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A Normal Lost Phone developers tuning into Alt-Frequencies


After packing a mystery into a pocket telephone with A Normal Lost Phone and its sequel, French studio Accidental Queens are next broadcasting a time-looping mystery over the radio. Alt-Frequencies is set within a three-minute time loop, the same stretch of Monday repeating over and over - but we can influence the next loop. By recording and broadcasting snippets of various radio stations, apparently we'll get to uncover a conspiracy and learn more about people and... huh! I'm interested.

I vote yes for time loop. I've always voted yes for time loop. I always will vote yes for time loop.

Talking about rewinding and editing did get my hopes up for Slyvio-style tape manipulation but nah, I think it's more about picking revealing snippets that can ripple outwards. I think.

"Populated with all sorts of different characters and personalities, players get an intimate look into the lives of radio hosts, conspiracy theorists, students, politicians, underground activists, train station managers - and a dog," Accidental Queens say. "By redistributing information, you change what happens in the next 3 minute time loop and impact both news cycles and the lives of the people behind them. Listen as their personal stories evolve, in a world that seems to stand still."

I'm certainly up for that. Their first game was grand, as John explained in our A Normal Lost Phone review, and I do enjoy poking with loops and repetitions - whether it's repeating Hitman assassinations in new ways to see how they unfold or the growing story of Destiny 2's Dreaming City curse.

Neatly, Accidental Queens say they're planning a variety of accessibility options for all sorts of folks, "including blind and visually impaired players."

Alt-Frequencies is due to launch on Steam in May.

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Alice O'Connor avatar

Alice O'Connor

Associate Editor

Alice has been playing video games since SkiFree and writing about them since 2009, with nine years at RPS. She enjoys immersive sims, roguelikelikes, chunky revolvers, weird little spooky indies, mods, walking simulators, and finding joy in details. Alice lives, swims, and cycles in Scotland.