Surreal Zelda-like Anodyne is getting a low-fi 3D sequel

Anodyne 2: Return to Dust

Anodyne was an odd little beast of a game. On the surface, a Zelda-like action adventure, full of dungeons to explore, bosses to blat and new items to collect to open up more of the world. But just beneath the surface was an oddly personal and philosophical tale that wasn’t nearly as concerned with fate-of-the-world adventuring as it first seemed. Fitting, then, that Anodyne 2: Return to Dust wraps itself in PSX-era 3D graphics and sci-fi trappings, but still has you wandering the world, cleaning up dust.

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NewGrounds all-stars reassemble for Nightmare Cops

Nightmare Cops

Flash may be dead, but the NewGrounds house style lives on. Nightmare Cops is a newly announced cartoon platform brawler from a team of the flash portal’s best and brightest led by site founder Tom Fulp, now working with a new crew after producing the likes of Castle Crashers under The Behemoth’s banner. This one looks just as silly, putting players in the militaristic boots of a squad of Psychonauts-esque cops sent in to clean up people’s persistent nightmares – and I thought school was hellish enough already.

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Stealthy stellar sandbox Objects in Space is hiding in early access

objects in space

Objects in Space is a stellar sandbox that treats spaceships not as nimble dogfighters but like sneaky submarines trying to fly under the radar in a slice of space full of pirates, organised crime and corrupt governments. Sounds like a real home away from home. It just landed in Steam early access today.

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No, The Witcher 3’s Ciri won’t be appearing in Cyberpunk 2077

cyberpunk ciri

A Witcher 3 Easter Egg that players believe references the world of Cyberpunk 2077 has, several years later, started to become a bit of a headache for the latter’s game director, Adam Badowski. It turns out that a lot of people are hoping to bump into Ciri as they explore the futuristic streets of Night City, but Badowski is putting his foot down.

“I am totally against it,” he told Polygon. Read the rest of this entry »

Get overclocking in PC Building Simulator’s latest update

pc building sim

I can barely look at screenshots of PC Building Simulator without sweating. Putting together my real PC was a singularly awful experience that I’m not looking forward to replicating. I’m the sort of person who could set fire to an office just by swapping out some RAM. Anyway! PC Building Simulator got an update today, introducing overclocking. Oh dear, I’m sweating again. Read the rest of this entry »

Harder, better, faster, smoother: BattleTech’s big update does almost everything you want

battletech-patch

BattleTech might have stomped its way straight onto the turn-based mech combat throne, but while its central torso was strong and mighty, its outer armour sported a few noticeable holes. We’d been promised a patch that would introduce speed-up options for those who crave ’em (hello!), along with tackling its weirdly greedy GPU needs and adding new difficulty toggles for battle-scarred veterans who can blow through the campaign with their battle-scarred eyes closed.

Well, it’s here now. BattleTech v1.1 does a lot more than that, and the game feels and runs so much better for it, as well as providing me with a bunch of strong reasons to start a brand new campaign. That said, I’m not totally enamoured by exactly how they’ve implemented the speed toggles.
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Mutant Year Zero is looking great in its new trailer

mutant year zero

If you’ve not had time to sit down and watch the 30 minute Mutant Year Zero: Road to Eden demo from March, you’re missing out on wise-cracking ducks and XCOM-like post-apocalyptic tactics. You’re busy, though. I understand. And there are so many games to look at. Good news, then: Mutant Year Zero’s first game footage trailer is out, clocking in at a brisk 1:26. Slap your eyes on it, below. Read the rest of this entry »

Street Fighter V’s new fortune reading system offers up exclusive cosmetics and rewards

sfv loot boxes

An update is coming to Street Fighter V on June 25 that will bring with it changes to the survival mode and introduce a new way to get cosmetics and consumables. The ‘Fighting Chance’ system will let you purchase fortune readings from Menat, containing random goodies. They’ll cost 500 fight money, which can be earned by playing the game. Read the rest of this entry »

Overwatch dev spills the beans on matchmaking

Overwatch_group_header

Peeling back the mysteries of matchmaking is a bold move. Leave them covered up, and they can be a safe source of general dissatisfaction where everyone’s free to moan about whatever’s happening to their season ranking. Throw back those covers, and everyone can specifically tell you why they think the system is dumb – and why it’s to blame for their crummy ranking. That and the fact that they only ever get matched with noobs, obviously.

