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Doak speaks on PC vs Consoles

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Image credit: Rock Paper Shotgun

I notice that PC Gamer have lobbed the interview I did with David Doak of Free Radical online. Free Radical are best known for their console games of course, both in their previous life at Rare with Goldeneye, and with Timesplitters as solo entities. The interview came about when they were talking about co-developing for PC. In it, we talk about the differences between FPS on consoles and PCs and the differing attitudes of PC and console gamers. And he says things like...

"The biggest challenge for us, specifically for PC stuff, is what the hardcore PC gamer expects from a shooter is quite different from what console gamers expect. There's a bit of PC snobbery there, I think [Laughs]. From a game design point of view, I've always found it's funny dealing constantly with questions about analogue controllers versus mouse and keyboards. It's a very thorny topic."

Go read. I suspect there may be some venting in the comments thread too.

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