Sapphire Radeon R9 270 Dual-X
Ah, my good old R9 270. This five-year-old card failed miserably when I subjected it to my Monster Hunter: World graphics performance test, and – surprise, surprise – it also failed miserably to hold its own in Shadow of the Tomb Raider.
It’s not surprising, really, with just 2GB of memory to its name, and its base clock speed is pretty rubbish as well, reaching just 920MHz. While it’s technically newer than AMD’s minimum AMD graphics card recommendation, the Radeon HD 7770, I wouldn’t recommend playing with it if you can help it.
Can I play this at 1920×1080?
Top marks for trying, but the R9 270 simply isn’t cut out for anything better than Low here, and even then you’re only looking at a frame rate somewhere in the mid-30s to high 40s with the anti-aliasing options turned down to SMAA.
I managed between 35-41fps in the busy square of Cozumel with the R9 270, but emptier, more chasm-sized tombs and caves may see it rise to as much as 48fps if you’re lucky.
Disabling the anti-aliasing completely actually did very little to improve the frame rate, so if you’re adamant about playing Shadow of the Tomb Raider with this particular graphics card, you might as well suck up the extra 2-3fps you’ll gain and have some smoother-looking edges instead.
You can just about edge into the 40-50fps region if you opt for Lowest, but trust me, no one wants that.
Can I play this at 2560×1440?
Hahahahaahhahahahahaha hahahahahah haha hah.