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1 week ago

Feature: A necessary absence of proportion

Stygian: Reign Of The Old Ones is about coping with terrible reality

"Lovecraftian" is a word that I wouldn't exactly called abused, but it's both easily recognised and a little open to interpretation. Stygian's intepretation of Lovecraftian horror is almost meta. I'd call the core of Lovecraft a confrontation of reality. It's not that the truth is gory or big or even scary. It's that it just doesn't fit into the human mind without shattering it. It's…

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Feature: Die and retry

Can’t Stop Playing: Noita

Noita might have come from an alternate universe: one in which we harnessed the forward progress of computer power not to render 3D polygons and open worlds, but to apply greater degrees of simulation to the pixels of a Lemmings or Worms-style 2D world. It's a roguelike in which 'every pixel is simulated', which in reality means that wood burns one pixel at a time,…

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Feature: Free games of the week, short and sweet.

Priceless Play – 5 October 2019

Hello? Is this thing on? It's good to be back! I took a handful of weeks off to write exams (thank you all for your well-wishes!), and now I am returned to the RPS feeding tube of content. I'm poised and ready with my itch.io firehose, looking forward to blasting y'all week after week with those sweet, sweet video games. In my weeks off, my…

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Feature: Point and click toward the end of the world

Have You Played… Apocalipsis?

Apocalipsis, or Apocalipsis: Harry At The End Of The World to give it its full and proper name, is like walking through a series of medieval bestiary paintings. Poor old Harry sees all sorts of nasty sights on his Orphean descent into Hell to bring back his beloved, and the ones in that header image up there aren't even the half of it. Before he…

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Feature: The important thing is we all liked it

RPS Verdict: Wilmot’s Warehouse

Alice Bee: Hello Brendy and Nate! We're here to discuss what we ultimately think of Wilmot's Warehouse, our Can't Stop Playing for the month of September. Next week we will choose a brand new game, so as a final tribute we are here to deliver an RPS Verdict for the sweet organise-a-warehouse 'em up that is Wilmot. We'd been planning to do this verdict chat…

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2 weeks ago

Feature: Le Bocage aux Folles

Close Combat – The Bloody First review

Anyone who has poured hundreds - thousands - of hours of hard work into Close Combat: The Bloody First and has the skin of an Opel Blitz rather than a Jagdtiger risks taking a substantial morale hit if they read beyond paragraph ten of this review. After telling you about the ways CCTBF is superior to its august ancestors, I'm going to tell you about the…

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Feature: Honk 'em if you got 'em

Untitled Goose Game: the goose is Alice’s smirking revenge

We're all going mad for the goose, eh? I know we all lost it when the first trailer for Untitled Goose Game came out, but apparently it seems we were somewhat justified. It's nice to be a bit naughty in a video game, but where the naughtiness isn't eviscerating local monsters just trying to get by/the enemy group of soldiers [delete as applicable]. But I…

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Feature: Is it even possible to make a pun out of "Kakuro"?

Have you played… Kakuro?

To me, Sudoku will always be the inferior number puzzle. Kakuro is every bit as challenging and twice as pretty. Not too long ago I installed a Kakuro app on my phone with 3000 unique Kakuro to solve. To date, I've completed 7 of them, because I skipped straight ahead to the Extreme section, and I'm going to steadily complete all 600 of them in…

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Feature: Skill check for 'an exclusive'

Disco Elysium’s developers are in “a bloody battle” for the human mind

When visiting ZA/UM's studio, I had to take my boots off. This is because their studio, where they are putting the final touches on open world RPG Disco Elysium, is also a flat in a townhouse in Hove, where several of them live. It has nice wooden floors, unbelievably high ceilings, and a big bay window cradling some workstations. There's also a bookshelf full of…

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Feature: Totally rad

Encased is an Early Access RPG that’s worth starting right now

I have a healthy hesitation when it comes to Early Access RPGs. It almost never seems like the right method to deliver the genre. And then along comes Fallout tribute, Encased, and I’m pretty well converted. While this first playable release of the game certainly has bugs and issues, it offers a hefty chunk of a completely absorbing and intriguing RPG world, that is quite…

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Feature: Hard right to my heart

The Joy of Phil Mills in Dirt Rally 2.0

If there’s anything that can bring a dose of certainty to a dark night in the Polish countryside, it’s that voice. “Flat left over jump, extra extra long keep middle 170,” it says as we speed by trees and hedgerows and fields and barns. I can’t see the world outside the glare of my headlights, but that voice knows everything. “Into six right, opens over…

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Feature: Fighting back

Have You Played… For Honor?

When For Honor first pummelled its way onto the parapets of PC gaming, it was frustrating. The blow-by-blow of this ahistorical brawler presented a tough fighting game with all sorts of dastardly antics thrown in. Ledges, spikes, traps, ladders. But the gamey infrastructure around it was a disaster. Disconnections, lag, crappy matchmaking, and that all-too-common stinginess when it came to post-match rewards. A rusty pair…

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Feature: In honour of His Souliness

The 10 best games like Dark Souls

Sorry, definition nerds. “Soulslike” is a word now. Disgusting, I know, but this is how genres are made. Along comes a giant like Dark Souls that everybody won’t stop bleating about and soon it has copycats. Before you know it, a swarm of like-minded games with sparse checkpoints and lethal attacks are scuttling around, leaving slime trails and biting your ankles for surprisingly massive damage.…

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Feature: Turn page

Know It OWL: End chapter

With a few minutes on the countdown until the Overwatch League grand finals, I realised I had a problem: I didn’t know who I was supporting. Neither San Francisco Shock nor Vancouver Titans are my team, but usually in any matchup there’s a narrative I like more, players I’m fond of, some quirk or another that’ll push me in one direction. But Shock and Titans…

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Feature: A noit t' remember

Five lessons I’ve learnt through five deaths in Noita

I am in no way prepared to say that Noita is as good as Spelunky. They're both platforming roguelikes that fizz with the emergent problems and solutions of physics-driven cavern-exploring, but Noita only released on early access last week. This is exciting, because the main reason I'm not prepared to declare even this early form of Noita on par with one of the best roguelikes…

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