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Graham Smith

1 year ago

Meet Dave Irwin, RPS’s new guides writer

Last year, we identified three core areas we want to do more of at RPS: hardware, video, and guides. We'd dabbled in all three previously but hadn't had the chance to fully commit. Last November we hired our hardware editor, over the past six weeks we've hired two video producers, and now we have our first guides writer: please join me in welcoming Dave Irwin…

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Prey Mooncrash DLC out now alongside free story, survival and new game+ modes

At last night's Bethesda E3 conference, we got another of those 'here's a thing and it's out now' announcements. It's a Prey expansion, called Prey Mooncrash, which is pitched as "an infinitely replayable experience" in which the "enemies, hazards and loot" are different each time you play. If spending money isn't your thing, Arkane had more Prey-flavoured stuff, too. A free update - also out…

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Meet Matthew Castle, our new video person

A couple of years ago, RPS dipped its toes into YouTube. We asked some of our friends to produce short series for us, and the results were good. It made us realise that what we do could work in video, but also that we'd need a full-time team to do it properly. Now we've hired the first part of that team. Please welcome Matthew Castle…

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2 years ago

Feature: Hide-and-seek with guns

Have You Played… The Hidden?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. The Hidden is crying out for a standalone revival. Released just over ten years ago, it was an asymmetrical Half-Life 2 multiplayer mod that turned a squad of machinegun-wielding military grunts into fragile prey for one invisible player.

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Feature: It's reasonably punishing

Have You Played… Punishment 2: The Punishing?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Long before Mark Essen aka Messhof commercially released Nidhogg, he made a dozen fascinating, bizarre, infuriating, joyous free games. Punishment 2: The Punishing was all of those things.

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Feature: Pack your bags

Have You Played… Omnia Mecum Porto?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. I spent a year writing DevLog Watch, a weekly column in which I would link to developers who were charting the game creation process from its first moments. It's been entertaining in the years since to watch many of those games grow and eventually be released,…

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Feature: Soviet McGee's Alice

Have You Played… Little Girl In Underland?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Little Girl In Underland imagines a universe where Soviet Russia discovered a copy of American McGee's Alice and decided to make their own version of it. I like this version more than American McGee's.

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Feature: Better story than action

Have You Played… The Final Station?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. The Final Station is a sidescrolling action game set in a world that's been overrun by inky zombie-like creatures. Luckily, you're just the kind of hero the world needs: a train driver.

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Feature: Read more

The Sunday Papers

Sundays are for doing Sunday Papers, though my record of proving that true has been poor so far in 2018. Apologies for that. I return today with a selection of the best games writing from the past fortnight, and I think it's a great haul. You've probably heard of outsourcing being used in the creation of videogames, but the practice is more widespread than you…

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Feature: Read more

The Sunday Papers

Sundays are for, I hope, lounging on the couch in front of the TV and occasionally stuffing your face with roast potatoes. But we can also read the week's best games writing on our phones. At the Guardian, Keza MacDonald argues that the games industry isn't ready for its #MeToo moment, and speaks out against the habit of journalists pestering women for their traumatic stories.…

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Feature: More than just Theme Prison

Have You Played… Prison Architect?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Prison Architect delivers all the satisfaction of a traditional Bullfrog-style management game. You place walls, lay pipes and wires, and soon slip into a zen state familiar to anyone who played Theme Park. What makes the game special is the simulation of the game's people, which…

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