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Sam Greer

4 months ago

Feature: The future context defence

Cyberpunk 2077’s in-game context doesn’t matter if its marketing contributes to transphobia right now

During this week's E3, Cyberpunk 2077 developers CD Projekt Red released a new CG trailer starring Keanu Reeves, showed the game to press behind closed doors, and handed out some new screenshots. Two screens in particular were released via Nvidia to show off ray tracing effects, and both seem innocuous enough. One depicts what looks like a science lab, the other a neon-lit stairwell, but…

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6 months ago

Feature: A flood of praise

The best Halo has been on PC all along

Halo: The Master Chief Collection will make its way to PC soon, bringing the whole Halo series to this lovely platform. While I can't wait, let's be honest: the best one has been on PC this whole time. Halo: Combat Evolved hasn't been bettered by follow-up installments, but the reasons for that are tricky to nail down. It popularised many things in first-person shooters, such…

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8 months ago

Feature: Dopamine mine

“There’s space in the medium for ultra-hard games.” – Below and the difficulty in crafting difficulty

"Under the hood, too many games are just primarily about finely-tuned reward systems. Nothing more than expertly crafted dopamine injectors which often border on, if not fully embrace their Skinner box-like qualities." Kris Piotrowski didn't want to create a game like that. As the creative director and co-founder of Capybara Games, he and the team spent years working on Below, a roguelike in which you…

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1 year ago

Feature: Bigger than genre

Trans representation in Cyberpunk 2077 matters, but not because it’s cyberpunk

Even before its recent public gameplay unveiling, Cyberpunk 2077 was the target of a very particular piece of criticism. Perhaps sparked by the transphobic joke made by the game's Twitter account, many online have been calling out 2077 for presenting yet another future that, despite its overt themes of transhumanism and body modification, falls strictly into the gender binary. Despite the gender diversity already prevalent…

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Feature: Whip it good

La-Mulana 2 review

This might just be the strangest game I've played in years. A peculiar mix that, while frustrating in plenty of areas, managed to charm me with its sheer absurdity. Like any good archaeologist though, let's start at the surface and work our way down (I think that's how it works anyway; everything I know about archaeology I learned from Dr Grant* in Jurassic Park).

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Feature: I am a leaf on the wind

Far: Lone Sails review

This odd little game has blown in out of nowhere for me. I'd not heard a single thing about it before playing but within minutes it had completely won me over. After a few hours I adored it. I've never played anything quite like Far: Lone Sails, and in this turbulent world of ours its meditative and gentle journey was exactly what I needed. And,…

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Feature: Hang on a Minit

The making of Minit: how constraints led to an indie gem

"So we kind of said this is a one time thing. We're all coming together to work on this one project." That sentiment is very much the spirit of Minit itself. The adventure game where you're stuck in a loop and each life lasts sixty seconds is all about doing as much as you can in the time given to you. It's a magic gem…

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