Meticulous Experimentation In Farming Simulator 17

After a worrying absence of a 2016 edition, Farming Simulator 17 [official site] is back to simulate all your rural needs. And who better qualified to tell you all about it than I, John “Farmer” Walker, management game expert and lover of all things agricultural?!

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Civilization 6 Diary, The Mighty Pip Empire: Part 2
Alex Ferguson Arrives

I hate Philip II of Spain

Now that I’m past the first 100 turns political offers seem to be turning up with greater frequency. I hate negotiating with AI civilizations so I have decided to appoint former Manchester United manager, Sir Alex Ferguson as my diplomatic advisor. I cannot afford actual Alex Ferguson so I am, instead, opening his book, A Year In The Life: The Manager’s Diary, at random and reading until relevant advice presents itself.

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Have You Played… Toribash?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Fighting games have developed down their own rabbit hole, till they’re about precision execution of multi-button combos, invincibility frames, and other inaccessible gubbins I’m very bad at. Toribash throws all of that out for a turn-based system of moving physically-simulated fighters.

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Premature Evaluation: Endless Space 2

Every Monday we jettison Brendan into the uncharted quadrants of early access and demand constant progress reports. This week, Brendan is away so Adam did the only thing he knows how to do: he spent a few hours playing a strategy game. It’s Endless Space 2 [official site].

I’ve been looking forward to Endless Space 2 since around the time I played Endless Legend and fell for it hard. Actually, I’ve been looking forward to Endless Space 2 since I played the first Endless Space and a wonderful feeling washed over me – here, in Amplitude, was an exciting new studio making strategy games that were forward-thinking and unafraid to muck around with genre conventions.

Now that Endless Space 2 is available in Early Access, I should be soaking it up, exploring every corner of what already exists and speculating about the shape of things to come. Instead, I’ve been playing another 4X game and didn’t find a spare minute to look at Amplitude’s latest until this weekend just gone. And now, I’m not planning to go back until the Early Access period is done.

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Wot I Think: Rusty Lake: Roots

Rusty Lake Hotel [official site] is a game I have meant to write about on RPS for so long. I missed its release, and found it by luck on my phone when searching for interesting escape-the-room games. And wow, did I find interesting. And not only did I discover the incredible Rusty Lake Hotel game, a dark and devastatingly creepy murder mystery adventure, but also their catalogue of remarkably unsettling and often brilliant free Cube Escape games. Each release fits into a larger mythology that feels ominously huge and yet barely understood, awful stories of gruesome deaths and mysterious looming bird-headed figures, time-bending weirdness, and an overriding notion of cruelty that’s hard to quantify. In short, they’re completely wonderful. So I enter Rusty Lake: Roots [official site] with a great sense of anticipation. Here’s wot I think:

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Dark Messiah Of Might & Magic Is Ten Years Old Today

Kick me in the pants, Dark Messiah of Might & Magic is ten years old. That’s ten years since Arkane released their first-person fantasy game about kicking men (or orcs) in the pants. And about slicking the ground with ice using magic, then watching men (or orcs) slip on it and fall off cliffs. Or about being knocked down yourself and being able to see your pants, because it was a rare-at-the-time first-person game in which you had a body.

It was good, except for the bits that weren’t, and in its creative slapstick murder there lies some of the roots of Dishonored. We’ve gathered a few thoughts below.

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Civilization 6 Tweaks And Tips: Map Rotation, City Management, Remove Startup Logos And More

I come to you with knowledge that may help you in your quest to conquer worlds yet to be generated, and will also make the process much more appealing. All of the hours I’ve spent with Civilization 6 [official site] so far have taught me a thing or two, and I’ve filled the gaps in my learning by searching the internet for fixes and quality of life tweaks to address some of my complaints. Below, you’ll find help on managing districts, armies, amenities and the rest, as well as tips on some of the smaller things, like map rotation (yes, it’s possible!) and other camera controls.

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