New digital store Robot Cache will use blockchain to let users resell games

Being able to sell used copies of digital games is an idea that gets kicked around every so often, and now it’s back with a web 3.0 digital cyberpyramid blockchain cryptocurrency twist. New digital store Robot Cache will let people resell games and receive 25% of the cash back – in cryptocurrency. Yes, of course it’s built on cryptocurrency, because everything is now. “Quick, get in on Muttoncoin while you can!” they tell me. “Clarksoncoin is going nuclear,” I’m warned. It does sound like Robot Cache are running screaming after the latest Silicon Valley fad but: 1) used digital game sales is still an interesting idea; 2) the company is co-founded by Brian Fargo, the founder of Torment: Tides of Nuemenera devs inXile Entertainment. Read the rest of this entry »

Q.U.B.E 2 gets a new trailer 4 U 2 view

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For some reason, I pronounced Q.U.B.E. 2 as ‘cubey’ when I first saw it and now it’s stuck that way. Help.

Q.U.B.E.Y Q.U.B.E.Y 2, where are you
We’ve got some work to do now…

While that plays on a loop in my head, you can check out the puzzle-platformer’s latest trailer below. Those pristine testing chambers from the first game are looking a little worse for wear, which doesn’t surprise me when some of the puzzles this time round revolve around setting fire to stuff.

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Theme Hospital vets reveal spiritual sequel Two Point Hospital – & plans for a shared universe of sim games

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The Simpsons, Aardman Animations, Twin Peaks, Prison Architect and, quite naturally, Theme Hospital – these are the major inspirations behind Two Point Hospital, an upcoming sim/management game from some of the folk responsible for Bullfrog’s Theme glory years. Two Point Hospital, a combination of management and comedy in a fantasy healthcare centre, is due for release – via publishers Sega – later this year, and the first trailer is below. I also had a big chat with lead devs and Bullfrog/Lionhead veterans Gary Carr and Mark Webley about the game over here.
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Rumour: Cyberpunk 2077 to be shown at E3 2018

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I half expected Witcher devs CD Project Red to be trolling us with the solitary ‘beep’ from the Cyberpunk 2077 account last week, and that we wouldn’t hear anything from them for another 5 years. I mean, of course it was trolling – but Polish site GRYOnline have reported fresh rumours for the RPG, claiming certain information has arrived with them courtesy of two independent sources.

If the rumours are to be believed, Cyberpunk 2077 will have a public trailer at E3 2018, and there’ll be a private, playable demo for the press.

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Final Fantasy XV due March 6 on PC, supporting mods and HDR

The anime boyband roadtrip of Final Fantasy XV will swing by PC on March 6, developers Square Enix have announced. Noctis, Ignis, and the rest of the boys have been rolling around consoles since November 2016 and I am delighted they are finally coming to our town. Our version will be fancier than the plain old console version too, coming with bits including mod support, a new royal boat to sail and go fishing with the lads, everything from the console DLC season pass, and a new first-person camera view. Splendid! Read the rest of this entry »

RimWorld’s next big update will be version 1.0

Sci-fi colony catastrophe sim RimWorld is finally almost ready to leave early access and launch in full with a shiny version 1.0, creator Tynan Sylvester has said. It’s a game that one could keep adding to forever, he says, but after five years of development he’s ready to draw a line in the sand and call it ready. Sounds fair, really. He still plans to work on it, mind, but it will officially be finished. Additions and tweaks coming with v1.0 include reworking caravans, a water-driven power generator to make rivers useful, and improved loading times for mods. Read the rest of this entry »

BlazBlue Cross Tag Battle crashes BlazBlue into Persona 4 Arena and more

Arc System Works, the Japanese face-punchers behind the BlazBlue games and the surprisingly rad-looking Dragon Ball FighterZ, are bringing yet another of their fighting games our way. They’ve confirmed a PC release for BlazBlue Cross Tag Battle, a tag-team fighting game which throws together characters from BlazBlue, Persona 4 Arena (Arc’s fighting game based on Atlus’s magic teen RPG), French-Bread’s Under Night In-Birth (which Arc publish on PC), and… Rooster Teeth’s web cartoon Rwby? How curious! I’m still left wishing Persona 4 would come to PC but hey, at least we finally have The Man’s approval to make Chie kick faces on PC in some form. Read the rest of this entry »

