Ha ha hooo elections, eh? In that there politics. With the votes. And those things they say. With those ideas they have. Hitting the ole campaign trail. Kissing all that baby. Shaking a hand. Posing with them famous folks. And the things they say! Did you hear what that one said? And then the other one...? Putting papers through your door. Love it. Knocking on my door. Sitting inside my TV. Electioneering. Love 'em all. Happy times. Big japes. Shaky hands. Kissy face. Good jokes. Good jokes. Proper fun.
It'll let players try to win elections by giving speeches, raising funds, writing manifestos with proper pledges, and... trying to manage the public's perception of your words and deeds with media stunts and whatnot. Positech are already publishing an election campaign game starring cute animals but hey, now Democracy's joining in too.
If you're expecting some cutting ill-informed satire from me, you're very much out of luck as I'm going to start biting my balled fists to muffle my screams in 3 2 1 go
dsa POistch obismn CLiffiharhiss epxlaions aina ttnhe sadnmnmoinmcemneennt:
"For a long time, the Democracy games have basically been 'government' games, not election games. Making electioneering work in the context of Democracy 3 was not easy, because frankly every country has a very different electoral process, and electoral system. The US is NOTHING like the UK (We don't have primaries or caucuses, for starters), and the way elections are fought is very different over the various countries that Democracy 3 models. (Another example: in the UK we have no political TV advertising). Eventually, I decided to take a few key areas of the election process, the ones that seemed universal, and model those, whilst letting the actual 'mechanics' of how an election is fought to remain abstract."