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Control RTX: A guide to ray tracing and what you need to get the best performance

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Control RTX performance: Nvidia GeForce RTX 2080 Ti

The daddy of all today’s best graphics cards, even the Nvidia GeForce RTX 2080 Ti feels like it’s met its match with old Control.

At 1920×1080, you’re (as you’d hope) absolutely laughing. With High quality and High ray tracing enabled, you’re looking at a smooth average of 68fps, with even the heaviest gunfights never pushing it below that all important 60fps mark.

At 2560×1440, however, things start to get a bit trickier. Without ray tracing, the RTX 2080 Ti is able to run Control like a dream, producing an average of 77fps on High without breaking a sweat.

Turn ray tracing up to Medium, however, and that average frame rate drops to 60fps, while High pushes it down even further to just 46fps. A thousand pound graphics card, ladies and gentlemen, brought low by contact shadows and diffuse lighting.

I should note, of course, that 46fps is still perfectly playable – at least to me – but it’s hardly the kind of speed you’d be hoping for here considering how expensive the damn card is.

Naturally, playing at 4K with ray tracing switched on is out of the question. It’s doable on Medium quality (just), but even Medium ray tracing chugs in with an average of just 34fps, down from 50fps without it.

As such, I’d recommend sticking to playing at 1440p with the RTX 2080 Ti, however much it pains you to give up those coveted 4K pixels. If you ever needed an excuse to wait until the next generation of ray tracing graphics cards, this is it.

To see what other Nvidia RTX cards made of Control, just click the links below:

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Who am I?

Katharine Castle

Hardware Editor

Katharine writes about all the bits that go inside your PC so you can carry on playing all those lovely games we like talking about so much. Very partial to JRPGs and the fetching of quests. She's also RPS' resident deals herald.

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