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Apex Legends guns & weapons (Season 2): best guns, weapon stats, Apex Legends weapons tier list

The meta has changed

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In case you’ve been out of the loop on Apex Legends news recently, Season 2: Battle Charge has just dropped, and brought with it a number of very significant changes to the Apex Legends weapons roster as we know it. We’ve now got 21 guns currently on offer, each with their own quirks, stats, spray patterns, and attachments – and everyone’s clamouring to figure out how all the guns rank against one another now. But fear not! Our Apex Legends guns & weapons guide seeks to answer exactly that; and we’ll also walk you through each weapon in turn, with detailed stats and opinions on every single one.

If you’re looking for more general tips and tricks on how to improve your Apex Legends skills heading into Season 2, our Apex Legends tips/guide is the best place to start. We’ve got top tips for every level of play, along with links to other areas of our ever-expanding guides series, from tips on playing as each of the Apex Legends characters to everything that’s changing with theĀ Apex Legends Season 2 update.

Apex Legends guns – Apex Legends weapons guide (Season 2)

All the Apex Legends guns and weapons are, predictably, very different from one another, with unique stats, behaviours, and attachments that can fitted onto them. Below we’ll walk you through every gun currently in the game as of Season 2; click any of the links below to skip to the section of your choice.

Apex Legends Weapons list (full stats, TTK, tips and strategies)
Apex Legends Aiming/Firing Basics - Frequently Asked Questions
Apex Legends Weapon Rankings Chart
Assault RiflesSMGsLMGs
Sniper RiflesShotgunsPistols

Apex Legends weapons list (full stats, TTK, tips and strategies)

If you’re more interested in getting into the nitty-gritty for a specific weapon such as the Wingman, or the Peacekeeper (or perhaps the newly released L-Star EMG?) then just click on any of the links below to head over to our individual weapon guides. These pages go into much more detail about individual stats for each weapon, from damage per second (DPS) and fire rate to the time-to-kill (TTK) against enemies wearing different levels of armour and helmets.

Assault RiflesSMGs/LMGsShotgunsSnipersPistols
VK-47 FlatlineAlternatorMozambiqueG7 ScoutP2020
HavocProwlerPeacekeeperLongbow DMRRE-45 Auto
HemlokR-99EVA-8 AutoTriple TakeWingman
R-301 CarbineM600 SpitfireMastiffKraber .50-CAL
Devotion
L-Star EMG

Apex Legends weapons guide – frequently asked questions

Weapons and bullets in Apex Legends work a little differently from other battle royale games such as PUBG and Fortnite. I know lots of people are going to be asking the below questions, so I’ll just go through them quickly now:

  • Are any of the guns hitscan? – Just the one.
    • Unlike Fortnite, there is generally no hitscan in Apex Legends. All bullets have a travel time, no matter what gun they’re fired from. So you do need to lead with your aiming for longer ranges. The only exception is the Havoc, whose single-shot beam is hitscan.
  • Is there bullet drop? – Yes.
    • Fire some bullets into the distance with any gun and you’ll see that eventually they will drop. The bullet speed (and therefore the amount of drop) is variable between weapons.
  • Is there damage drop-off? – …Not in the traditional sense, no. Except in one case.

