Stepping into the main hall at Minecon, the huge annual get-together for Minecraft fans all over the world, you wouldn’t know that Microsoft existed – much less that it paid $2.5 billion dollars to acquire Mojang less than a year ago. The only sign of the multinational software giant’s presence is a monochrome rendition of its logo on the shoulders of its staffers. A logo which, coincidentally, is four flat blocks. Most people probably aren’t even aware the company is there at all.
Since the Mojang acquisition, Microsoft has very carefully stayed in the shadows to avoid spooking the game’s tens of millions of enthusiastic players. At this year’s Minecon I spoke to Mojang staff and Minecraft fans to find out how the acquisition has affected one of the world’s most popular games.