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Metroidvania Axiom Verge Coming To PC In May

Glitchy mysteries

Get a couple of folks from Konami and Nintendo around a table with a few drinks inside them and I'm sure it won't be long before the argument starts again. "What makes you so damn special?" cries a Konamiac slamming down her flagon (she brings her own) of foamy real ale. "Why do you go first?" A Nintendeer sips cooly from his glowing green cocktail fizzing with dry ice before responding, "Because Castletroid would sound daft."

Whatever you call 'em ("action-adventure" seems such a useless term), another's on its way. Following a debut on PlayThings in March, Axiom Verge [official site] is due on PC on May 14th.

Set in the future or an alien world or virtual reality or something else where everything's a bit off, Axiom Verge sees a chap exploring around, blasting enemies, and finding upgrades, weapons, and new abilities. You know: a Castletroid. It seems a bit shooty-shootier than is perhaps normal for the genre, which is probably because developer Thomas Happ cites Contra and Blaster Master as big influences too. I've heard it's pretty good.

Some of the new abilities have an interesting glitchy aesthetic too, letting the chap do things like judder through walls. Perhaps it's all a futuristic alien virtual reality in a dream. Either way you'll get to find out on May 14th. It'll cost $19.99/17,99€, which I assume probably comes out at £14.99.

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