    • Unlike Fortnite or PUBG, there’s no direct reduction in damage depending on how far a bullet travels. Even a shotgun pellet will hit for maximum damage over great distances; but of course, you’ll never hit a distant target with more than one pellet at a time. However, there is a maximum point (which differs for each gun) after which headshots no longer deal bonus headshot damage, and are treated just like a shot to the body.
      The Havoc’s single-shot beam is, again, the only exception to this rule, with the beam dealing less damage the further it has to travel.
  • Does each gun have a predictable spray pattern? – Yes.
    • Much like CS:GO, a large part of learning how to play well with each weapon in Apex Legends is learning the spray pattern of each gun. A good way to do this is to fire at a wall and see from the bullet holes the direction the gun pulls you in, and perform the opposite movement with your mouse to counteract the pattern while firing. In the tables below you’ll see I’ve added links to screenshots of the spray patterns of each gun, so you can learn how to counteract it.
  • Is there aim drift? – Yes.
    • Aim down sights with any gun in Apex Legends, and after a moment your aim will start to sway and shift around automatically, making it more challenging to land your shots over longer distances. There is a brief moment of stillness the moment you first aim down sights (the duration of this “no aim drift window” varies from weapon to weapon) so it’s all to encourage quick aiming and shooting, and faster-paced gunplay in general. You can equip Stock attachments to many of Apex Legends’ guns, which will minimize the aim drift you experience. For more information on this, check out our detailed Apex Legends attachments guide.
  • Do different guns reduce movement in different ways? – Yes.
    • No matter what gun you’re holding you’ll always move and run at the same speed without aiming down sights. But while aiming down sights, your movement speed is reduced by a specific amount depending on the gun you’re using. See the tables below for more details on this.
  • Does taking damage slow you down? – Yes.
    • Taking damage from any weapon (not just a Heavy Rounds weapon, which many players seem to believe is the case) will cause a very brief slowdown, which is compounded when you take damage from many bullets in a short space of time. This is why learning to effectively “A/D strafe” or “dance” around during a fight is so important. However, with the Season 2 patch notes, Gibraltar and Caustic’s “Fortified” Passive allows them to no longer suffer from the slow effects of weapon fire.

Apex Legends weapon tier list chart (Season 2) – best guns to worst guns

Below I’ve created a handy chart of our rankings of every gun in Apex Legends within their weapon class for Season 2. If you’re struggling to get to grips with which weapons to take over which others, I’d recommend keeping this chart on a second monitor or printing it out, and refer back to it whenever you need.

I’ve tried to take into account the power levels of each weapon as well as their dependency upon attachments. If you like, think of it as a measure of which gun I’d pick up at the beginning of a match without any attachments, bearing in mind the possibility of augmenting it with attachments later on.

Now, let’s get stuck into how we came about these rankings, by taking an in-depth look at every weapon’s stats and behaviours in turn. Click on any of the guns’ names to be directed to our dedicated guide for that weapon (yes, we have one for every gun; no, I do not have a life).

Apex Legends Assault Rifles

NameHavocVK-47 FlatlineHemlok Burst ARR-301 Carbine
Spray Pattern
AmmoEnergy AmmoHeavy RoundsHeavy RoundsLight Rounds
Mag Size24201818
Tactical Reload/Full Reload3.20s/3.20s2.40s/3.10s2.40s/2.80s2.40s/3.20s
DPS201.6190108189
Body/Head/Leg DMG18/36/13.519/38/14.2518/36/13.5
(Per Burst: 54/108/40.5)
14/28/10.5
Fire Rate (SPS)11.2 (1.7 in single-shot mode)1015 (6 including downtime between bursts)13.5
Att. SlotsMag, Optic, Stock, Hop-UpMag, Optic, StockBarrel, Mag, Optic, StockBarrel, Mag, Optic, Stock
ModesAuto, Single (with Hop-Up)Single, AutoSingle, Burst (3-shot)Single, Auto
Projectile Speed30500260002750029000
Draw Time0.60s0.60s0.60s0.60s
ADS Movement Speed
(% of non-ADS speed)
50%50%50%50%

Havoc

The first gun to be added to Apex Legends after its release, the Havoc is a tricky gun to make up your mind about. Like the Prowler SMG, it’s made or broken by whether it has a Hop-Up; but in the Havoc’s case you can choose either the Turbocharger, which eliminates the wind-up time before it starts firing in full-auto, or the Selectfire Receiver, which allows you to charge up single-shot hitscan laser shots (which makes the Havoc the only hitscan gun currently in Apex Legends). Bear in mind, however, that you can’t attach both Hop-Ups at once, so you have to choose.

Hint: use the Turbocharger, always.