Warhammer 40k Inquisitor ARPG adds a story at last

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1) Burn Heretics 2) one of your own turns out to be a Heretic 3) burn them. Such is the traditional Warhammer 40,000 videogame plot. It’s too soon to know if Warhammer 40,000 Diablolike Inquisitor – Martyr will ultimately sing that age-old tune too, but at least it’s now made its first moves into having a story.

Its first six months in early access were plot free, relying instead on unlinked and similar missions, but its January update adds in the first chapter of a story-led singleplayer campaign, as well as a third character class. Will this be enough to salvage a game our own John ‘Sanguinius’ Walker deemed to be “the clunkiest festival of clunk since Professor David Clunkington invented his Clunkatron 3000?”

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Xbox’s giant joypad for mega hands is coming to PC

It's so big it doesn't even fit comfortably into this pictrue

Have you got thumbs the size of two large chorizos? Well good news, sausage hands, the original Xbox pad, aka The Duke, aka the only videogame controller that has ever fit snugly into your colossal claws, is seeing a re-release in March. It has seen a few small changes but the dimensions remain chunky and challenging. And like it’s modern counterparts, it’ll be usable on PC. Read the rest of this entry »

I rolled my afternoon away in Dunno Dice Incremental

Y’know those browser games where you click things and numbers get bigger and bigger – you like ’em? If so, you might enjoy a spell of clicking on Dunno Dice Incremental (“I didn’t know what to call the game”, says creator Psidereal Games), which has us rolling dice and hoping to hit combos which each big bucks. We start with only one dice and ten rounds to each play, hoping to earn a few measly dollars, but before long we’re jacked full of persistent perks and flinging great handfuls of dice to rake in a million dollars a roll. It’s not new but it’s new to me (thanks, Adam) and I’ve happily rolled away a fair chunk of the afternoon. Read the rest of this entry »

Awesome Games Done Quick raises over $2.25 million for charity

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Speedruns themselves can be mind-boggling, but it’s the community behind them that interests me the most. There’s an infectious joy that comes across in every video that’s come out of Awesome Games Done Quick, the annual week-long charity speedrunning event that wrapped up over the weekend. It’s an event that provides the triple-whammy of heart warming camaraderie, entertaining speedruns and a whopping $2,269,209.96 so far for the Prevent Cancer Foundation. That’s more than $50,000 over last year’s total and donations are still rolling in – you can chip in here if you’re so inclined.

I’ve collected some of the best runs for ya after the jump.

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Quantic Dream deny abusive working conditions

Another awful office

Quantic Dream, the French studio that made Fahrenheit: Indigo Prophecy and is currently working on PlayStation exclusive Detroit: Become Human, has been accused of having an abusive work environment, according to reports in the French media. A joint investigation by Canard PC, Mediapart and Le Monde spoke to former employees who made accusations about the studio and its head honchos, David Cage and Guillaume de Fondaumière, both of whom deny the allegations. Read the rest of this entry »

The Disappearing Of Gensokyo is the first Touhou fangame on Steam

The Disappearing of Gensokyo

The Japanese mega-franchise that is Touhou has had a good time on Steam lately, with the latest main game in the series debuting to massive sales and user-reviews to match, and the most recent spinoff fighting game making a splash despite its Japanese-language-only release.

What I wasn’t expecting was for commercial Touhou fangames to make their presence known so soon. Available now on Steam from Chinese indie team MyACG Studio is The Disappearing Of Gensokyo, an action-RPG/twin-stick shooter hybrid starring the iconic cast of the shmup series. And it’s in (patchy) English, too.

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Mount & Blade/World Of Tanks hybrid Tiger Knight relaunches on Steam

Tiger Knight

Somehow, the original release of Tiger Knight flew completely under my radar. I’d have expected the blend of historical Chinese warfare, familiar siege and mounted combat mechanics and massive-scale PvP warfare (7v7 matches, each player leading a regiment of up to 30 AI soldiers) would have caught my eye, but apparently not. I even missed the game shutting down last year.

