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Monster Hunter: World performance guide: Get your PC Iceborne ready

How to get the best settings for the best performance

Featured post Monster Hunter World Iceborne PC performance guide

Monster Hunter World PC performance: Zotac GeForce GTX 1650 OC

Despite being less than a year old, the GTX 1650 is already a bit old hat in the face of the recent release of the GTX 1650 Super, but this budget 1080p graphics card still puts in a pretty good performance when it comes to tackling the giant dinos of Monster Hunter: World’s Iceborne expansion.

This Zotac OC model is one of the cheapest GTX 1650 cards you can buy right now, but it does have a slightly higher boost clock speed than Nvidia’s reference specification, coming in at 1695MHz as opposed to 1665MHz. This shouldn’t make a huge difference, though, so I’m pretty confident you’ll be able to take the results below as the bare minimum kind of performance you can expect to see from all GTX 1650s you can buy today.

Can I play this at 1920×1080?

Absolutely. You’ll get the best balance between performance and graphical fidelity on Mid at this resolution, where I saw an average of around 53fps out and about in the field, but considering High will still get you a decent average of 48fps, you could probably get away with that instead if you really want to push the boat out.

Alas, Highest is too much for this card, as its measly 4GB of memory isn’t actually enough to handle Monster Hunter: World’s top texture pack. Indeed, I got a VRAM warning when I tried bumping it up to this setting during my testing, and only averaged about 33fps with lows of 27fps.

Can I play this at 2560×1440?

Just about, but not really. Mid will get you an average of 32fps if you fancy it, but otherwise you’re looking at Low here.

Can I play this at 4K?

Sadly not – unless you want to puke your guts up like the Great Jagras, I’d recommend sticking to lower resolutions here.

Want to see what other graphics cards make of Monster Hunter: World? Here’s a handy list of links:

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Who am I?

Katharine Castle

Hardware Editor

Katharine writes about all the bits that go inside your PC so you can carry on playing all those lovely games we like talking about so much. Very partial to JRPGs and the fetching of quests. She's also RPS' resident deals herald.

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