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Blink To Move Inexorably Towards The Grave: Close Your

Life one blink at a time

I spent this morning carefully tying fishing sinkers to my eyelashes. I'm starting light with one-eighth ounce weights, but hope to reach one ounce per lash Close Your comes out.

It's a charming-looking game retelling a whole life across a series of smash cut vignettes, and that sounds splendid and all, but what's got me training is its control method. On top of the usual inputs, Close Your uses a webcam to watch your eyes. When you blink, you'll reopen your eyes to find the game has jumped to the next scene. I intend to win the Close Your Speedrun World Championship. I shall develop the strongest, beefiest, bulgiest elevator palpebrae superioris muscles ever to blink.

Close Your's protagonist has gone a bit wonky in the brain, see, with memory loss meaning their life's just a few short flashes. These each last until you close your eyes, going from childhood to hospital bed in a few short blinks. I'm aiming for cradle to grave within 2.72 seconds. If I go any slower, I'm concerned I might experience an emotional response to this tragic life.

Blendo Games' Thirty Flights of Loving seems a clear inspiration to developers GoodbyeWorld Games, both in the smash cut vignette-o-rama format and its blocky look. I'm not entirely keen on Close Your's character models, though. Adding just a little complexity to such a clean look, with modelled hair and big bendy limbs, makes it a little muddled.

I haven't seen developers GoodbyeWorld Games saying much about plans to release Close Your. I do hope they won't keep it as a game for events.

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About the Author
Alice O'Connor avatar

Alice O'Connor

Associate Editor

Alice has been playing video games since SkiFree and writing about them since 2009, with nine years at RPS. She enjoys immersive sims, roguelikelikes, chunky revolvers, weird little spooky indies, mods, walking simulators, and finding joy in details. Alice lives, swims, and cycles in Scotland.

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