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Kieron Gillen

2 weeks ago

Feature: By the ghost of games journalism past

Thief: The Dark Project is 20 years old, and that makes me feel the following emotions

In 2007, I was in a bar in Soho. I was waiting to order a drink. Two guys in their early twenties were standing next to me. They were gamers. One was talking loudly about an old guy he had befriended. “He bought a Commodore 64 the day it came out” he said, with clear wonder and delight, “I have a friend… from back in…

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4 years ago

Feature: From The Archive

Mod Creation For Idiots (By An Idiot)

Every Sunday, we reach deep into Rock, Paper, Shotgun's 142-year history to pull out one of the best moments from the archive. This week, Kieron's look at his experiences working on Deus Ex mod Cassandra Project, originally written for PC Format and published on these pages with revisions in September 2008. The decision to do a mod is the first step. It’s also, by far,…

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5 years ago

The Sunday Papers

Sundays are for heroic dwarfs entering the gold-filled lair of the sleeping malevolent dragon of games journalism, and awaking it, saying it's the 300th anniversary of the Sunday Papers, and whether it would deign to rise up one last time and scour the earth with its fiery prose and/or compiling a list of the finest recent writing (mostly) about games. And the Dragon did rise…

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Feature: Decked Out

Hearthstone: Heroes Of Warcraft Beta Impressions

First impressions: Hearthstone: Heroes Of Warcraft is an impressively crap name. Fantasy games with terrible titles have a long and noble history, but Blizzard's Warcraft collectible card game boasts a particularly wonderful example. The classical NOUN COLON SOMETHING AND/OF SOMETHING structure is adhered to, but this is an almost gleefully bad noun. You have to go some to find a word they could have used…

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6 years ago

The Sunday Papers

Sundays are for wondering why you sent Jim a link to a story last night, prompting him to mail asking you to do the Sunday Papers tomorrow as Walker and he are on planes. Still - probably worth Jim owing you a favour, so you talk your parents' barely functional PC into accessing the RPS Wordpress back-end and see if you can collate a few…

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7 years ago

Feature: The Sworce Is Strong

Superbrothers: Sword & Sworcery EP review

Let's be prosaic to begin with. Sword & Sworcery EP is the result of a collaboration between Superbrothers, CAPY and musician Jim Guthrie. It's converted lovingly from its initial Apple phoney-paddy-thing format last year, where it was very well thought of. It's a graphic adventure which stresses atmosphere and style over traditional puzzles. I like it. You probably will too. I'm being prosaic, because I'm…

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Feature: From The RPS Archives

ErotiSim: Sex & The Sims

More from the archives, this time a 2007 piece on the dark eroticism inherent in The Sims, penned by the sorely-missed RPS co-founder and giant of words Kieron Gillen. It was the phone calls that made me certain. The Sims was going to cross over, one way or another. I worked in a cramped games magazine office for just shy of five years. There were…

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Roguelike Radio: The Binding of Isaac

Hullo! I used to write on this site, and then I got very tired. I sleep most the day now. It's nice. When I'm sleeping, I get my nurse to play podcasts. This is my favourite games podcast in ages. Roguelike Radio is a Roguelike-centric podcast which plays a different one every couple of weeks and does a show about it. In this case, however,…

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Not Cardboard Children: Quinns & Not Quinns

As Rab mentioned between Manifestoing last time, he's away on holiday at the mo. Now, I could have done a post about my attempt to paint and assemble 70-odd Mantic Elves via industrial dipping techniques, except that'd i) take away time which I'd rather use to paint and assemble the 70-odd elves and ii) it's a lot of work, and I'm retired, don't you know.…

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The Sunday Papers

Sundays for Jim are for holidaying. You can easily imagine Jim's holiday destinations. Him, backpack over-shoulder, wandering a desolate wasteland, poking at decaying iron superstructures or even sitting my a drying pool tainted with radioactive waste. He's having the time of his life, wandering nonlinearly in a place where any sane being would just want out of. Meanwhile, I sit and arrange a reading list…

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Feature: Meta-booze And Reality Panic

Bioshock Infinite: Gillen vs Levine

Since abandoning sitting in my underpants writing games journalism for the glittering world of sitting in my glittery underpants writing comics, it takes a lot to get me out of bed. That said, it always took a lot to get me out of bed. I'm lazy. However, a chance to chat to Irrational's creative director Ken Levine about all things Bioshock Infinite counts as something…

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8 years ago

Feature:

Frozen Synapse: Beating Mike Gapper

There is more to Frozen Synapse than beating fellow games-journalist Mike Gapper, but I figure that's as good an entrance point as any into its work of turn-based-tactical-manoeuvring. In lieu of a Verdict or a WIT or something, I figured I could try and explain some of the details of the game which make it so appealing to me, by yabbering over some video footage.…

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Russian Novel “Unfinished”

Boo! Boo! And thrice-boo! Why must we gentlemen be fobbed off with literature that emerges from the land of the Tsar in a state that can only be described as unfinished? Clearly, this is a problem here at the heart of Her Majesty's empire too - no, Mr Dickens. It's not episodic! you've just not finished writing the bally thing yet! - but it's all…

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The Sunday Papers

Don't call it a comeback. Please don't. Basically, Jim's Sunday Papering has been scuppered by the fact someone's apparently stole his laptop. Some people really need drills in their eyes, eh? Which leaves me to dust off the old Wordpress login and compile a list of the fine (mostly) games related reading from across the week, while trying to link to some Jim-esque ambient noise…

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