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Apex Legends Peacekeeper stats (post-nerf): DPS, TTK, spray pattern, Peacekeeper Shotgun tips

Peacekeeper time-to-kill and other stats

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The Peacekeeper has, from day one, been one of the most formidable and frightening weapons in Apex Legends, delivering massive burst damage at a surprising effective range. Now, a balance change from Respawn has attempted to bring the Peacekeeper more in line with its main rivals in the weapons roster – but how successful is this nerf? Our Apex Legends Peacekeeper guide will answer this question while walking you through the various stats of this close-quarters monster, from DPS and attachments info to the shotgun’s time-to-kill (TTK) statistics under various circumstances.

Note: we will be fleshing out these individual weapons pages with in-depth tips, facts, and strategies as time goes on; but until then, just take a look below for all the most up-to-date and useful statistics on the Peacekeeper.

This Peacekeeper guide is just one tiny part of our massive Apex Legends tips/guide series, which we’ve packed with general info and advanced tips and tricks. If you’re looking for comparative stats on all the weapons in Apex Legends together, look no further than our Apex Legends guns/weapons guide.

Apex Legends Peacekeeper stats

The below tables go through just about every statistic that might be useful to know about the Peacekeeper Shotgun. The first gives basic stats, and the second gives the Time To Kill (TTK) under different circumstances.

Peacekeeper stats (basic)

NamePeacekeeper
AmmoShotgun Shells
Mag Size6
Tactical/Full Reload2.50s/3.50s
DPS106.7
Projectiles Per Shot11
Body/Head/Leg DMG10/15/8
(110/165/88)
Fire Rate (SPS)0.97
Att. SlotsMag, Optic, Hop-Up
ModesSingle
Projectile Speed16000
Draw Time0.45s
ADS Movement Speed
(% of non-ADS speed)
91%
Max Headshot Distance3940

Peacekeeper stats (TTK)

Note: the below figures are displayed in the format of how long it takes to deal 100/150/175/200 HP damage, as this reflects the TTK depending on the enemy’s Body Shield quality.

DMG TypeDMGShots To KillTime To Kill
Bodyshots1101/2/2/20.00s/1.03s/
1.03s/1.03s
Headshots vs
No Helmet
1651/1/2/20.00s/0.00s/
1.03s/1.03s
Headshots vs
Lvl 1 Helmet (10%)
148.51/2/2/20.00s/1.03s/
1.03s/1.03s
Headshots vs
Lvl 2 Helmet (20%)
1321/2/2/20.00s/1.03s/
1.03s/1.03s
Headshots vs
Lvl 3/4 Helmet (25%)
123.751/2/2/20.00s/1.03s/
1.03s/1.03s

Peacekeeper Nerf – Balance Changes (07 March 2019 Patch Notes)

The Peacekeeper was one of two weapons that received a nerf in the 07 March patch notes, the other being the Wingman Pistol. These changes, as explained by the devs in a Reddit post, were designed to bring these two extremely powerful and popular weapons more in line with the general power curve of Apex Legends’ current weapons arsenal.

For the Peacekeeper, this meant a nerf to the fire rate increase provided by equipping it with a Shotgun Bolt attachment. Before, the rechamber rate mitigation was set to 10%/20%/25%, but now (just for the Peacekeeper) the mitigation is set to 7.5%/13%/16%.

In addition, the overall rarity of finding the Peacekeeper in all loot tier zones has been increased along with the Wingman, meaning both will be more difficult to find from now on. For full details and opinions on this and other changes, check out our Apex Legends update patch notes guide.

All Apex Legends Weapons

Click any of the links below to head over to another individual weapon page within our Apex Legends series. For an overview of how gunplay works and comparative stats on all the guns in Apex Legends, check out our larger Apex Legends guns/weapons guide.

Assault RiflesSMGs/LMGsShotgunsSnipersPistols
VK-47 FlatlineAlternatorMozambiqueG7 ScoutP2020
HavocProwlerPeacekeeperLongbow DMRRE-45 Auto
HemlokR-99EVA-8 AutoTriple TakeWingman
R-301 CarbineM600 SpitfireMastiffKraber .50-CAL
Devotion
L-Star EMG

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