Monster Hunter World PC performance: EVGA GeForce GTX 1070 Ti SC Gaming
Despite all third party Nvidia GeForce GTX 1070 Ti cards sharing the same base and boost clock speeds (1607 MHz and 1683 MHz respectively) due to a weird rule Nvidia made up upon their release (presumably so they wouldn’t eat into GTX 1080 territory), EVGA’s SC Gaming model manages to sort of skirt round this thanks to their Precision XOC auto-tuning software, which helps to optimise the card for better performance.
In the interests of keeping things fair, though, I ran this card at its default speeds without tinkering with any of its Precision settings, so the following results should be broadly representative of most other GTX 1070Tis out there. EVGA’s model also comes with some extra cooling mechanisms to keep things nice and nippy, but I doubt it will make a huge difference to the overall frame rates you can expect.
Can I play this at 1920×1080?
You betcha. The GTX 1070Ti made absolute mincemeat of Monster Hunter: World at this resolution, sustaining a smooth 65-75fps on Highest regardless of resolution scaling setting.
Even out in the field when I was out in the field getting hammered by the almighty Rathian, the GTX 1070Ti kept its cool and never dipped below 60fps once. If you’ve got a monitor with a 75Hz refresh rate, you’ll almost certainly be able to take advantage of it here.
Can I play this at 2560×1440?
Yup, and this time you can get a flawless 60fps on High instead of the occasional dip to 50fps like with the regular GTX 1070. High refresh rate monitor peeps won’t be able to enjoy quite such high frame rates here, but I still saw a regular 65fps in both Astera and the wider world outside, which is still pretty tasty as far as I’m concerned. Yes, I saw a few dips to 55fps when bigger beasties rocked up onscreen, but you wouldn’t notice unless you had a frame rate counter ticking away in the corner of the screen.
Where the GTX 1070Ti really comes into its own is when you start pushing into the game’s Highest graphics settings. 60fps at this resolution is still too much for this particular card, but whereas the GTX 1070 varied between 30-45fps on this setting, the GTX 1070Ti pulled its socks up to a much more stable average of 45fps on High and resolution priority scaling alike.
There were still a few regular lows of 40fps when it came to tangoing with some of the larger monsters, but the smaller variation in speed made everything feel smoother and less choppy as a result. If 45fps isn’t fast enough for you, there’s always the option of setting the volume rendering to Low to push it up closer to 50fps, but for me, that tiny increase in performance isn’t really worth the loss of visuals.
Can I play this at 4K?
Sorta, but just like every other mid-to-high-end GTX card we’ve looked at so far, Mid is the best you’re going to get at this resolution, and even then you’re not breaking much above the mid-30s when it comes to average frame rate. So do yourself a favour and stick to 1440p or 1080p for the best monster chopping.
Want to see what other graphics cards make of Monster Hunter: World? Here’s a handy list of links:
- Nvidia GeForce GTX 970
- Nvidia GeForce GTX 1050 Ti (4GB)
- Nvidia GeForce GTX 1060 (6GB)
- Nvidia GeForce GTX 1070
- Nvidia GeForce GTX 1080
- Nvidia GeForce GTX 1650
- Nvidia GeForce GTX 1660
- Nvidia GeForce GTX 1660 Super
- Nvidia GeForce GTX 1660 Ti
- Nvidia GeForce RTX 2060
- Nvidia GeForce RTX 2060 Super
- Nvidia GeForce RTX 2070 Super
- Nvidia GeForce RTX 2080 Super
- Nvidia GeForce RTX 2080 Ti
- AMD Radeon R9 270
- AMD Radeon R9 290
- AMD Radeon RX 570 (8GB)
- AMD Radeon RX 580 (8GB)
- AMD Radeon RX 590
- AMD Radeon RX 5500 XT (4GB and 8GB)
- AMD Radeon RX 5700
- AMD Radeon RX 5700 XT