Playing Gun is a pleasant surprise every time (for me at least). It has this sneaky way of vanishing from my conscious thought only to resurface again later, at which point I have largely forgotten all about it. And hey look! It’s a cinematic Western with Brad Dourif in it! How did I forget this game?
Sure, it has all the weird trappings common in games of a similar genre in 2008. Meaning it has a revisionist streak, supernatural elements, and erratic set pieces (you will man a cannon in an early showboat attack, for example, before racing a man for his horse). And yet as soon as I play it again I’m reminded of how, despite these aforementioned shortcomings, it manages to keep you engaged, suspended in whatever cinematic silliness it has cooked up.