Day of Infamy calls for backup with free weekend



There’s blood on the beach. Artillery shells launch explosive geysers of sand and salt water into the air. Soldiers storm the shoreline, throwing themselves at the enemy. A harried CAPTAIN runs through the chaos and throws himself into a blackened crater.

CAPTAIN: Radio! RADIO! Where the hell is my god damned radio!?

An eager soldier appears at the crest of the crater. It’s a RADIOMAN.

RADIOMAN: Hello sir! How do you change loadouts?

CAPTAIN: Get down, private!

RADIOMAN: How do you go prone?

CAPTAIN: Get in here and give me that damn radio, trooper!

RADIOMAN: Okay but how do you–

A flurry of bullets tears the RADIOMAN and his radio to pieces, leaving the machine inoperable. The CAPTAIN grinds his teeth. It is a free weekend in Day of Infamy and the allies are losing badly.

Day of Infamy is an old-fashioned WWII shooter in which teams of vulnerable, fleshy players have to assault or defend their positions in snowy forests and dusty desert towns. It’s chaotic, atmospheric and more traditional than the speedwar of Call of Duty: WW2. There’s no radar or omniscient kill cam here, showing you where that last deadly bullet came from. Like the studio’s previous outing, Insurgency, it’s more about communication and teamwork. I have fond memories of running through whizzing bullets and exploding streets to get my radio to the Officer, a player who’s in charge of orchestrating your attacks, with the power to call in artillery with his binoculours.

But you can find all this out for yourself, because they’re having another free weekend on Steam, from 1pm EST today (that’s 7pm British Summer Time) until Monday April 30. They’ll also be increasing XP earned over this weekend for all players.

Since its release the shooter has seen a few updates. Most recently, it got a new level set in a flak tower. Tight concrete corridors and grenade-tempting chokepoints aren’t my particular strong point when it comes to first-person shooters (I am much better at, for example, calling an artillery barrage upon my own men) but it’s an interesting setting for a fight. Here’s what they said about it in a December update:

Our new map, Flakturm is based on a series of German anti-aircraft towers (otherwise know as flak towers) built during WWII. Our tower is modeled after the Flakturm VII G-Tower in Augarten, Vienna. The area outside the flak tower is inspired by the urban area surrounding Flakturm V in Stiftkaserne, Vienna. Flakturm VII was the 3rd generation of flak tower design. It was originally equipped with eight 128mm guns and thirty-two 20mm guns. This generation of flak tower could double as a bunker that could hold 20,000 people. The tower is now home to thousands of pigeons that make their nest inside the structure.

That’s nice. I hope those pigeons are well. Previous updates have included adding a Dunkirk map and the African-American Black Panthers tank battalion. We don’t know if the free weekend will be accompanied with a sale, although the last time they did this the game was 50% off. So, maybe? [Update: It will be, say the developers, this time: 70% off].


  1. Hartford688 says:

    I find it a very enjoyable shooter, in a sweet spot (for me at least) between milsim and arcade shooter. Enjoyable when you don’t want to be too serious.

    Though I do loathe that Flakturm map. When it pops up, time to move to another server.

    A lot of complaints on the DOI forum at the moment due to lack of updates from NWI (they are engrossed in Sandstorm for now), principally about certain popular modes not being available for many maps. Does tend to result in servers rotating a handful of maps that do use the Invasion mode.

    Totally worth trying it for free if shooters are your thing.

  2. zeep says:

    The one thing about DOI that i absolutely dislike is the limited respawns and the need for other players to either cap or retreat for more respawn waves.

    They advertised DOI as being the “next” Day Of Defeat, but having the silly limited respawn waves, taken from Insurgency, just kills the gameplay flow.

    Run & gun with the handbrake on.

    And some really bad maps with like 1 or 2 chokepoints, so every match plays out exactly the same way.

    Day Of Defeat maps are soo much better. Too bad there’s no DOD mod for DOI.

  3. Templar says:

    This article made me crack up. Having been both in the captins shoes and the radiomans.

    I loved day of defeat and its source version. Ive been off shooters for awhile but Im going to give this a go.

  4. Ossian says:

    I had been thinking about getting back into DOI just recently. I had quite a bit of fun with it for a while, a few months back. I remember the community being pretty decent as far as multiplayer communities go.

  5. BooleanBob says:

    Ah, there wasn’t any more script below the jump. Too bad.

  6. Cederic says:

    Download 5GB, hit ‘play’, decline to install some presumably malicious crap that’ll screw over my system, try to connect to a game.

    “Disconnected from server: must have battleeye installed”

    Exit, right-click, Uninstall.

    I like my PC too much to let games install their random malware, sorry.

Comment on this story

HTML: Allowed code: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>