Thankfully, 2018 is set to be a year of new beginnings, and Chinese publisher NetDragon Websoft have dusted the game off for a second, international-geared release via Steam. It’s a bit patchy, but might be worth a look, given its free-to-play nature.

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Space Invaders Extreme takes the classic shooter clubbing next month

Space Invaders Extreme

Space Invaders Extreme might be late to the party, but it still knows how to please a crowd. Originally released for the Nintendo DS back in 2008 and eventually updated and remixed on the Xbox 360, it puts a music-synced, beat-heavy spin on the shmup genre progenitor, and it’s coming to PC next month.

Shmup-loving publisher Degica are following up the release of Extreme with an oddball accompanying act; the PC debut of Groove Coaster, a one-button iOS and arcade rhythm game with trance-y visuals and a variety of bass-heavy remixes of Taito arcade classic tracks.

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Take a hike through Monster Hunter: World’s gorgeous, alien Coral Highlands

Monster Hunter World

Normally ‘coral’ and ‘highlands’ are mutually exclusive terms, but the lands of Monster Hunter: World have recently undergone a tectonic makeover, lifting sea-beds high up into the sky and forests down into the swampy mire. The Coral Highlands are one of the new biomes being introduced to the series by World, and they’re a sight to behold. Strange, pastel-shaded, vertically arranged and populated by some new and interesting monsters. Come take a peek with me as I rifle through the latest chunk of official gameplay footage released for the upcoming dragon-bothering simulator.

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Bungie outline 2018 plans to salve Destiny 2’s wounds

Destiny 2

It feels like public opinion on Destiny 2 plunged headlong off a cliff in the final two months of 2017. While fundamentally solid, the loot-heavy FPS’s brief first expansion left many dissatisfied, and controversies over XP-throttling and Bungie’s seeming obsession with pushing loot crates as the primary means of character customization left many with less-than-kind things to say about the game.

In an attempt to head the worst of the PR off at the pass, Bungie released a broad development road-map this week, detailing their plans for new content and reworking of existing systems from here until late 2018. I attempted to decipher some of it for those not already neck-deep in weird immortal space-knight lore.

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Elite Dangerous: Beyond hits open beta this month

Boldly-going space sim Elite Dangerous is due to start its third season of updates, named Beyond, by the end of March but spacefolks will be able to check it out a bit early. Frontier Developments have announced an open beta test for Beyond: Chapter One will begin on January 25th, inviting all players to check out its additions and kick ’em around to see if they break. New features in it include objective-driven Wing Missions for squads, prettier planets, a new warship, and changes to mission rewards as well as crime and punishment. Oh, and those ↑ alien cuties are coming. Read the rest of this entry »

Watch 9 minutes of mountain-climbing in Celeste

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As someone who recently spent 10 days trekking through the French Alps while trying to figure out what to do with my life, I think I can empathise with Madeline. She’s the main character in Celeste, the upcoming platformer from the Towerfall devs which releases on January 26th. Madeline sets out to climb Celeste Mountain for reasons unknown – though I reckon it’s got something to do with ‘brooding’.

Whatever her reason, it’s a good excuse for some promising looking platforming that evokes a less frantic Super Meat Boy. After watching the 9 minutes of game footage below, I’ve got high hopes for it.

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First footage of Yume Nikki follow-up Dream Diary

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Cult indie horror game Yume Nikki arrived on Steam this week and, more than a decade after its original release, we saw signs that the dream saga might continue. Yume Nikki is free and if you’re at all interested in wandering through subtle and not-so-subtle nightmare realms while trying to decipher their strange logic, you should play it!

A countdown site suggested we’d find out more about the new project in a couple of weeks, and now, with twelve days still to go, we have our first hints about what comes next. Dream Diary appears to be the title and the only other text says: “We can not wake up”. Oh no. I’m fairly sure there are no spoilers here because…well, you’ll see.

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