Let’s Prey: the second part of our video playthrough

Here’s the second and final part of my hour-long narrated playthrough of Bethesda and Arkane’s upcoming shooter-me-do, Prey [official site]. N.B. Contains spoilers for the opening hour of the game, but nothing beyond that.
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EVE Online’s Free To Play Update Coming November 15th

One imagines that the recent glut of space games – yer Elites, Star Citizens, even No Man’s Skys – are eating a few of the spacechips from EVE Online‘s plate [official site]. Why else would the MMO be partially removing its subscription requirement after thirteen years in order to offer free-to-play options on November 15th?

While other games may scratch your itch for inky black, there’s still plenty that EVE offers that no other game does – which is exactly the tack taken by this new aspirational trailer. It gets me right in the spaceglands.

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En Gored! Nidhogg 2 Is Bringing Axes To A Swordfight

And not just axes. Bows and arrows, throwing knives and good old-fashioned fisticuffs will all feature in the sequel to the hectic fencing and neck-snapping game Nidhogg [official site]. Messhof’s original foray into poking people with sharp objects first appeared in the dark ages of 2010 and then vanished for approximately one thousand years before finally being released to euphoric applause. Now, Nidhogg 2 [same official site] is in the works, the developer has announced. It looks both wildly different and comfortably familiar. Come watch the trailer.

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Watch An Hour Of Don’t Starve Devs Oxygen Not Included

Oxygen Not Included [Steam page] is smooshing together two of my favourite things: colony management simulation, and games by Klei Entertainment, the makers of Invisible, Inc. It appears to be a scifi Dungeon Keeper, or a cutesy Dwarf Fortress, or an underground RimWorld, at least as far as I can tell from the hour-long game stream embedded below.

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Video: My Five Favourite No Man’s Sky Monsters

I’d really like to show you some of the ridiculous/awesome/weird animals I’ve found during my initial travels with No Man’s Sky [official site]. I’ve been recording the strangest/coolest as I go and they include things like the Thrillersaurus Rex, the Weird Hand Squid and the Chubby-Cheeked Push-up Monster!

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Quake Champions Has Familiar Voices & Big Eyeballs

I do not believe that I shall ever come to terms with the fact that Quake III’s announcer was not, in fact, voiced by Michael Dorn. I believed that to be the case for so long, having been told it was so by someone at university. Watching this trailer for upcoming online shooter Quake Champions [official site], my heart leaped when I heard the familiar refrain in that familiar bass voice: “Excellent.” Worf! You’re back! No. It was never Worf, Meer. It is not Worf now. But maybe it is the original Q3A announcer returned. That would be something. You can hear Not-Worf for yourself in this first in-game footage of Champions, which rather looks like Quake III and Unreal Tournament had a baby. The speed of the former, the more vibrant palette of the latter.
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This Is How You Will Shoot The Bad Things In Prey

Bethesda are at Quake Con, showing off their new toys to people who love to shoot guns and bunny hop. One of their most intriguing toys is Prey [official site] (a re-imagining of the original) which is being made by Arkane Studios, the folks behind the Dishonored games. They announced it at E3 a couple of months ago but now they have finally given us a glimpse of what it would be like to shoot all the things. Come have a gander.

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No Man’s Sky’s Survive Trailer Is Full Of Poison

Don’t take my slight sadness at No Man’s Sky being released as a sign I’ve made up my mind about it. I haven’t played the procedural space-’em-up and so my mind is still wide open. I keep watching these trailers for a hint at whether it could be great and the latest and last, titled “Survive”, is below.

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Watch The Dying Seconds Of PlanetSide

“This is the way the world ends,” wrote T. S. Eliot, “Not with a bang but a whimper.” They didn’t have video games then, see. The world of PlanetSide [official site?] ended on Friday with meteors raining from the skies, and… then a whimpering “Connection Error” message. Say, this ‘poetry’ jazz really is timeless, isn’t it? Here, watch a world ending.

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Morphies Law: An FPS Where You Shoot To Grow In Size

Of all the games I’ve seen during this year’s E3, Morphies Law [Twitter page] is the most immediately exciting – and it’s not a game that’s actually at E3. It’s a “body morphology” first-person shooter, where the mass from enemies’ limbs is transferred to your equivalent limb when you shoot them. This leads to giants doing battle with other players the size of their foot, or people with giant heads doing battle against people with giant feet. The trailer below explains it better.