The single-shot mode I find doesn’t deal enough damage per shot to justify spending 4 Energy ammo per shot, even after the buffs to damage it received with the 1.1.1 update. And while the fact that it is hitscan might trick you into thinking it’s easier to land shots, it’s actually more challenging due to the charge-up time between pulling the trigger and the gun actually firing.

But in full-auto, it’s a fast-firing AR that deals whopping damage once it gets going – as long as you can handle the very high vertical recoil. The big downside is the wind-up time before it starts shooting, which makes the Turbocharger a real necessity. With the Turbocharger, it dishes out the highest DPS of any Assault Rifle, but with that high recoil that you can’t mitigate with a Barrel Stabiliser attachment.

VK-47 Flatline

The VK-47 Flatline was always overshadowed by its peers. It had stats across the board, but an unpleasantly high horizontal recoil meant everyone would alway abandon it for an R-301 whenever the opportunity presented itself. Now, with Season 2, the Flatline’s damage has been quite substantially increased from 16 to 19, giving you more reason to pick it up than ever before. Even so, I’d still prefer a good old R-301 for its reliability and speed.

Hemlok

The Hemlok Burst AR is – you guessed it – a burst weapon, firing 3 bullets in extremely quick succession, which means if you’re accurate with them you can deal over 100 damage in the space of about 0.2 seconds. Many players prefer to use the single-shot mode of the Hemlok and click rapidly to deliver an even higher rate of fire over time. Either way this punchy rifle has the ability to rip apart your enemies with the its very high damage-per-shot, which equals the Havoc and exceeds that of any other automatic weapon in Apex Legends besides the Spitfire.

Still, players will usually give up the Hemlok for a Carbine.

R-301 Carbine

The R-301 Carbine is the best AR on offer at the moment (or at least on par with a Turbocharged Havoc), trading a bit of damage for a faster rate of fire and an easier ride in general. Low recoil and a high bullet speed makes the Carbine excellent at most ranges (it can even be used to great effect at long range if you switch to single-shot mode) and with a good extended mag, barrel, and stock, it’s like there’s no recoil at all on this beautiful bastard of a gun.

Apex Legends SMGs

NameAlternator SMGR-99Prowler Burst PDW
Spray Pattern
AmmoLight RoundsLight RoundsHeavy Rounds
Mag Size161820
Tactical Reload/Full Reload1.90s/2.23s1.80s/2.45s2.00s/2.60s
DPS150216122.78
Body/Head/Leg DMG15/22/12
(36/54/27 with
Disruptor Rounds)
12/18/9.614/21/11.2
Fire Rate (SPS)101820 (8.77 including downtime between bursts)
Att. SlotsBarrel, Mag, Optic, Stock, Hop-UpBarrel, Mag, Optic, StockMag, Optic, Stock, Hop-Up
ModesAutoAutoBurst (5-shot)
Projectile Speed195002100018000
Draw Time0.35s0.35s0.35s
ADS Movement Speed
(% of non-ADS speed)
86%86%86%

Alternator

The Alternator used to be one of the worst weapons in the game, but Season 2 has completely changed all that. Its high recoil is now mitigated more by Barrel attachments, and it deals a couple more points of damage than before – but the big change is the new Disruptor Rounds Hop-Up for the Alternator (and RE-45), which buffs the Alternator’s damage agaisnt shields to ludicrous values. With that Hop-Up, the Alternator becomes a strong contender for most powerful gun in the game. Quite frankly, I’m expecting it to be nerfed soon, because it’s pretty overpowered.

R-99

Prior to Season 2, the R-99 was far and away the strongest SMG (and for many the strongest gun) in Apex Legends. This is thanks mainly to its peerless fire rate, which allows you to fire off an entire round in a single second. However, you really need the accompanying attachments to make this gun sing in your hands, because the default mag size is so small, and the high recoil makes it difficult to use at anything other than super-short range.

Prowler

This punchy burst SMG is… alright… until you manage to get your hands on an accompanying Selectfire Receiver Hop-Up attachment, after which it becomes one of Apex Legends’ most powerful weapons. Without this, it packs a punch with every 5-shot burst especially if you aim for the head/neck area, but you race through your ammo all the faster for it, and the overall reliability of the gun falls short compared to an R-99.

