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Austin Wood

Faeria's Fall Of Everlife DLC might be weird enough to work

New Corrupt cards, less corrupt payment model

6

Shadowverse review

A fun mess after seven expansions

20

11 months ago

Feature: New Corrupt cards, less corrupt payment model

Faeria’s Fall Of Everlife DLC might be weird enough to work

Every digital card game has to have a party trick. Hearthstone's party trick is being Hearthstone. Ta-da! Meanwhile, The Elder Scrolls: Legends cut its board in half, which some might say is a drastic approach, but fair enough, it got my attention. Shadowverse added the ability to evolve minions, and made many of these minions cute anime girls. Faeria's party trick is a clever board…

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1 year ago

Feature: A fun mess after seven expansions

Shadowverse review

The crappiest common cards in Shadowverse look better than the best legendary cards in most of the collectible card games I've played, so you can imagine what Shadowverse's legendaries look like. They are stupidly, irresponsibly beautiful. Dragons with uncountable glistening scales, angels clad in impossibly pearlescent metal, musclebound demons flanked by swirling tongues of raven-black flame, to say nothing of all the hunky anime boys…

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Feature: We asked Valve

How Artifact connects to Dota 2’s story

I've had Artifact on the brain these past few weeks, so I've mulled over the phrase "Dota-inspired card game" more times than I count. But what does Dota-inspired really mean? Artifact has lanes and creeps and heroes and also some nifty rectangles if you haven't heard, but that just makes it a MOBA-inspired card game. What makes it a Dota game? I spoke to Artifact…

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Feature: From deckbuilding to ranked play

Artifact feels like Valve’s solution to post-Hearthstone card games

Collectible card games have been around for decades, but they've really been running hot ever since Blizzard unleashed Hearthstone four years ago. Since then, we've seen Shadowverse, Gwent, The Elder Scrolls: Legends, Duelyst, Faeria - there are a lot of these things, if you haven't heard. They all put their own spin on rectangles with numbers on 'em, but they also universally take cues from…

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Feature: Lane down your cards

Artifact pairs the best ideas of Dota with the best parts of card games

You'll often see characters in sci-fi stories play seemingly incomprehensible games like multi-dimensional space chess, and that's basically what it's like playing Artifact, Valve's upcoming Dota-inspired card game. It's an ambitious hybrid of the studio's MOBA and Magic: The Gathering, and it works shockingly well. So much so that it only took two games for me to understand and get on board with Valve's vision.

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