Author Archive

Air Brawl Brings Angry Bats To Plane Warfare

Imagine my disappointment when I clicked on a link about Air Brawl [official Facebook] only to realise the game didn’t have anything to do with the classic Golden Retriever Basketball oeuvre. Instead, Air Brawl – a game about plane acrobatics and flying, gunny death – is intriguing even in the face of a supreme lack of heartwarming doggy yarn. It’s been on Early Access for a few months and dodged our gaze until now, but it’s never too late to award points to a game which uses bats as legitimate air fighting weapons. Read on!

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Just Cause 2 Multiplayer Mod Introduces AI Scripting

Happy nearly-birthday to the Just Cause 2 multiplayer mod [official site], which came out just about two years ago and has graduated into its old age with a nip and tuck in the form of quite a hefty update which you can check out here.

The update, which ticks over into 0.2, is in public beta at the moment and adds a whole lot of bug fixes and features. But more on that after the jump.

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Space Odyssey: Maia Gets Big Bug Bashing Update

Simon Roth’s sci-fi survival game Maia [official site] has been in deep development for a while now – the last time we mentioned it was 2014 and it had already been in Early Access for the better part of a year. Roth has continued toiling away at his Dungeon Keeper In Space, releasing videos now and again of its status.

For those counting at home, we are now up to Update 0.50. It’s a doozy – among other things it takes a giant whack at critical gameplay issues.

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Epic Set Infinity Blade Assets Free For Unreal Engine 4

Gosh, this is quite nice. Thousands of assets from Epic and ChAIR’s mobile series Infinity Blade [official site] have hit the Unreal Engine marketplace. That’s roughly $3 million in art and sound design, Epic say, available for free for you to play around with. Isn’t that nice? Imagine what you can do with all that stuff! Think of all the hi-def swords you can add to your Unreal-fueled wang-based platformer.

Here’s what you can tinker with:

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League Of Mystery: Riot Gear Up For A New Champ

Something curious is happening at League of Legends HQ. As spotted by numerous players in the game’s public beta, the team at Riot Games have smuggled in a confusing half-glimpse of the next League of Legends [official site] champ within the files of the game’s Public Beta Environment.

As is noted by LoL hivemind Surrender At 20, several files have been added to the game relating to something called the Lamb and the Wolf. One file relates to a white and purple mask that appear upon death of the player. You can check out a video of some of this in action after the jump.

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Twitch Plays Dark Souls Beats Notorious Roadblocks

It took 28 days, but the eternal, self-propelled machine that is Twitch Plays has finally managed to defeat a couple of the toughest bosses of Dark Souls [official site]. That is to say, the notoriously tricky Ornstein and Smough, who were taken out after several attempts – I haven’t a clue how they managed that one. You can watch it all unfold after the jump:

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Afro Samurai 2: Episode One Launches This Month With More Creepy Bears

The first of three episodes of Afro Samurai 2: Revenge of Kuma [official site], telling the story of a robot samurai with the face of a bear from your nightmares, is coming to Windows on September 22nd.

A spin-off of Takashi Okazaki’s original manga, Revenge of Kuma follows the antics of the cybernetic bear dude Kuma, who at one point was a human guy and best friend to the titular Afro Samurai. Kuma – who, confusingly, is also known as Jinno – is now after poor Afro to avenge the death of his adopted little sister. Look, it makes sense if you played the first game.

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Slam City Oracles Is Riot Grrl Meets Katamari Damacy

Slam City Oracles[ official site] is a free slam ’em up with a riot grrrl tinge from the powerful programming paws of Jane Friedhoff and artist supreme Jenny Jiao Hsia. The premise is simple: You and a buddy continuously slam into the ground below you and cause as much damage as possible in a two minute timeframe. But O it makes my heart go pitter pat with teenage nostalgia, opening up those 90s Bikini Kill valves and pumping out nutritious My So Called Life vibes. This is basically Super Smash Brothers for the teenage girl experience.

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Between Me And The Night Spooking Early Access

Nothing takes me back to those good old days of childhood more than a video game where televisions are basically spiders and our protagonist inhabits a Cronenberg shadow world. Between Me and The Night [official site], oh what a beaut’ this is. A surreal action adventure about a kid on the edge and the mysterious house that he lives in.

The project’s makers at RainDance LX have brought the game to the people for a bit of feedback, launching it on Steam Early Access on Friday. Video after the jump.

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Atlas Reactor: Turn-Based Tactics From Trove Devs

Trion Worlds, the crew most notable for MMOs Defiance and Trove, have turned their attention to the small scale. Well, comparatively anyway. The studio’s been working on a new free-to-play, team-based, turn-based tactical combat team called Atlas Reactor [official site], an amalgamation of XCOM tactics with Overwatch aesthetic, from the look of it. Check it out for yourself after the jump.

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Pandorawood: A Borderlands Movie Is In The Works

Gearbox Software’s toon-styled bro-shooter Borderlands [official site] is getting the Hollywood treatment with a new movie based on the franchise, in some form or another anyway. The news comes from Variety, who write that Lionsgate is developing the flick with the help of producers Avi and Ari Arad, although details beyond that remain scant. So here’s what we know so far:

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British Invasion: Company Of Heroes 2 Expandaloned

In celebration of the newly-released Company of Heroes 2 [official site] standalone multiplayer expansion I’ve written a poem. Like all good poems it rhymes, except for the part where I use a Spanish word because I ran out of rhymes. This is what gives it an ‘international’ edge and is evidence that I am a citizen of the world and not a bad poet.

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Doctor Who Comes To Fallout: New Vegas

Out from the expanding heap of creation birthed from the modding community comes one particularly impressive mod for Fallout: New Vegas [official site]. It’s Fallout Who Vegas, a project that combines two of Earth’s most beautiful and pure creations: the Fallout universe and Matt Smith’s lovely, big face. Yes, friends, it is a Doctor Who in Fallout mod.

Fallout Who Vegas has been in development for five years, an intensive hobby for its creators at The Foundry – a little modding community of developers, modellers and animators. An initial release happened a few years back and the team has been tweaking things and adding all things Whovian in the time since. Now, finally, the mod is out in its final release form. Video after the jump.

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God Game Crest Wants To Make Monthly Content

The developers at Eat Create Sleep managed to tame that wild horse crowdfunding a little over a year ago. In 2014, using Indiegogo they raised just over $21,000 to create an interactive god game called Crest [official site] – where players take on the role of an unseen force who can express commandments to its island denizens, which can be interpreted and misinterpreted by followers to dire consequence. The game is in Early Access until sometime this December, say its makers, and they’ve already have some ideas on how to fund some regular content before and after release.

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Skipping Stones To Lonely Homes Is Smarter Than Us

Skipping Stones to Lonely Homes is a new game from indie designer Alan Hazelden. It’s a puzzlescript puzzler, developed by Hazelden in the open-source engine, and it tells the story of a sailor – that’s you – whose ship is damaged and must be repaired using items found on nearby islands. It also ranks in the top five games that use lilypads as a comprehensive game mechanic.

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