But if you manage to find the Hop-Up, then the Prowler will absolutely shred at close and even medium range – particularly if you get a good extended mag on it too. Occasionally I find it’s worth taking a Hop-Up-less Prowler even over a good R-99 or Alternator, simply because if I can find a Selectfire Receiver and Heavy Mag later on, I’ll have a good contender for deadliest gun in the game.

Apex Legends LMGs (Light Machine Guns)

NameL-Star EMGDevotionM600 Spitfire
Spray Pattern
AmmoUniqueEnergy AmmoHeavy Rounds
Mag Size40 (x3)3635
Tactical Reload/Full Reload3.26s/3.26s2.80s/3.63s2.80s/3.33s
DPS252255162
Body/Head/Leg DMG21/42/1717/34/12.7518/36/16.2
Fire Rate (SPS)1215 (at max)9
Att. SlotsN/ABarrel, Optic, Stock, Hop-UpBarrel, Mag, Optic, Stock
ModesAuto (Overheat)Auto (Wind-Up)Auto
Projectile Speed180003350027500
Draw Time0.70s0.70s0.70s
ADS Movement Speed
(% of non-ADS speed)
41%41%41%

Devotion

The Devotion always holds a place near the top of many players’ rankings of all the guns in Apex Legends, due to its stupendous fire rate and DPS. However, you really need the Turbocharger Hop-Up attachment to make it shine, which reduces the gun’s sizeable warm-up period after you start firing. Without it, the Devotion is not a gun to rely on when you’re defending against close-range attackers, because by the time you switch and get the fire rate up to a decent standard, you’ll likely already be dead.

Another downside is that it eats through your Energy Ammo, which is often in short supply anyway unless you’re lucky with your looting and killing. So if you take it, make sure you communicate with your teammates to give you as much Energy Ammo as possible.

M600 Spitfire

The Spitfire is one of the weapons that Respawn saw fit to nerf slightly in the 1.1.1 patch notes (read more about all the changes with our Apex Legends patch notes guide), even though it was always meant to be a very powerful and rare pickup. Its base damage has now been reduced to only just exceed the Devotion’s, and while its base magazine size remains untouched its extended mag sizes have been reduced. But despite that, it still has the potential to have the largest magazine of any gun in Apex Legends, and it’s a reliable and punchy automatic weapon as long as you can master the kickback (which incidentally is dramatically decreased by a good Barrel Stabiliser).

L-Star EMG

The L-Star has finally been released with Season 2: Battle Charge, and it’s a hell of a gun. A fast rate of fire and very high damage-per-shot puts its DPS on par with a Devotion, but without the annoying warm-up period before firing. It’s also got a higher mag size and larger bullets, allowing you to hit your target slightly more easily with this powerhouse LMG.

The downsides to the L-Star are its rarity (it’s only available in airdrops), its limited supply of unique ammo, and (most importantly) the inclusion of an overheating mechanic which locks you out of firing if you shoot too often in a short space of time. Feather the trigger to fire bursts of 8 at a time, and you’ll be able to melt players without having to worry about your gun suddenly failing on you.

Apex Legends Snipers (Sniper Rifles)

NameG7 ScoutLongbow DMRTriple TakeKraber .50 CAL
AmmoLight RoundsHeavy RoundsEnergy AmmoUnique
Mag Size10654
Tactical Reload/Full Reload2.40s/3.00s2.66s/3.66s2.60s/3.40s3.20s/4.30s
DPS1358886.25145
Body/Head/Leg DMG30/60/2755/110/49.523/46/20.7
(69/138/62.1)
145/297.25/116
Fire Rate (SPS)4.51.61.250.47
Att. SlotsBarrel, Mag, Optic, StockBarrel, Mag, Optic, Stock, Hop-UpMag, Optic, Stock, Hop-UpNone
ModesSingleSingleSingle (3-shot spread)Single
Projectile Speed31500305003200029500
Draw Time0.60s0.90s0.90s1.20s
ADS Movement Speed
(% of non-ADS speed)
36%36%36%36%

G7 Scout

The G7 Scout is an underutilised and surprisingly versatile sniper rifle, able to perform well at long, medium or even close range (though obviously not as well as something built for the job, like a Peacekeeper or an R-99). It deals less damage than its fellow snipers, but has a very high rate of fire and benefits much more from extended mag attachments, so pre-firing with this weapon is a piece of cake.

