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Jake Tucker

2 years ago

Feature: Siege the day

The origins & future of Rainbow Six Siege

Rainbow Six Siege [official site] had a rough first year. It launched in December 2015 to little fanfare, with the European team cutting their marketing push after a tragic terrorist attack in Paris. The game still picked up plenty of critical acclaim, but didn't make an impact on the Steam charts.Those that did pick the game up in its first few weeks found their experience…

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Feature: How Mira and Jackal change the meta

A closer look at Rainbow Six Siege’s new update, Operation Velvet Shell

New additions to Rainbow Six Siege's [official site] roster of MOBA-style classes can drastically affect the game's meta. Each of the content patches released so far have caused shifts in the pro scene that have then trickled down into public matches. This Tuesday brings the next, called Operation Velvet Shell. It marks the start of Rainbow Six Siege's Year 2 DLC and introduces two new…

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3 years ago

Feature: Hands on with the alpha

Planet Coaster Reinvents The Theme Park Genre

Back in 1994, I was five years old and I had a PC in my room. The PC had just two games on it, DOOM and Theme Park, both installed by a family friend who made me promise not to let anyone see me playing DOOM. This meant that while most kids wanted to be an astronaut or a policeman, I wanted to build theme…

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Feature: Welcome to the Clancyverse

A History Of Tom Clancy Games: From Rainbow Six To The Division

The Division [official site] has ensnared at least two members of RPS in its deadly streets, and as we creep through cover toward a better understanding of the game, we've taken a moment to reflect on the games that came before. Specifically, the games that carry the name of author Tom Clancy. From Rainbow Six to Ghost Recon and HAWX, the Clancyverse contains some of…

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4 years ago

Feature: Revisiting The Ancient MMO

18 Years Later, Why Are People Still Playing Ultima Online?

Later this year, Ultima Online [official site] will turn 18 years old. In the genre of MMOs, that makes the game positively ancient - and it's even more remarkable when you consider that it's still funded via a subscription model. I’ve never played an Ultima game, much less one that’s nearly my age. I wanted to find out what the game is like to play…

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