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Look, Both Hands: Superhot VR Gets Gameplay Trailer

A couple of weeks back, we learned that time-manipulating FPS SUPERHOT [official site] was in-line for an Oculus Rift-powered virtual reality edition. Speaking on Reddit, SUPERHOT Team’s PR person Szymon Krukowski explained that the hardware’s as yet unreleased motion controllers are tied to the game’s start-stop mechanics and it all sounded pretty wonderful. Now SUPERHOT VR has a trailer and, yes, it looks every bit as good as I imagined.

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Downwell Creator On Designing The Gunboots

Downwell is an tight vertical shooter in which no single part of the game is wasted. I’ve tried many times to explain exactly how smart its design is, as has Adam, but it can be hard to appreciate the beauty of a clockwork machine by someone describing cogs and pendulums to you. This recent video from GDC 2016 might help: its Downwell designer Ojiro Fumoto explaining how he designed the game around its “one key mechanic,” the gunboots.

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No Hope: Unannounced Star Wars RTS Trailer Leaks

We’ve got at least four Star Wars games to look forward to in the next four years, but one wonders how many more have been partially developed and discarded without anyone ever knowing. This thought is prompted by footage of an unannounced, presumably cancelled, Star Wars real-time strategy game that appeared online yesterday.

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Dead Island Gets A 2D Side-Scrolling Spin-Off

Dead Island continues to be the series that I don’t hear many people asking to keep on giving, but keeps on giving nonetheless. Next up is Retro Revenge, a side-scrolling, 2D, pseudo-16-bit, cat-centric beat ’em up set in the Dead Island universe (that being “a particularly sweary zombie apocalypse and something something backwards trailers). It’s out this Summer, both on its own and as part of a bundle with the first two DIs.

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Artificial Life: Grand Theft Auto V’s Live Deer Webcam

Even as I begin the long process of writing about all of the games I saw and the people I spoke to at GDC, I’ve found a new distraction. The San Andreas Streaming Deer Cam is a live feed of a modded GTA V [official site] that “creates and follows a deer wandering through the fictional state of San Andreas”. The deer “is autonomous and will wander and respond to it’s surroundings, interacting with the existing GTA V artifical intelligence”. Over the weekend, the deer wandered through a gunfight between two gangs, caused a traffic jam during rush hour and evaded the police. This is the best version of GTA V.

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Nine Doom Multiplayer Maps In Less Than A Minute

It may not look especially like the Doom [official site] we’re familiar with, but the latest 43-second trailer for the incoming reboot offers a brief glimpse of the nine multiplayer maps we’ll be running and gunning around in in a couple of month’s time. Come see that in motion, as well as some related words after the drop.

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New Trailer, New Subtitle For Ninja Theory’s Hellblade

Ninja Theory must have thought the old title really wasn’t cutting it, and I can’t really blame them for it. Hellblade does sound like a Ninja Theory game, but it didn’t reflect the new direction they were going for with this one.

Hellblade: Senua’s Sacrifice [official site] should more accurately reflect the two souls of their work-in-progress, pairing their typical hack-and-slash action with an uncommon attention spent on accurate portrayal and characterization of mental health issues. The new trailers lets us listen in on Senua’s inner monologue.

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The Force Of VR: Star Wars: Trials On Tattoine

Imagine what GDC looks like this year: hundreds of grown-ups living out their childhood VR dreams, feeling all cool and special on the inside, and looking extremely silly on the outside. And what better way to fulfill those dreams and forget how silly this all is, than with a Star Wars game?

Star Wars: Trials on Tatooine is a small VR experience that should hopefully lead to an actual game in the future. For now it’s little more than a proof of concept; but what a concept it is, to wield a lightsaber and reflect lasers and not care about what it actually looks like in Real Reality.

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Here Are 7 Minutes Of Serious Sam’s Bogus Detour

Do you remember Hammerwatch? It was a fantasy-themed hack and slash that survived the greenlight and released to great reception back in 2013. Developers Crackshell (formerly Transflash) have taken the same formula, applied abundant doses of ᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃaaaaaaaaaaaaaaaaaaaaAAAAAAAAAAAA, and shook firmly.

What came out is Serious Sam’s Bogus Detour [TIGSource thread] a frantic 2D shooter, all action and no philosophy, unlike its bigger brother. There is no planned release date, but there are plenty of videos and gifs to watch.

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