The 1.1.1 update blessed the sniper rifles class (minus the Kraber) with increased leg shot damage (so as not to penalise long-range shooting) and reduced weapon sway, meaning a Stock is even less necessary than it was before for these weapons. Check out all the latest patch notes over on our Apex Legends patch notes page.

Longbow DMR

Oh me, oh my, the Longbow is strong now. In addition to the above changes, the Longbow received a sizable increase to its rate of fire (its main drawback before) and an increased magazine size. It was already a weapon capable of knocking your teeth out from 250 metres away, and now the Longbow is more viable than ever. Before it was seriously outmatched by the quicker and much more versatile Wingman, but now we’re likely to see a great many more Longbow players taking this towards the endgame.

Triple Take

It took me a good long while, but I’m really starting to like the Triple Take. Unique and versatile, it can be used to great effect at close range as a makeshift shotgun, and it’s a fantastic mid-range choice if you slap a 3x scope on it. Its three-shot spread makes longer-range shots more difficult – until you get a Precision Choke Hop-Up attachment for it, after which you can charge each shot up to reduce the spread dramatically. It’s still not ideal, because it slows down the rate of fire (even though the Choke tightening speed has been increased with Season 2), and a Precision Choke should always go to a Peacekeeper first before a Triple Take. And what’s more, now that the Longbow has received such a substantial buff I’d probably take the Longbow for my long-range sharpshooting every time.

Kraber .50-CAL

One of two legendary weapons in Apex Legends, the Kraber takes no attachments, and sports its own unique ammo – meaning you only get 8 shots, full stop. But it’s a phenomenally powerful bolt-action sniper which has become even more powerful thanks to the Season 2 patch notes. With this gun, a legshot will deal 100+ damage, and a headshot will deal 200.

Apex Legends Shotguns

NameEVA-8 AutoPeacekeeperMozambique ShotgunMastiff Shotgun
Spread Pattern
AmmoShotgun ShellsShotgun ShellsShotgun ShellsUnique
Mag Size8634
Tactical Reload/Full Reload2.75s/3.00s2.50s/3.50s2.10s/2.60s1.03s/1.70s
DPS126106.799187.2
Body/Head/Leg DMG7/10/5.6
(63/90/50.4)
10/15/8
(110/165/88)
15/22/13.5
(45/66/40.5)
Hammerpoint Rounds:
30/44/27
(90/132/81)
18/36/18
(144/288/144)
Fire Rate (SPS)20.972.21.3
Att. SlotsOptic, BoltOptic, Bolt, Hop-UpOptic, Bolt, Hop-UpNone
ModesAutoSingleAutoSingle
Projectile Speed16000160001000012000
Draw Time0.45s0.45s0.45s0.45s
ADS Movement Speed
(% of non-ADS speed)
91%91%100%91%

EVA-8 Auto

Probably the most forgiving shotgun in Apex Legends, a startlingly fast rate of fire is what sets the EVA-8 Auto apart from the rest. Its damage per shot can’t compete with that of the Peacekeeper, but the EVA’s flexibility allows you to get in more shots than your opponent, often winning you the fight.

Peacekeeper

The Peacekeeper has always been the best Shotgun in Apex Legends, with the exception of the Supply Drop-only Mastiff. Fantastic damage in a large spread pattern, a Hop Up which dramatically increases its effective range, amazingly ammo-efficient… It’s no wonder the devs nerfed it with the 07 March patch notes (read all about the balance changes on our Apex Legends patch notes page), increasing its overall rarity across the map, and nerfing the fire rate increase provided by its Shotgun Bolt attachment. But even so, this is for sure the most powerful Shotgun you can get your hands on outside of the Gold tier of guns.

