Build Ships As Your Own Worst Enemy In Defect SDK
Destroy everything you touch
Destroy everything you create, that's my motto. Create it, enjoy it, examine strengths and flaws, destroy it before someone ruins or - worse - accepts it, then move on with what you've learned. I'm delighted to finally find a video game which understands me.
Defect: Spaceship Destruction Kit [official site] is a shoot 'em up where you carefully design a ship you'll love and adore, then crew will mutinity and you'll need to build a whole new ship to defeat them. Over and over, build ships to destroy their predecessors. I dream of a ship able to destroy me. Point is, Defect has now launched.
You know the score: snap together modular engines, weapons, hulls, gadgets, and so on until you have a spiffy spaceship. But not too spiffy! Your crew with inevitably claim it and you'll need to wipe those wretches out, so don't hand them an invincible ship. Before that becomes a concern, though, you'll have a mission to complete with shmup action - and your mutinous previous crew will surely show up.
Developers Three Phase Interactive launched Defect on Steam Early Access last October and now it's properly done. You can pick it up on Steam for Windows, Mac, and Linux at £10.99/14,99€/$14.99.
I like the idea of designing an intentional flaw (that's my favourite bit of BioWare's Jade Empire), though I do hope it can't be as simple as exploiting a cycle of Rock, Paper, Scissors. Or Rock, Paper, Scissors, Well. Rock, Paper, Scissors, Spock, Lizard. I might accept Rock, Paper, Shotgun, mind.
Now look at this cheeky space oddity: