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PC Game Reviews

2 months ago

Feature: Wicky Wicky Wild Wild Hex

John Wick Hex review

You don’t play as John Wick in John Wick Hex. Not really. Instead, you play as Keanu Reeves’ choreographer, in close negotiation with the great man’s agent. Want Wick to dash behind cover while throatslamming a goon, then toss them to the floor, grab their gun and shoot a second goon’s ear off before yeeting the empty pistol at a third? That is absolutely within…

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Feature: Requires more progress

Pilgrims review

The surprise announcement of a new Amanita game, while we were all happily waiting for the announced Creaks to appear, is almost certainly to do with the clandestine nature of Apple Arcade. With so many developers sensibly taking advantage of Apple's pouring money tap, and with the exclusivity arrangement extending only to screwing over Android, us PC players are enjoying a sudden windfall of meant-for-telephone…

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Feature: The Disgaea of action platformers

Indivisible review

This here is a game with one of those plots. You know how it goes: our hero — a hot-headed girl called Ajna, in our case — lives in a peaceful fantasy village. One day, the forces of evil arrive, destroy everything, and kill the hero's beloved mentor figure. The hero then sets out for revenge. During their journey they unlock hidden powers, learn shocking…

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Feature: Bash the fash

Warsaw review

As your tree trunk-limbed mechanic, his oaken legs rippling under his dungarees, sets a row of sunken-cheeked, hollow-eyed Nazis on fire with a makeshift flamethrower, and your lab-coated doctor follows up by yeeting a vial of debilitating probably-not-piss-but-I-like-to-think-it’s-piss at an SS officer’s forehead, a thought may occur. Considering history is a design constraint here, brutal but poignant turn-based tactical RPG Warsaw does a fantastic job…

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Feature: Droning on

Ghost Recon Breakpoint review

As I flew our helicopter towards yet another near-identical slice of Ghost Recon Breakpoint’s drone-infested, “libertarian utopia” turned hellhole, RPS vidbud Matthew pointed out something much more interesting than anything in the game. There was a time, he observed, when Breakpoint’s vast, meticulously-crafted jungles and mountains would have been gob-smacking. We’d have rejoiced in the possibilities offered by a seamless open world, merrily meandering between…

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Feature: Just drive

Neo Cab review

We're having a bit of a cyberpunk moment. I've seen and played and received emails about loads of games that include the word somewhere. Lots of dystopian megacorp skyscrapers. But I can't remember seeing a game that's set in the liminal stage before, the time between the now and when the mass surveillance, holograms and AR implants take root. Neo Cab is set in that…

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Feature: Everything is on fire

Premature Evaluation: Noita

As you might have already surmised, Noita is a side-scrolling roguelike in which every pixel is meticulously simulated, from the fanciest molecule of glowing gas down to the lowliest granule of common dirt. Each pebble, spark and drop of water interacts dynamically with everything else. Liquids slosh and flow and form pools, steam and smoke billow upwards and gather along the ceiling in suffocating clouds.…

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Feature: Played their cards right

Magic: The Gathering Arena review

Even though there’s been a digital version of Magic: The Gathering in some form for more than seventeen years, it’s not the game that I, a casual but long-term devotee of the physical game, am recommended on a near-monthly basis. By now, I’ve lost count of the number of friends who have approached me with wide-eyed enthusiasm and told me ‘mate, you need to play…

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3 months ago

Feature: Miracle gro

Premature Evaluation: Atomicrops

It speaks to the uneasy balance between humankind’s pessimism and optimism that we’re all fairly certain we’re going to nuke one another into oblivion at some point, but that it will also be loads of fun for those who survive the blast, with mutated trees and cool trucks and glowing green goop flying everywhere. Atomicrops is one such vision of a cartoonish radioactive future, a…

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Feature: And Honkers

Knights And Bikes review

You can't sprint in Knights And Bikes without making a noise. Demelza and Nessa, the two player characters in Foam Sword's optionally co-operative adventure, insist on it. Demelza goes all in with dopplering 'vrmmmms' and 'nyeeoows', while Nessa, older but no less playful, exaggerates the swoosh of the wind. The kids swoop about Demelza's island home, between caravan parks and scrapyards and the struggles of…

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Feature: Resurgent

The Surge 2 review

Ten hours into The Surge 2 I was still finding new shortcuts back to the cybernetic medical bay I called home. This to me is what makes a good Soulslike. I'm now 30 hours deep and have uncovered tons of unlockable gates, hidden paths, magnetic lifts, and zoomy zipwires, all criss-crossing one another like the pastry pattern on a nice, hot pie. The desolated sci-fi…

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Feature: Meta-narrativú

Jenny LeClue – Detectivú review

All my way through playing Jenny LeClue: Detectivú, and increasingly as the game went on, I was certain my overriding opinion of the game would be heavily influenced by how it ended. So much of what the game is about, in terms of its narrative, its meta-narrative and its meta-meta-narrative, leans on its potential resolutions, and your expectations about what those might be. So it…

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Feature: Road worrier

Overland review

I spent a non-zero amount of time over the weekend imagining a dark future where the incredible popularity of Twitter account Can You Pet The Dog? led scores of indie developers to include ill-fitting snozzle-scratching mechanics in their games. Should this dark time of Very Good Boys come to pass, a game you couldn’t accuse of jumping on the dog wagon is Finji’s Overland, since…

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Feature: A wild goose chase

Untitled Goose Game review

What's the deal with geese? It's a question I've been asking myself for the better part of a decade. Admittedly, it's a rather odd question to have been mulling over for so many years, but for my whole time at university I lived in extreme proximity to them, and it had an impact. My campus was stuffed with the things. As I'd fall asleep at…

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Feature: An early Halloween

Little Misfortune review

The thing about Misfortune Ramirez Hernandez, the titular protagonist of Little Misfortune, is that she only has a few animations, and one of them is falling flat on her face. That’s part of the lot she’s been handed in life, and as her thematically appropriate name might suggest, the rest of it isn’t great either. But for every time she takes a spill, she also…

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Feature: We hate the technology

Eliza review

Eliza is a visual novel about Evelyn, a woman starting work as a 'proxy' for the eponymous service. The service is counselling by algorithm. The proxies sit and listen, while clients say whatever they have to say, and the system takes measurements of things like heart rate, vocal stress and such, before analysing keywords used and delivering a reply. You read the script it generates,…

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Feature: Grow, baby, grow

Mutazione review

Nate was talking to me the other day about how weird it is that games are considered, like, one single form of art, because he reviewed Wilmot's Warehouse and then went straight into Borderlands 3. And similarly, while he and Matthew were shnorting 30 hours of a big bombastic looter-shooter like that one kid at school who used to huff entire pixie sticks up his…

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Feature: Stop, in the name of the bore

Rebel Cops review

It’s interesting how often cops crop up as heroes. Not unsurprising, as the fantasy makes sense in a macho, often politically dubious sort of way. It's not one of mine, however. As such, I'm glad Rebel Cops steps away from it a little. In this turn-based, tactical, XCOM-ish spin-off from This Is The Police, your cops are indeed rebels, rallying against systemic injustice. Admittedly, it's…

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Feature: Never work with children or animals, folks

Ni No Kuni: Wrath Of The White Witch Remastered review

In Ni No Kuni: Wrath Of The White Witch, saving the world isn't so much about doing battle with the forces of evil (although that's certainly part of it). Instead, it's about mending the broken hearts of the people within it. Whether it's restoring the enthusiasm of a depressed town guard or snapping the bovine ruler of a desert kingdom out of their all-consuming cheese…

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