Rollcage successor Grip flips out of early access autumn


I’ve never been much for real-world racing games. They all just feel so mundane compared to the alternatives that videogames present, like thundering along at a thousand miles per hour in F-Zero, thumping over an impossible rollercoaster track in Wipeout or bouncing wildly off the walls in underrated PSX future-racer Rollcage. Grip has been in early access for ages now, and is functionally identical to Rollcage, but with a shiny modern coat of paint. It’s already solid fun, and the final cut is now due this autumn to be published by new outfit Wired Productions.

Grip’s big gimmick (same as Rollcage before it) is its chunky, blocky cars. With huge wheels on all four corners and a symmetrical body, they can flip and tumble without losing a beat, meaning that many tracks are designed with areas that are technically upside-down, but given the symmetrical nature of the vehicle, you only have to worry about holding down the accelerator. Like the Wipeout series, the winding tracks are littered with weaponry and powerups, so you can just muscle through the competition with the right gear.

Grip supports full split-screen play, on top of the usual crop of online multiplayer modes that you’d expect. The current early access version of the game contains about half of the final game’s content, including 10 out of 17 tracks, plus most of the awkwardly named but quite new amusing Carkour mode. This turns the game from a race against time to a solo platforming challenge across a series of specially made maps. If you’ve any nostalgia for Rollcage back in the day, I’d recommend Grip as-is, but the full version isn’t too far off now.

Grip is out now via Steam early access and Humble for £16/$20, with plans to increase the price by launch.


  1. c-Row says:

    You might see Rollcage, yet all I see is Dethkarz. Not that this is a bad thing, mind you.

    • Thankmar says:

      Dethkarz is undeservedlly almost forgotten, which is a pity because it was much more my thing than Rollcage, which I liked quite a lot. And while Grip might look and feel more like a proper racer than Rollcage, its definitive Rollcage, not Dethkarz ( which sadly does not run on XP and later).

      • c-Row says:

        The cars might be, yes, but the tracks and environments instantly reminded me of Dethkarz. I never played Rollcage so that might be one other reason.

        Either way, this looks like it should go on my wishlist.

  2. Michael Fogg says:

    review OnRush

  3. thischarmingman says:

    Mmmmm, Rollcage was soo good!

  4. Urthman says:

    The symmetry of the GRIP logo pleases me.

  5. Paj says:

    Looks fun! Nice to hear some proper drum and bass in a trailer too, instead of more dubstep.

Comment on this story

HTML: Allowed code: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>