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30 Minutes Of Me Blathering All Over Shadow Warrior

Let's Slay

Devolver Digital was kind enough to provide us with ample preview code for Hard Reset developer Flying Wild Hog's upcoming revival of Shadow Warrior.

That may have been a mistake.

I decided to attempt some form of Let's Play/Blather All Over/Preview thing, and well, I'm new to this. Very, very new. The end result is a mixture of description and discovery that hopefully gets the job done, but with "ums" and "uhs" a-plenty. Also, when I die, just go ahead and carve the phrase "So anyway..." into my tombstone. It's become abundantly clear that it's what I wish to be remembered by. Shadow Warrior really is coming along nicely, though. It's easily the bloodest game to ever bleed blood, and the sword-fu is like fast food chili: chunky, satisfying, and made up primarily of disembodied limbs. I doubt it'll take home any Game Of The Year awards when the dust settles, but it's big, loud, and dumb enough (in a sort of smart way) that you should probably take notice. My enthusiasm doesn't come across as well in the video as I'd have liked, but I did have a fun - though certainly not perfect - time with the couple hours I played. View 30-or-so scattered minutes of it below. (P.S. If you hate my voice, well, it's actually impossible for you to hate it as much as I do. So!)

About the Author

Nathan Grayson

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