GTA V’s Online updates to continue as sales near 100m

Though Red Dead Redemption 2 hits consoles in a few months, it seems it won’t spell the end of updates for Grand Theft Auto Online. Given the escalation of recent updates, culminating in the high drama of the Doomsday Heist, I’d half expected Rockstar might now wrap it up to focus on the cowboy ’em up’s multiplayer. But in an investor conference call yesterday, Take-Two said Rockstar’s free content updates have helped the game continue to exceed financial expectations and that Rockstar have “much more planned going forward.”

More immediately, Rockstar this week added the small new Trap Door mode. Stay away from that Trap Door.

To be clear: Trap Door is not remotely about feeding your monstrous boss or chasing ghoulies escaped from down below, so there is no reason for me to post this video.

No, Trap Door is an Adversary team mode for up to 16 players across up to 4 teams. We shoot each other in the face, respawning all the way, with the only way anyone’s killed for good being falling through that dastardly trap door. At regular intervals, a large chunk of the map (it all goes down in abstract murderzones floating above the ocean) is marked red to warn people to leave. When the timer ticks down, it vanishes, everyone on it falls and dies for good, and a new red zone is picked. The trick is, players respawn inside the red zone, so after you die you might need to frantically dash to safety.

It’s a little battle royale-y, with the red zones cutting down the arena, and does have weapons and armour to collect around the arena. But I think the explosive growth of battle royale games might have reached the point where I draw connections in everything.

And it’s… fine? Trap Door is okay. Hardcore grinders grumble that it’s an inefficient use of time, but for me the issue is that it’s been an inefficient way to have fun. Several Trap Door maps are a bit bland, some have balance issues, one-sided rounds can drag out as the final opponents respawn over and over, and GTA’s on-foot violence simply isn’t that good. Plus too many game hosts turn off team auto-balancing, and too many players are clueless then leave while losing.

It can be a lark if all goes well, mind. My favourite match was actually a 2v2, far from the intended scale and mayhem. Good 2v2, that, with enough breathing room to tactically time kills so enemies respawned in the red right before it vanished.

Trap Door mode is paying out double RP and cash until Monday so loads of people are playing if you fancy a peek.

As for the wider picture, Take-Two CEO Strauss Zelnick revealed in yesterday’s quarterly earnings conference call that GTA V has now sold-in 95 million units aross all platforms. ‘Sold-in’ is the number sent to stores rather than the number bought by players, but that’s still a huge load of people. Big numbers. He said the game continues to exceed their expectations every year, and that GTA Online had its “biggest year yet” for sales of grind-skipping virtual currency ‘Shark Cards’. So yes, Rockstar will continue to make new GTA Online stuff. With big price tickets, I’d imagine.

What exactly are Rockstar working on for GTA Online? Ah, it’s all a big secret for now. Mostly I’m hoping for more cooperative stuff, more big heists and such. A huge rebalancing patch sweeping across all the moneymaking businesses (some of which are far worse than others) would be nice too. Polish. It needs polish. So much has been added over the years but in an arcane web rather than an ordered way, so it’s all a bit overwhelming and janky. And I’d like more cool motorbikes and tattoos, obvs.

Disclosure: I have a few pals at Rockstar, as does half the population of Edinburgh.

7 Comments

  1. Gregbo says:

    So, a couple of years ago when I first played GTA Online, it was rife with hackers. The last straw was not when I was being griefed by someone setting me on fire every time I spawned, no, the last straw was when someone spawned a GIANT windmill in the middle of the city which slowed everyone’s game to a crawl. Fast forward to now. I decided to install the game and try it. First game I popped into, there werent really any dickhead hackers, but someone decided they would be nice and spawn money. So I got ~$2million dollars. Great. Then I decided to play a mission and have a little fun. Nobody plays missions. I feel like the game is just one extremely long loading screen(mind you, I have a PC that far exceeds recommended specs). Im constantly waiting for one thing or another to load, or waiting in a lobby. So I uninstalled again. I love the idea of this game, but the execution just doesnt click with me. I suppose for it to really be fun, you need a group of friends to be ready to set up missions with you. Kinda like how those racists at funhaus do.

    • HiroTheProtagonist says:

      Funny enough, the last time I logged in, I got griefed by some guy in a heavily-armored SUV by him chucking C4 at me, so I challenged him to a fight, and after getting roundly whooped because my missle launcher couldn’t destroy his car he actually apologized for griefing.

      But more to the point, it seems like you straight-up can’t do missions in Online. every notification on my phone is either the Pacific Standard heist or that other setup involving the airstrip in Bone County covered in gangsters, with the occasional stunt race for flavor. Nobody bothers with Adversary modes or anything besides the few high-pay heists so they can afford orbital strikes for further griefing.

  2. draegdrwg says:

    Oh globbits.

  3. dontnormally says:

    More single player content would get my money.

    • Sic says:

      Yeah, I’m still waiting for implementation of some of this online content to the single player version.

      I have zero interesting in noodling around with others grinding for hours just to get a better hat.

  4. racccoon says:

    I am so going to be disappointed if Red Dead Redemption 2 doesn’t align the PC release with locked boxed consoles.It will show how dumb Rockstar are if they don’t as they made tons more cash from their PC releases than any other boxed in system release.

  5. hlm2 says:

    More Trap Door references please RPS. Such a great wee show.

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