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Affordable Augment Act - Deus Ex: HR Director's Cut Priced

Pennies into gold

The next bright, gold sun in the Deus Ex Universe might be on the way, but that doesn't mean we've seen all Deus Ex: Human Revolution has to offer just yet. There's more stuff - some of which was cut. By directors. But now it's back, and some of it is entirely new. Also, Eidos Montreal is claiming that boss fights are now less awful. Is it an honest-to-goodness miracle or merely hyper-sophisticated science in the trench-coat-clad guise of wizardry? We'll probably never know. But I can say this much with certainty: Deus Ex: Human Revolution Director's Cut is just around the corner, and it's actually quite cheap - especially if you already own the vanilla version of HR.

Conveniently, pricing will be tiered for every possible configuration of DXHR ownership. If you've already picked up the main game and its Missing Link DLC, the Director's Cut will only run you £3.49/€3.99/$4.99. Vanilla HR sans DLC will bump the price up to £6.99/€7.99/$9.99, and the complete package - assuming you for some reason deprived yourself of a fine stroll through the conspiratorial cyberpark - will go for £12.99/€19.99/$19.99.

All in all, not bad. But what's actually new here? Observe:

"It contains the full Human Revolution game, plus all DLC packs (the Missing Link, the Explosive Mission Pack, and the Tactical Enhancement Pack) – along with some improvements to the boss fights… which you’ll probably find really useful. Not only that, but there’s a New Game + feature, so you can replay through the action with all your previously-earned upgrades intact, there are developer commentaries (English-only) plus the original Making-of video."

Goodies, in other words. Some of which will help you bash baddies, while others will just tell you deep, dark development secrets. Not bad for just a few bucks.

It'll be out on October 22nd in North America and October 25th everywhere else for no apparent reason. Is it on your radar? The one inside your totally-OK-to-wear-at-night sunglasses? That you drew because that technology doesn't exist yet? That you got punched in the teeth for wearing because - no matter how moody and atmospheric the cyberfuture gets - it will never be alright to don sunglasses at night?

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About the Author

Nathan Grayson


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