Dota 2’s Underhollow battle royale mode sounds cheesy

Dota 2

What do you call a Dota 2 last-man standing mode? A battle royale with cheese. No, really – today the gates opened on the MOBA giant’s new Battle Pass-exclusive playmode, Underhollow. Eight teams enter a rapidly collapsing dungeon, and victory goes to either the last one left standing, or the first to sneak back out holding a legendary wheel of extra-mature cheese. It’s the kind of daft cartoon antics I’ve come to expect from Heroes of The Storm’s special Brawl modes, but don’t take that as a complaint – more of this kind of thing, please.

The Underhollow mode is sadly exclusive to those who bought this season’s Dota 2 Battle Pass, which will set you back £7/$10 for a level one version, or significantly more cash-moneys if you want to skip the tedium of actually having to play the game and just want all the fancy-pants cosmetic items. Alice took a longer peek at what this particular battle pass includes, and this time its’ definitely going well beyond mere esports bragging rights.

Dota 2

While previous Dota 2 battle passes have been all about keeping up with the Joneses on the esports battlefield, it is interesting to see a playmode so undeniably desired (it’s battle royale-ish) locked behind a paywall with no way to unlock it normally through play. In an era of free-to-play games becoming ever more generous (Path of Exile and it’s seemingly endless expansions springs to mind), it will be interesting to see just how many people actually play this mode. I suspect more players than you might expect, but less than Valve might hope.

While Dota 2 is free to play via Steam, you’ll need the 2018 Battle Pass in order to join in on the cheese-related antics.


  1. ColonelFlanders says:

    Meanwhile us League stalwarts get… Urf. Sometimes. Pull your finger out your asses Riot, you can’t diddle with the jungle forever.

  2. Vastial says:

    Heroes of the storm? Is that a typo or some sort of reference I’m not quite understanding?

    • Dominic Tarason says:

      Just referencing that this is the kind of silly stuff I expect out of that game, but it’s nice to see it in Dota 2.

  3. tzehsiong says:

    Article didn’t mention that the intention of the paywall could be, I believe, to maintain the health of the main map. If too many players were to switch to this game mode, it could affect the health of the main game. With a paywall, players who r truly interested in this game mode can pay to participate.

    • Dominic Tarason says:

      Dota 2 is the second biggest game on Steam after Plunkbat. It can afford to split its players a little between multiple modes. And if everyone ends up playing the new mode instead of the old, even after the initial novelty wears off? Perhaps that’s an indication that’s what people would be rather playing anyhow.

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