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Everything bad that’s happened to me while testing PC hardware

Oh my god, just WORK

Obviously, I wouldn’t be here if I didn’t believe in the pleasurable side of PC hardware. Building a PC (or even just swapping out a component) can be a series of lovely little tactile moments: the peeling-off of plastic wrapping, the K’nex-like click of a graphics card slotting into place, the soft whoosh of the fans on a first successful boot. Great stuff, and of course, that’s all before games start coming out of it. What’s not to like?

Oh, reader, so many things. So many, many things not to like. Gaming PCs are still only computers, after all, and computers break, often and for reasons that may be invisible to the most intensively trained eye. Introduce this volatility to a line of work that involves handling a lot of sometimes heavy, usually expensive equipment, and enjoying those little pleasures will eventually come at a cost. Namely, time spent dealing with arcane troubleshooting practices and the occasional spot of minor personal injury.

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James Archer avatar
James Archer: James had previously hung around beneath the RPS treehouse as a freelancer, before being told to drop the pine cones and climb up to become hardware editor. He has over a decade’s experience in testing/writing about tech and games, something you can probably tell from his hairline.
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