Picture Cthulhu and his tentacled cohorts, dark and dreaming beneath the waves. H.P. Lovecraft’s crooked astral vistas - wrought out of cosmic despair, fear of the unknown, and his racism - have saturated games for better and worse. As hypnotic as his nightmare visions are, the same tropes regurgitated at face value have become dry and tired. It’s been done, and it’s steeped in its…
That's just, like, your opinion, man28
1 year ago
2 years ago
The sequel to Mexicana-meets-Metroidvania game Guacamelee has the same slick art, bonkers brawling and deadpan silliness of its predecessor. But despite its many charms and visual prowess, Guacamelee! 2 drags due to its length and over-wrought meta-references.
“You can be anyone, this time around,” echoes the husky voice of 60s trip-trailblazer Timothy Leary, as kids play on arcade machines that fade into the grinning face of the “good doctor” himself. “You’re the first generation in human history to know how to control your own nervous system.” As the soundtrack hits heady new heights of grooviness, a troupe of long-haired youngsters dancing through…