Overwatch dev Scott Mercer correctly decided to ignore that subset of ‘complain no matter what-ers’, and has written a detailed forum post explaining exactly what factors into matchmaking. Read the rest of this entry »

Hybrid VR puzzle-platformer Carly & The Reaperman out

Carly & The Reaperman: Escape From The Underworld

Ever since I got to play around with a Vive headset last year, I’ve been setting aside money for a VR setup of my own, along with a list of games I want to play on it. Carly and the Reaperman: Escape from the Underworld by Swedish indie outfit Odd Raven Studios launched today, and just from a quick peek at the launch trailer within, I knew this was making The List. It’s a charming gothic co-op puzzle platformer, with one player on PC with a regular gamepad, and the other one manipulating the world from above in VR as a giant floating skull and hands.

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Ronimo announce Swords & Soldiers 2, give away the 1st

Swords & Soldiers 2: Shwarmageddon

It’s quickly becoming A Thing in some circles that when you announce a sequel, you just throw the original at people for free. That’s definitely what Awesomenauts studio  Ronimo are doing today. Alongside the announcement a PC launch (it’s been out on consoles for yonks) for silly side-scrolling strategy game Swords & Soldiers 2: Shawarmageddon, they’ve made the original Swords and Soldiers HD free to grab on Steam for the next 24 hours and keep forever. So go do that.

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Plunkbat is getting a premium Battle Pass system now

plunkpass

Playerunknown’s Battlegrounds is getting a new time-limited progression system where you level up a pass by playing the game, netting yourself rewards as you… hang on a moment. Didn’t I just write this? Though they’re quite similar, there are some differences between the passes. Plunkbat’s ‘Event Pass’, for instance, is way more insistent about getting you to drop cash on it. Read the rest of this entry »

Mojang’s Scrolls returns as Caller’s Bane, completely free

Caller's Bane

A multiplayer game shutting down is always a sad thing. No matter how small the community behind it, there was a community, and undoubtedly someone is going to lose their favourite game or – worse still – their favourite buddy online. As such, it brings a smile to my face to see that Mojang’s ill-fated CCG/Hex-based strategy hybrid Scrolls has officially relaunched, albeit under a different name. In order to distance itself from that whole legal kerfuffle, it’s now known as Caller’s Bane, and better still; it’s absolutely free, albeit partially fan-run now.

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Xenonauts 2 starts its crowdfunding drive with a demo

Xenonauts 2

Kickstarter is always a risk, but so is X-Com. Even a 99% shot has a chance to miss, but you go for it anyway, and I’d say that Xenonauts 2 is in with a pretty dang good chance of being a solid squad tactics game. The fact that it’s halfway to its £50,000 funding goal within two hours of appearing on Kickstarter suggests that their audience agrees, and if you’re still not convinced, there’s a single-mission playable demo to poke around, hosted on GOG.

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Watch 5 minutes of the gory Resident Evil 2 remake

Resident Evil 2

Do you want to see more of Resident Evil 2’s floppy-haired Leon as he runs away from zombies? Of course you do. After a few years of waiting, Capcom’s gory remake finally made the rounds at E3 this year, and gosh does it look flashy. This isn’t a 20-year-old game with a fresh coat of paint, but rather a proper remake. Point your eyes at the new trailer, below. Read the rest of this entry »

Islands of Nyne royally battles into early access in July

Islands of Nyne

The battle royales are breeding out of control, but I can at least admit the latest to be spawned is a fetching-looking beast. Islands of Nyne, due out this July from the interestingly named Define Human Studios is yet another last-man-standing FPS, but this time with a bit of a future-war edge, packed with fighters looking like they’ve just wandered in from Crysis. Judging by the trailer within, however, its sci-fi aspirations may only run skin deep. Read the rest of this entry »

Here’s how Rocket League’s Rocket Pass will work

rocket pass

Last month, Psyonix detailed some of its summer plans, including a rather beefy feature update expected to hit Rocket League in July or August. It’s got progression in its crosshairs, and as well as changing levelling and XP, there’s a whole new system designed to dole out rewards as you level up, keeping you in an infinite loop of leaping cars and explosive goals. Yesterday, the developer broke down exactly how the ‘Rocket Pass’ is going to work.

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Put CS:GO’s new Panorama UI through its paces

panorama

The beta for Counter-Strike: Global Offensive’s shiny new UI, Panorama, is now available to players who fancy a preview. Valve is touting it as “the most substantial change to the look and feel of CS:GO since the game was released in 2012.” Every part of the UI has been updated, so it might take a bit of time to get used to.

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Valkyria Chronicles 4 goes to war in September

Valkyria Chronicles 4

It took six blooming years for Valkyria Chronicles to appear on PC – it was worth the wait – so we should be expecting Valkyria Chronicles 4 to arrive in 2024. But no! It’s launching on PC a lot sooner than that, on September 25, the same day it releases on consoles. Well, that’s a relief. The world probably won’t be here in 2024.

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