Shadow Of The Tomb Raider coming in September

shadowofthetombraider

The next Lara Croft adventure will be Shadow Of The Tomb Raider and it’s coming on September 14th, with no period of console exclusivity this time round. Square Enix have been bunging corks into their leaky reveal barge over the last couple of days, but now the teaser trailer is officially here. It contains all of your expected Lara action: she climbs a vertical cliff-face, falls down and slams into a wall, and looks at a sunset above some ancient buildings. But wait! That’s no sunset at all. It’s an eclipse. Everyone knows eclipses are prime ingredients in Top Archaeology. You can raid a tomb in the morning, you can raid a tomb at night. But raid one during an eclipse and you’ll find some proper mysteries.

Here’s what we know:

“Experience Lara Croft’s defining moment as she becomes the Tomb Raider.”

That’s less than I expected. So here’s some speculation:

1) The game will contain at least four tombs.

2) Some locals will get caught up in Lara’s efforts to retrieve/destroy an artifact in whatever corner of the world she falls out of a plane into this time around. Lara will befriend them but when a mercenary organisation sets fire to their homes and siblings, she’ll toddle off to become the Tomb Raider while they sit and contemplate the wreckage of their lives.

3) The bodycount will be in the thousands.

4) Lara’s shadow is an actual player character and the entire game can be played cooperatively, with some very clever light-based puzzles requiring the shadow and Lara to work together as they make their way across giant rooms full of traps and treasure.

5) You’ll get a grenade launcher about two-thirds of the way through.

If all of those things don’t turn out to be true, I’ll retreat into my own tomb and wait until somebody retrieves me and puts me in a museum. We’ll find out more on April 27th, when Square Enix promise a full reveal. There’s a countdown for that, in case you don’t own a calendar, and the site also says there’s a puzzle coming on Monday at 9am PDT. Enjoy that, shadow fans.

9 Comments

  1. kud13 says:

    4) Lara’s shadow is an actual player character and the entire game can be played cooperatively, with some very clever light-based puzzles requiring the shadow and Lara to work together as they make their way across giant rooms full of traps and treasure.

    NO, NO, NO!

    See, what they’re actually doing is soft-rebooting Soul Reaver. So, by interacting with whatever tomb trinket Lara will get the power to enter the “shadow world” , which is a distorted version of out own, and will be useful in solving puzzles.

    It will also explain why she’s able to detect enemies through wall, just like every other Squeeenix’s “Eidos” game.

  2. Det. Bullock says:

    Well, Trinity is set to be the recurring villain since at least the first game (there are a couple of collectable that mention them explicitly in the first game IIRC) so yeah: expect other mercenaries.

  3. stomponator says:

    Leave it to mercenaries to fuck things up for the locals and stand in the burning ruins of their homes, their backs turned to the shadows (see?), not wondering if the dudes they were just talking to are gone to take a leak or dead.

  4. mlcarter815 says:

    “Experience Lara Croft’s defining moment as she becomes the Tomb Raider.”

    So she isn’t the Tomb Raider yet? I thought that’s why the called the second one Rise of the Tomb Raider.

    • HiroTheProtagonist says:

      Well no. The “Rise” was incomplete before the end, now with Shadow we will see the true ending of the Rise, at which point she will be the true Tomb Raider, and the rest of the game is spent looking at her shadow as it is cast down the slope in front of her.

  5. cpt_freakout says:

    DARK SIDE OF THE TOMB RAIDER
    TOMB RAIDER: DARK OMEN
    DUSK OF THE RAIDER OF THE TOMB

  6. mac4 says:

    Hmmm. Let’s hope they manage to add something to the previous two installments.

    Having just finally buckled and gotten me Rise Of in some recent offer, I was struck by just how much it feels like an add-on to TR-The Reboot. That’s not necessarily a complaint, I liked the latter well enough for what it was, it just all feels terribly samey.

  7. spacejumbo says:

    RPS and comments always seem a bit snooty about the last two Tomb Raiders. I’ve really enjoyed them, nice mix of climbing, investigating and fighting. The bow in particular being great fun. Obviously I’m ignoring the QT crap at the start of TR.

    I’m happy for more of the same.

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