Author Archive

The Witcher 3: Hearts of Stone Introduces A Tonal Shift

“The quest you’ve chosen would take too long to solve in the time span you have,” remarks a slightly concerned PR representative. “Maybe try the other one when you get the opportunity?”

I take this as a good sign. The Witcher 3: Hearts of Stone [official site] is the first ‘proper’ piece of DLC for CD Projekt RED’s already vast RPG, and comes after the release of umpteen freely available new clothes, minisodes and weapons. While Hearts of Stone isn’t concerned with adding new areas or mechanics, it’s a thrill to learn that it’s of a grander scale than I can reasonably see in the few hours I’ve been given to play it. In fact, the developers from Poland predict it’ll offer around ten-hours of new quests to play come release on October 13th.

Read the rest of this entry »

What Are The Best Game Manuals?

The omnipresence of the Internet, together with the ease of modern control schemes, has all but eradicated the need for game manuals. Who needs a glossy paper booklet when they have Reddit and GameFAQs and YouTube? Who has time to read with such a gluttony of entertainment options available at their fingertips?

But game manuals and owner’s guides aren’t just about information. The best ones can be beautiful: cornucopias of concept art and comic panels, hives of witty one-liners, knots of clever prose intertwined with moments of weird. I want to talk about, if not the best, then at least my favourite manuals – and then I want to know about yours.

Read the rest of this entry »

The RPS Bargain Bucket: Flu Faced

I’m pretty sure back-to-back conventions were the Grim Reaper’s finest invention. I feel like death. I feel like death gently warmed over, to be fair, rather than death squirming with maggots. So it could be worse. But it isn’t an amazing day. (P.S: Sorry for this being an out-of-season Bargain Bucket. I was squished by meetings last night. Boo.) While I endeavor to make myself into a coherent human being again, enjoy this bucket of bargains. This very strange plushie is from Ross. (And apologies for a very short Bargain Bucket. I’m wilting from bacteria.)

Read the rest of this entry »

The RPS Bargain: S Dot T Dot A Dot And So On

The best game deals can be hard to find on your own, popping up as they do on obscure sites and often vanishing hours later. That’s what the Bargain Bucket is for – to round up the week’s sales in case your short on money and high on desire to play something new.

This week’s plushie diaroma is from Welverin. Well, damn.

Read the rest of this entry »

The RPS Bargain Bucket: Sunlight Sweet

Hello from surprisingly sunny London, which is looking absolutely lovely today, except for the fact I’m limping everywhere post-sparring session last night. But I’m hoping to visit Brixton Market today, regardless. If you have recommendations on what is good, or what should be avoided with extreme prejudice, I’d be totally happy to hear. This week’s plushie comes from rgk! As always, send me more, if you have any lying about!

Read the rest of this entry »

Find Your Daughter In The Hollow

The love between a parent and their child is one of those things that defies logic, defies reality, defies the weight of a ten-ton vehicle. Parents will do everything for their children, including venture into deep, dark woods infested by malevolent fae. Made for the recent Write-A-Game challenge, The Hollow [official site] puts you in the role of a huntsman who must rescue his daughter from the Hollow Queen, a mysterious figure who is apparently quite spooky according to some of the characters in the game.

Read the rest of this entry »

Renowned Explorers Emerging In September

“Cuddle mummies and seduce cultists in search of treasure,” say the makers of Renowned Explorers: International Society [official site], a statement that both beguiles and mildly horrifies. Our Adam called it “an intriguing game of procedural exploration, with a few tricks concealed within its tactical trousers” when he had a play.

You’ll be able to judge these statements for yourself soon enough. Whether this is true or not, of course, is something you can determine soon enough. Like, September 2nd 2015 soon.

Read the rest of this entry »

What A Pretty Dolly! This Puzzle-Platformer Is Gorgeous

The beautiful Dolly is an imperfect blessing. Visually, this free puzzle-platformer is nothing short of stunning. The minimalist palette, the dream-like art direction, the strangeness of its universe — it all comes together in a perfect storm of colors. In terms of being an actual game, Dolly is… okay. The controls feel accurate enough. But collision is iffy. Sometimes, you hit spikes. sometimes, you don’t. Sometimes, you bump against thin air and shatter into a thousand pixels. That’s how the cookie crumbles.

Read the rest of this entry »

Tales Of Symphonia Will Sing Onto PCs Next Year

I suspect that Bandai Namco have realized, most likely thanks to a recent avalanche of happy news posts, that the world really, really likes its Tales series. Not too long ago, we squeed over Tales of Zestiria hitting western shores. Now, we have something else to be very exuberant over: the news that Tales of Symphonia [Steam page] will be coming to the PC.

Read the rest of this entry »

Retro City Rampage Coming To… DOS?!

Alec described Retro City Rampage [official site] in his Wot I Think as a “pseudo-8-bit, pseudo-open open world game which uses Grand Theft Auto as a bedrock.” The game swims in an ocean of pop culture references, so much so that it’s probably going to surprise no one to learn that the game is coming to MS-DOS.

