Lion has been a bit underused in Rainbow Six Siege, thanks to his drone being surprisingly easy to counter. Its aim is to track enemies for all attackers, but players are getting savvy by just standing still. This information is valuable, so in this guide, you’ll find out when to effectively trigger his ability and also how enemies can avoid it.
Lion operator guide
While his ability is pretty good in the right circumstances, Lion also has a rather decent selection of weapons to choose from. He can be a good operator for newer players who can check out our Rainbow Six: Siege guide hub for more information as to how to effectively move around the battlefield and get the jump on enemies hiding from the huge noise emitting drone coming from outside.
Lion’s Weapon Loadouts
Since Lion has three primary weapons, there’s plenty of options to choose from. His unique weapon is the V308 assault rifle which has a drum attachment, which combined with various attachments can make this rifle a deadly accurate automatic weapon with manageable recoil. He also shares the 417 marksman rifle and SC-CQB pump action shotgun with Twitch and both are really good alternative options. Lion’s sidearms are the P9 handgun with its good capacity and strong recoil management, and the LFP586 handgun that boasts good damage but has a ridiculously high recoil.
His gadgets are the stun grenade and the claymore. Once again, there isn’t a right or wrong choice to make here and it depends on your play style and the map itself, but they don’t really correlate with his drone.
The EE-ONE-D is a bit of a strange one. It’s a drone that flies above the compound and can be activated a limited number of times. This begins a three second countdown that everyone can see, then emits a shockwave that reveals the location of any currently walking enemies in the entire map for three seconds to you and your allies in the form of a red border. There is a cooldown upon usage for a few seconds, so can’t be spammed.
Enemies can avoid this by standing still. They can turn and change their position, as well as aim down sights, but as soon as they walk or fire their guns, they will be spotted. Moving after being seen does not allow enemies to be hidden once more. Tachanka even has his moment in the spotlight as swivelling on the turret doesn’t trigger the detection. The main hard counter to this is Mute’s devices, which can hide moving enemies. Even if an enemy has already been detected, they can get rid of that detection by walking in range of the jammer.
Should I pick Lion?
He’s a bit of an odd one that Lion. On the one hand, his skill can prove valuable to his teammates when used at the right time. His weapon selection is also very good. On the other hand though, there are some behavioural habits that enemies can adopt to counter this and they get plenty of notice of when you’re using it. If his gadget selection complemented his ability, like say giving him the breach charges or impact grenades, then he’d be a lot more useful during breaches.
Ubisoft aren’t happy with his current state though and in the recent balance change update, there was a note about how they’re fully reworking the character for a later date.
Progress is being made on the Lion Rework. We have tested and validated the design changes that we would like to implement, and are in the process of tightening up the parameters, as well as UI and Audio feedback. We will have more information available for you during the Six Invitational!
Are you finding that enemies aren’t appearing when you use your ability? This is likely to be just a behavioural habit of standing still, but there could be a Mute player intercepting the tracking capabilities. For those who want to find out more, head on over to our main Rainbow Six: Siege operators guide which has links to each individual operator, as well as an overview on the more universally useful ones and which ones beginners should consider learning.