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Assassin's Creed Odyssey PC graphics performance: How to get the best settings

Kicking up a Spartan storm

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Assassin’s Creed Odyssey PC graphics performance: Nvidia GeForce RTX 2080

Nvidia’s Turing GPU may technically be the bees knees when it comes to fancy performance-boosting tech, but so far the RTX 2080 hasn’t proved to be much faster than the Nvidia GeForce GTX 1080Ti. As such (and in the absence of an actual GTX 1080Ti to compare it with), you can probably assume the results below will be pretty much the same across both cards.

It’s also worth pointing out that these results aren’t likely to change once Turing’s ray-tracing and DLSS features start to become more widely adopted, either. For not only is Assassin’s Creed Odyssey not on the list of Nvidia’s currently confirmed ray-tracing or DLSS games, but it’s also unlikely to get any support for them in the future, too. That’s because Ubisoft have instead teamed up with AMD to get a lot of their recent games looking extra nice and shiny, and Odyssey is no exception. I will, of course, update these results if Ubisoft do end up adding support for Nvidia’s clever Turing bits and bobs, but it’s certainly not going to happen in the foreseeable future.

Can I play this at 1920×1080?

You sure can. As you’d probably expect from a £700 / $750-odd graphics card, the RTX 2080 can pretty much run Assassin’s Creed Odyssey at full pelt at this resolution. On Ultra High, you can expect an average frame rate of 58fps according to the benchmark, but you may well find it’s more comfortable on Very High instead.

I say this, as the benchmark graph showed the RTX 2080 spent a fair amount of time below 60fps during my tests, whereas dropping it down to Very High saw a much more consistent 64fps average. This may be down to some bottlenecking happening with my CPU, though, as the RTX 2080 produced nigh-on identical results at 2560×1440 as well. Speaking of which…

Can I play this at 2560×1440?

Indeedy, and you can expect to see pretty much the same frame rates described above on the same graphics settings. Ultra High saw an average of 57fps when I ran it through the benchmark, despite spending most of its time in the region of 45-60fps, while Very High produce a much steadier 62fps average. Those with better CPUs may experience faster results than what I’ve described here, but even if you are being hampered slightly by your processor, at least you’re still looking at getting near 60fps speeds with the very top quality settings.

Can I play this at 4K?

Absolutely, and you don’t even need to settle for Low to get the most comfortable speeds either. Instead, Medium is as low as you need to go to get 60fps, as this produced an average of 65fps in the benchmark. However, you’ll be equally comfortable on High with an average of 53fps, or even Very High with its average of 48fps.

For absolute perfection, you can even whack it up to Ultra High if you want, as here I still saw a perfectly playable average of 38fps. There were a couple of jolts where it tumbled as low as 14fps, but for the most part the game stayed well above 30fps. As a result, this should be highly feasible for those after the best graphics Odyssey has to offer.

Want to see what other graphics cards make of Assassin’s Creed Odyssey? Here’s a handy list of links:

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Who am I?

Katharine Castle

Hardware Editor

Katharine writes about all the bits that go inside your PC so you can carry on playing all those lovely games we like talking about so much. Very partial to JRPGs and the fetching of quests. She's also RPS' resident deals herald.

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