World Of Warcraft: Battle For Azeroth out August 14

The world of World Of Warcraft will resume its warring on August 14th with the launch of the Battle For Azeroth expansion, Blizzard announced today. As ever, it’ll explore new lands and raise the level cap, while also introducing new activities. This time it’s war, for really reals. The expansion is based around the Alliance and Horde going head-to-head again, with both sides recruiting new playable races, scrapping over resources in new modes, and generally getting back to good old-fashioned war.

Right so! New things. The kingdoms of Zandalar and Kul Tiras to explore and quest across. A level cap of 120. New playable races, unlocked by completing quests. Warfront, a 20-player PvE mode about collecting resources, building bases, and smashing enemies, supposedly inspired by ye olde Warcraft RTSs. Island Expeditions, a new three-player mode about competing against a canny NPC party or other players to gather resources on islands built with an element of procedural generation. And of course new items and quests and… it’s an MMORPG expansion, yeah? You get it.

Battle for Azeroth will cost £40/$50.

For people who want the opposite of new expansions, Blizzard still haven’t said much about their plans for ‘Classic’ servers. They’ve been clear that this is a long-term plan, mind.

16 Comments

  1. SaintAn says:

    ” it’s an MMORPG expansion, yeah?”
    No, I don’t think it is an MMO anymore. They added sharding in Legion and split up the population into shards that don’t have a number of people playing together at one time that can be called massive. It’s just a Multiplayer Online Role Playing Game. And the Role Playing part I’m not so sure about these days either.

    • pentraksil says:

      WoW is obviously an MMORPG, why the nitpicking?

    • Vickers says:

      do you really expect everyone to be world questing a year after the expansion?

    • po says:

      And they have cross realm zones, and battlenet friends so you can play with just about anyone anywhere within your region, but for some reason they still charge you to move to a different realm, and won’t let you move between regions at all.

      I’ll stick to games that have properly moved on from that kind of pointless nonsense, instead of persisting in it for over 10 years. All to often with WoW, it’s been a case of making friends with someone, finding out they play too, and then if you actually want to be in the same guild (like most friends) one of you either has to start over again from scratch when they already have several high level characters, or they have to pay to transfer.

  2. 7vincent7black7 says:

    After such a long span of central, recurring themes, even the most “story-invested individual” might question how much the most “grind-ey-invested” players might gradually desire a penultimate conclusion to the endless warring between the rwo kingdoms that exist in this universe. Its the 1000 year war between the kingdoms of zhou and qin all over again.

  3. dontnormally says:

    My god, how many WOW expansions have there been? That’s the number of times I’ve said “that’s great, so when’s Warcraft 4?”

  4. Hunchback says:

    I’ve played WoW since Vanilla up to Cataclysm. I really am amazed that this game is still going strong, they are still making expansions and people are still paying a subscription fee in 2018.
    I mean really, is there another game EVER that’s sold that much and has existed for so long? Oo

  5. Vickers says:

    I feel like lore wise Battle For Azeroth would have made much more sense if it were released before Legion. It just seems silly to go back to tribalist warfare after killing a titan together. That said I’m kind of glad the Burning Legion storyline is finally done with. They were always cartoonish, backstabbing villains that you wonder how they accomplished destroying thousands of worlds.

    • malkav11 says:

      The Horde vs Alliance conflict has been increasingly stupid ever since, oh, Burning Crusade or so. Trying to re-amp it in Pandaria was bad, and at this point it’s so far past contrived that it loops back around to being…no, actually it’s still just really awful and forced and I hate that it’s the premise of this expansion a whole lot.

  6. Samudaya says:

    And Blizzard is still reusing the same 15 year old animation by the looks of it. I bet that basilik uses the same as the very first. It was done for years. Every expansion had monsters that reused vanilla animations.

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