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Holly Nielsen

8 months ago

Feature: Duck duck goose

Players react to videogames in unexpected ways, and scary edutainment games prove it

When you move to a new house, items you have long forgotten get shifted from the back of a drawer and into your hands. This is how Duck City ended up in front of me. A game from the earlier years of my childhood, Duck City was designed by children’s author and illustrator Alan snow and released onto PC in 1996. It’s a collection of…

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3 years ago

Feature: Combat and diversity

Agents Of Mayhem builds upon Saints Row in every way

Skating around as a roller derby player who is gleefully belching and swearing as she sprays enemies with bullets from her minigun, it’s difficult not to have at least a little fun while playing Volition’s new third-person open world action adventure RPG. Taking place within the same universe as their Saints Row series, Agents of Mayhem [official site] has the same irreverent humour, and this…

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Feature: Still can't get the camera right though

Yooka-Laylee is a more open take on the ’90s platformer

Yooka-Laylee [official site] is designed to feel like getting into a warm, foamy bath of nostalgia. The characters and world are new but the industry veterans behind this 3D open-world platformer know exactly which buttons to hit to ease you into comforting familiarity. Everything from the colours to the font transports you back to the 1990s. While playing I half-expected the Spice Girls to break…

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Feature: The scifi RPG's return is looking good

Five hours with Mass Effect Andromeda

It’s been five years since BioWare released the final part to their Mass Effect trilogy. Five years of very little information dispersed between huge fan anticipation and speculation. The ending to the trilogy meant a sequel was unlikely, and a prequel was rumoured for a while, but instead Mass Effect Andromeda [official site] has shaken off the shackles of the trilogy’s narrative by setting itself…

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Feature: Is it worth playing more than once?

What’s It Like To Start Anew In Stardew Valley?

I have spent over seventy hours in Stardew Valley. In that time I’ve cultivated my land, raised animals, got married and had a child of my own. I’ve plundered the deepest depths of the mine and ridden the bus to the desert. There’s no crop I haven’t grown, no animal product I haven’t churned or spun. Of course in a game like Stardew Valley there’s…

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