Read the rest of this entry »

Perfect Days Are Made Of Booze And Pub Food

Perfect Day [official site] confuses me. You might even say that it frightens me. Just a little. Made for the No$GAMEJAM, Perfect Day takes players into a no-name “local pub” inhabited by a babbling drunk, a silent blonde man, and a shapeshifting woman. The objective here is to keep drinking and feasting until … you pass out or achieve “maximal life happiness!”

Read the rest of this entry »

Card Hunter Coming To Steam With Co-op And NotShodan

Hot damn, Card Hunter [official site] is coming to Steam. I enjoyed the card game simulation tremendously when it first came out. From the little details to the cast of geeks, it all works for me. There were only two things I really didn’t like about it: the fact it wasn’t on Steam, and the fact I couldn’t trap my friends on the board with me. WELP. GUESS WHAT HAS CHANGED.

(Card Hunter is coming to Steam, and will allow co-op goodness. It’ll also soon receive a new expansion, Expedition to the Sky Citadel, introducing a not-wholly-unfamiliar AI.)

Read the rest of this entry »

F1 2015 Features Trailer Zooms Into Our Lives

For a game about going really fast, Formula 1 2015 [official site] seems to have taken forever to get here. It’s now just days until the game’s release, and Codemasters are drumming up excitement with a new features trailer. The video exhibits lots of shiny cars, emotionally stirring music, and a reminder that the game that was supposed to be here last month will finally arrive soon.

Read the rest of this entry »

Killing, My Friend Is For Action Heroes

Killing, My Friend [official site] isn’t always a bad thing. At least, if we’re talking about video games. Notably the kind named Killing, My Friend. Hard-Boiled Software’s upcoming co-op FPS isn’t particularly pretty, but it does have some good ideas. You’ll play Hollywood’s latest action star on a mission to shoot the coolest, most stylish action sequences known to cinematography.

If that sounds familiar, it might be because you’ve played Action Half-Life, a popular mod that squidged together Max Payne’s stunt system with Half-Life, while channelling the inimitable John Woo. So, does that mean Killing, My Friend, is a dyed-in-the-wool clone? Perish the thought. The happy reality is that AHL’s lead designer is also a – da-da-dum – designer for Killing, My Friend.

Read the rest of this entry »

The RPS Bargain Bucket: Team Discount

Happy Independence Day, American people! And Good Not-Melting-In-The-Summer-Heat to the European folk trapped without air-conditioning in their lives. As a card-carrying Malaysian, let me just say that it baffles me to imagine countries where freon-fueled cold air does not exist. (Not really, but I just like saying things, sometimes.) This week’s shockingly inventive Guest Plushie comes from Welverin, who captioned their entry with, “Who to equip?” Love it.

Read the rest of this entry »

Path of Exile Expansion Launching Next Week

Where fellow action-RPGs Diablo III and Torchlight exulted in bright colors and a brazen use of particle effects, the free-to-play Path of Exile [official site] took a darker turn, wearing its grime like a king’s crown. And it did well that way, honestly. Our very own Adam called it a “smart and content-rich RPG.” And said smart and content-rich RPG will see its newest expansion, titled The Awakening, come July 10th.

Read the rest of this entry »

Stardock’s Sorcerer King Launches On July 16th

Stardock’s turn-based strategy game Sorcerer King [official site] has been hanging around in Early Access for a while now. But now it is taking the next step. It’s growing up. It’s graduating. It’s getting a mortgage and losing its childlike innocence in favor of grown-up cynicism. It’s finally doing that thing all the big games are doing: it’s getting a release date. (July 16th, in case you were wondering.)

Read the rest of this entry »

War Thunder Gets Chilly New Update

World War II multiplayer plane-o-tank battler War Thunder [official site], which sadly bears no relation to Tropic Thunder, has received a big new update. Titled Cold Steel, it brings a veritable armament of changes and improvements, 20 new vehicles, and everything in between. Before we launch into the nitty-gritty, come watch the pretty trailer first.

Read the rest of this entry »

Now You Can Too Be A Cruel And Clumsy God

Thanks to a childhood mired in Sid Meier’s simulations, I’ve developed a soft spot for god games. In a world buffeted by unpredictability, it’s so very nice to be in charge of helpless little lives, lives that could be brutally ended on a passing whim. This fascination with flippant sadism may be the reason why I’m rather excited about the release of Clumsy God [official site], which puts you in charge of an omnipotent hand capable of – literally – showing the world the finger. Look, you can check out the release trailer if you don’t believe me.

Read the rest of this entry »

Twin Souls: The Path Of Shadows Has Pretty Dead Things

“The stealth looks too easy, but these murders sure do look pretty,” declare news overlord Alice, as she strokes a cat made out of pale, white bytes. We all nod. In the interstitial place that is the RockPaperShotgun headquarters, all hearts are one. Lince Works’ Twin Souls: The Path of Shadows [official site] is an interesting beast. For a stealth game, the stealth-y parts of this Japanese-flavored work-in-progress don’t look terribly difficult. But the kill sequences, at least in this gameplay video, seem quite elegant.

Read the rest of this entry »