) got tiresome, so I didn’t grab all of those.

    User levels is exactly the kind of next step I would love to see. Especially because the base game is on the easier side – I would love to see what difficult challenges could be created in the game engine.

    • Dominic Tarason says:

      There’s already dozens of levels available, some of them being multi-level worlds. They got the ball rolling in beta, so this contest is largely just to speed things up on the creation front.

  2. Premium User Badge

    Malarious says:

    Yeahhhhhh this game still isn’t getting my support until they remove all of JonTron’s lines and replace him with a VA who isn’t a total racist, and they publish an official apology.

    • Premium User Badge

      Aerothorn says:

      Good to know!

    • tsff22 says:

      Please don’t start this again…

    • Dominic Tarason says:

      As little love as I have for the guy – very little, trust me – after all this time his single-line contribution to the game exists (and belonging to an NPC you don’t even have to talk to), I doubt there’s anything to be gained in igniting this particular argument again.

      The game is what it is, and if you don’t want to play it because he’s in it, I absolutely respect that, but I doubt anything is going to change because of it.

    • majmat731 says:

      I don’t understand why some one would purposefully miss out on such a great game simply because someone voiced a character you only meet once with 2 lines of dialouge. Unless you’re looking for it, it’s very easy to miss and you might not even run into the character on your playthrough

      • Premium User Badge

        Mikemcn says:

        Because theres a million games out there that don’t have characters voiced by people whose garbage ideas about are so well documented. Celeste comes to mind as a recent, very good platformer, free of creepy nativists.

        • pepperfez says:

          It seems important that he was asked to do the voice over before his ludicrous racism was widely known. The developers didn’t search him out because of it, and they weren’t in a position to fire him after it came out (They never hired him!).

    • Caiman says:

      Hey, you should know that there’s a very good chance that every game with a cast of voice actors probably includes at least one person who might be racist, sexist or worse. Just to be safe you should probably stop playing any games.

      I wonder how many more 3d platformers this jontron guy is going to affect? There’s a Yooka-Laylee boycott because he was taken out of it, there’s a Hat in Time boycott because he wasn’t taken out of it, and presumably the next boycott will be because he wasn’t even asked.

      • MajorLag says:

        Not to mention that apparently pretty much all of Hollywood has sexually harassed someone.

        • K_Sezegedin says:

          Yup, plenty of worthwhile art has been made by vile people. One of the benefits of artworks is gettin’ to experience people second-hand and subject their output to one’s own interpretation. Even someone hateful can make beloved artwork in that context.

    • treat says:

      Everybody has their own idea of how the world is and how it ought to be. If we didn’t, we’d find even more superfluous reasons to hate each other.

      Just in case anyone wasn’t aware, civil interaction with people you disagree with *is still* allowed. Shockingly, not so long ago it was actually encouraged. Maybe this was because it made discourse sensible, or because it restrained others from becoming too petty and big-headed, or maybe it was just pleasant. We’ll probably never truly know why.

    • MajorLag says:

      I was going to wait to buy the game at a later date since Into the Breach is currently occupying my play time, but being reminded that people like you exist has encouraged me to buy it now just to spite you.

    • pepperfez says:

      Spare a thought for the developers, who promised the cameo voice-over in their crowdfunding pitch before the guy’s really nasty stuff came out. They were in an unwinnable situation after that, and they did the thing that would fulfill their promises and wouldn’t lead to being stalked by neo-nazis for the rest of their careers. It’s not exactly an endorsement.

      What I’m saying is, give yourself a break. Sometimes there just isn’t a good way to make a statement through consumer choices, and there’s no sense in suffering looking for one.

    • noom says:

      What racist opinions are those?

  3. clockworkrat says:

    I don’t know what’s weirder: refusing to buy a game you really want out of spite, or buying a game out of spite to a stranger.

    • tellingporkies says:

      It’s not spiteful to refuse to support a product/company that associates with pro-eugenic white supremacists.

      Personally I was not aware Jontron was in this game but I have seen his bullshit views on youtube and for one will not be buying this – despite it being up my alley.

      Spose you could always pirate it, or maybe someone will do a SJW mod for snowflakes like me.

    • Darth Gangrel says:

      Well, MajorLag was gonna buy the game anyway, so he’s not going out of his way just to spite a stranger. MajorLag loses a lot less by buying this game at a more expensive price than Malarious does by not buying it, because of (imo) a silly reason.

  4. mcgiants says:

    Reminder that there are other concerns bigger than Jontron, like artists not getting paid for their work: link to twitter.com