Trailers are like dreams. You can't really touch them or play with them in a way that is actually of any use, but they happen anyway, and when they're over you're left with a lingering feeling that they were trying to tell you something. I don't know why I dreamed about eating marshmallows that morning when my pillows had disappeared, but I do know that Irrational want us to take note of what they're trying to build with their setting for Bioshock Infinite: Columbia, a miraculous flying city at the turn of the 19th century. Here be philosophy and politics, there mechanical monsters and stuff on fire. There's really no precarious uncertainty here, what they are trying to tell is that the expectations for this game should be sky high, and when giant metal ravens come for you, it's time to find ammunition for the rocket launcher. Facts, you see, are super-true.
Bioshock Infinite will fall to Earth on March 26th.