One of the most important ways of getting Gold in Hearthstone lies in making efficient use of the Daily Quest system in the game. While it's true that you'll make ten Gold every time you get three wins in Play mode or Tavern Brawl, there's nothing quite like the quick injection of cash that these daily challenges provide.
In our Daily Quest guide we explain how the system works, outline all of the quests that currently exist in the game, and then wrap things up with a few tips on completing them efficiently.
Unlocking Daily Quests
To start receiving Daily Quests you'll first of all need to complete two new player quests: First Blood and the Duelist.
You will receive one new - randomly selected - Daily Quest at midnight each day, and you can hold on to up to three at any one time. You can view the ones you currently have access to by hitting Quest Log, and you free up a space for a new quest by completing one of the ones in your collection.
Replacing Daily Quests
If you've been given a Daily Quest featuring a challenge that you really don't enjoy, then you can actually reject one quest each day and have it replaced by a new, randomly selected challenge. Simply click on the red X in the top right-hand corner of your quest icon to have it replaced immediately.
If you can't see a red cross, you need to wait for more time to pass before you can toss a reject back into the pile. Check back after your server has reset to reject another.
Daily Quest list
Here's a list of every Daily Quest that's currently available in Hearthstone. Some quick things to note:
- Where we mention X or Y, this will appear as a certain class in game (see further down the page for the combos that can occur).
- The card pack reward from Watch and Learn! is always a Classic card pack.
- Everybody! Get in here! will only be offered to players on a day when Tavern Brawl is actually live.
|3 Victories!||Win 3 games with any class||40|
|X or Y Victory||Win 2 games with X or Y||40|
|Emerald Dream||Play 30 Druid cards||40|
|Welcome to the Jungle||Play 30 Hunter cards||40|
|Arcane Brilliance||Play 30 Mage cards||40|
|Righteousness||Play 30 Paladin cards||40|
|Shadow and Light||Play 30 Priest cards||40|
|They Came From Behind||Play 30 Rogue cards||40|
|The Maelstrom||Play 30 Shaman cards||40|
|Dark Soul||Play 30 Warlock cards||40|
|Tactician||Play 30 Warrior cards||40|
|The Meek Shall Inherit||Play 30 minions that cost 2 or less||40|
|Only the Mighty||Play 20 minions that cost 5 or more||40|
|Destroy them All||Destroy 40 minions||40|
|Spell Master||Play 40 spells||40|
|Beat Down||Deal 100 damage to enemy heroes||40|
|X victory||Win 3 games with X||50|
|Overpowered||Play 10 cards that cost 8 or more||50|
|Stable Master||Play 20 Beasts||50|
|Beyond the Dark Portal||Play 15 Demons||50|
|Mrgrgrglrr||Play 30 Murlocs||50|
|Swashbuckler||Play 10 Pirates||50|
|For Azeroth!||Play 30 Battlecry minions||50|
|Death to the Living!||Play 20 Deathrattle minions||50|
|Tiny Bubbles Make Me Happy||Play 10 Divine Shield minions||50|
|Rampage||Play 10 Enrage minions||50|
|You Shall Not Pass!||Play 20 Taunt minions||50|
|Elemental Overload||Play 15 Overload cards||50|
|Combo Meal||Play 10 Combo cards||50|
|It's a Secret to Everyone||Play 10 Secrets||50|
|Weaponmaster||Play 10 Weapons||50|
|Inspiring||Use your Hero Power 30 times||50|
|X or Y Dominance||Win 5 games with X or Y||60|
|X Mastery||Play 50 X cards||60|
|Everybody! Get in here!||Win 5 Tavern Brawls||60|
|Play a Friend!||Play a friend, you both earn a reward||80|
|Total Dominance||Win 7 games in any mode||100|
|Cry Havoc||Play 75 Battlecry minions||100|
|Murlocalypse||Play 75 Murlocs||100|
|Watch and Learn!||Watch a friend win in spectator mode||Pack|
Here are the different combos that can occur for the X or Y options featured above.
Efficiently completing Daily Quests
There are some tried and tested tips to ensure you get the most bang for your buck out of Daily Quests:
- Focus on completing only the most valuable quest you have each day. Re-roll the weakest one.
- Assuming you are able to do so - and you have no concerns about playing a particular class - it is always worth re-rolling a 40G Daily Quest. You can't get a worse reward, after all, and you may even get a better one.
- Covnersely, you are considerably more likely to get a worse reward when you re-roll a 60G Daily Quest, so you should avoid doing so unless you really hate the challenge at hand!
Keep in mind that it is better to complete any quest than run the risk of leaving your Quest Log full when the daily reset rolls around. If you have only limited amounts of time to play the game, look for quests that can be completed sympathetically with one another so you kill two birds with one stone.
Another thing to keep in mind if you're trying to get these Quests done quickly is the concept of overkill. If you need to deal 100 damage to an enemy Hero, for example, can your finishing turn in any game be spun out in such a way that you deliver a massive final blow? If you're about to finish your opponent and have any spare Mana, are there any cards in your hand that you can play to contribute to a main or a "side" quest you're working on?
It's not possible to view your current Daily Quests while in-game, so it pays to either jot them down or commit them to memory, so you don't miss an opportunity to make progress on it by spending all of your Mana on certain related cards, or dishing out damage in a very specific order!