“This is a cool thing I found,” Dominic told our Slack channel. “But it probably doesn’t meet the qualifications for a news hit on the site.” I agreed. But then I watched the video and then I thought, “Yeah, it isn’t exactly news. There haven’t been updates on the game in a few months. But the people… the people should see the game.” And I wasn’t wrong. After all, a randomized rogue-lite free-roaming dungeon crawl based on 90s shooters — which keeps the blocky graphics and bullet-hell elements alive — well, I couldn’t imagine anyone being upset about me taking some time to share that. Even if it seemed I was putting in a lot of effort to hit the minimum word count for the piece. The piece that I was writing. Trying to hit the minimum word count for that. Which brings us to Compound. Compound is the name of the game.
Compound is a tough-as-nails retro FPS with multiple locomotion options for Vive and Rift users. There’s only a demo available right now, but it’s free to play and a delightful five minutes. I think you’ll see why:
That’s just fantastic, right? It’s a Duke Nukem 3D art-style game, fully realized in VR in such a way that it feels fresh but also alive. Like, the most exciting part for me is seeing the leans around the corner and the smooth transition from standing into kneeling — but also some of those dives to avoid bullets makes me think that bullet-hell shooters in VR will be my ultimate work-out. It really makes me want to see Crusader: No Remorse remade in the same style.
The game’s creator has a post apologizing for the slow stream of updates. Hi, Bevan McKechnie! We really want you to finish this game! We’re all rooting for you!