Mozambique

Oh, my. Even after we were promised the Mozambique would become more viable in Season 2, I don’t think anyone expected it to become so strong. It’s still got all the ickiness it had before – just 3 shots before having to reload being the main problem), but now you can equip a Hammerpoint Rounds attachment to the Mozambique to double the damage of each of its pellets against unshielded targets. With this Hop-Up, you can one-shot an unarmoured enemy. I still wouldn’t put it above a Peacekeeper, but the Mozambique is certainly no longer the joke it once was.

Mastiff

The other legendary weapon in Apex Legends, the Mastiff comes with its own unique shotgun shells, meaning you will only ever get 20 shots with this colossal weapon. But it’s by far the most powerful of all the shotguns at close-range, dealing a whopping 36 damage with each of the eight bullets it fires with every pull of the trigger. That makes for a potential 288 damage in a single burst.

Apex Legends Pistols

NameP2020RE 45 AutoWingman
Spray Pattern
AmmoLight RoundsLight RoundsHeavy Rounds
Mag Size10154
Tactical Reload/Full Reload1.25s/1.25s1.74s/2.12s2.10s/2.10s
DPS110.5143117
Body/Head/Leg DMG13/19.5/11.7
(37/56/33.3 with
Hammerpoint Rounds)
11/16/9.9
(19/28/17 with
Disruptor Rounds)
45/90/40.5
Fire Rate (SPS)8.5132.6
Att. SlotsMag, Optic, Hop-UpBarrel, Mag, Optic, Hop-UpMag, Optic, Hop-Up
ModesSingleAutoSingle
Projectile Speed185001950018000
Draw Time0.25s0.25s0.25s
ADS Movement Speed
(% of non-ADS speed)
100%95%100%

Wingman

The Wingman was always meant to be a top-tier weapon, but its dominance has been so clear-cut that it has so far received two major nerfs to bring it more in line with the rest. The 1.1.1 update dramatically reduced this powerful hand cannon’s magazine size to 4/6/8/10 (with extended mags), meaning you really need to hit your shots if you want to succeed with this weapon.

It’s still an absolutely lethal gun, particularly if you find an Epic Extended Magazine to go alongside it (the Hop-Up is nice but not a necessity in my book), but with the new buffs to the sniper rifle class, we might actually start seeing fewer players keeping the Wingman to the end of the game. But then again, as a pistol it offers excellent ADS movement speed that snipers cannot hope to compete with, so it really depends on your own preference.

P2020

The P2020 used to occupy the very lowest portion of the Apex Legends weapons power curve alongside the Mozambique, but now both weapons have risen from the ashes. The P2020 can now be augmented with a Hammerpoint Rounds Hop-Up which dramatically increases the gun’s damage against unshielded targets. The P2020’s downfall was always low damage, but with Hammerpoint Rounds it can outperform a Wingman with its speed and accuracy over medium distances.

RE-45 Auto

The RE-45 can be thought of as a mini R-99. Very fast-firing, but low damage-per-shot and a very low mag size for an automatic weapon. The RE-45 was always one of the weaker weapons since Apex Legends’ release, but Respawn have taken steps to buff the RE-45, just like the P2020, the Mozambique, and the Alternator) by giving it the Disruptor Rounds Hop-Up. Now, there are few guns that can shred shields like an RE-45 can, and it’s turned into a very viable close-range weapon to take all the way to the end of a match.

 

Hopefully this has given you an idea of what to expect no matter what weapon you pick up in your next Apex Legends match of Season 2. But that’s not all we have to offer! Check out our Apex Legends loadout guide for high-level tips and strategies on putting together the perfect combination of weapons to handle your every need.

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Ollie is a staunch lover of words, games, and words about games. Some say he used to be quite good at Rocket League. His alter ego is an Excel spreadsheet and his favourite colour is tortelloni.

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