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  • A screenshot from Space Wreck showing a tutorial demonstrating that you can kick people out of airlocks

    The impact of the 2D Fallouts still reverberates, and the latest result of that is Space Wreck, an isometric RPG with a huge emphasis on screwing up.

    Okay, maybe that's just my bad decisions talking. You're stranded on a wrecked space station after a failed pirate attack, and must get back to your ship. It's not super secret, but I almost don't want to say …

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