Fallout 76 armor guide: best armor, how outfits work
All the armor stats
Armor in Fallout 76 can be made and repaired using scrap. With irradiated creatures and other players trying to kill you around every corner, you'll want some protection from damage. Luckily there are also plenty of unattended items lying around that are yours for the taking. It's worth grabbing a ton of scrap to repair armour.
Fallout 76 armor guide
Equipment works slightly differently in Fallout 76 compared to other Fallout games, as the mostly cosmetic outfits are equipped over the top of armour, which increases your defences and resistances. This Fallout 76 armor guide will go over the best armour you can find in the game, details about which outfits have some useful perks, and which armour pieces you should be crafting.
Those looking for a beginner's guide to get started with Fallout 76 should have a look at our Fallout 76 guide. There is quite a bit to cover in this armour guide, so we'll go over exactly how each of the different apparel works.
How outfits work in Fallout 76
Your character can wear three layers of clothing. The base layer is basic clothing like the Fallout 76 jumpsuit. It also includes hats, glasses or goggles, and anything that covers the mouth. The second layer is where your armour goes, while the third layer consists of special clothes that you wear over the top. You can of course forego the first or third layers should you so wish, but armour should always be worn when going out on an adventure.
Outfits are mostly cosmetic pieces that have very little bearing on your overall stats, but there are some that grant extra protection or effects. Others are very important for obtaining Atoms (more on that in our Fallout 76 challenges guide). Below are the outfits that have stat modifiers that we've discovered so far in the game:
- Ritual Bindings: Adds 1 damage resistance
- Spacesuit helmet: -2 Perception, prevents damage and disease from airborne hazards.
- Gas masks: Adds 1 damage resistance, -2 Perception.
- Black-rim glasses: +1 Charisma.
- Garb of Mysteries: +1 Perception.
- Hazmat Suits: Protection from radiation.
- Tattered Dress: +1 Perception.
Crafting the best armour in Fallout 76
There are multiple types of armour that you can create at Armor workbenches. Each one has an associated level with it, so the better the level, the better the stats. Here are all of the armour stats, listed by types:
Fallout 76 armour stats
Below are the armour pieces discovered so far in Fallout 76, along with their base stats. To use the search tool, I highly recommend searching for the type of armour (ie: Leather, Metal, Combat Armour, etc).
Piece name | Type of armour | Base resistances | Weight | Other effects/Notes |
---|---|---|---|---|
Cage Armour | Cage | Damage: 25 Energy: 27 | 10 | N/A |
Combat Armour arm | Combat Armour | Damage: 6 Energy: 6 | 2.8 | N/A |
Combat Armour chest piece | Combat Armour | Damage: 17 Energy: 16 | 7 | N/A |
Combat Armour leg | Combat Armour | Damage: 6 Energy: 6 | 2.8 | N/A |
Damaged Hazmat Suit | Damaged Hazmat Suit | Damage: 1 Rads: 500 | 4 | N/A |
Forest Scout Armour chest piece | Forest Scout Armour | Damage: 56 Energy: 36 | 7 | N/A |
Forest Scout Armour arm | Forest Scout Armour | Damage: 23 Energy: 18 | 2.8 | N/A |
Forest Scout Armour leg | Forest Scout Armour | Damage: 23 Energy: 18 | 3 | N/A |
Hazmat Suit | Hazmat Suit | Rads: 1000 | 5 | N/A |
Heavy Combat Armour chest piece | Heavy Combat Armour | Damage: 27 Energy: 26 | 12.6 | N/A |
Heavy Combat Armour arm | Heavy Combat Armour | Damage: 10 Energy: 9 | 4.95 | N/A |
Heavy Combat Armour leg | Heavy Combat Armour | Damage: 10 Energy: 9 | 5.4 | N/A |
Heavy Leather chest piece | Heavy Leather | Damage: 7 Energy: 10 | 7.2 | N/A |
Heavy Leather arm | Heavy Leather | Damage: 3 Energy: 3 | 3.6 | N/A |
Heavy Leather leg | Heavy Leather | Damage: 3 Energy: 3 | 4.05 | N/A |
Heavy Metal chest piece | Heavy Metal | Damage: 25 Energy: 5 | 9.9 | N/A |
Heavy Metal arm | Heavy Metal | Damage: 13 Energy: 3 | 4.5 | N/A |
Heavy Metal leg | Heavy Metal | Damage: 13 Energy: 3 | 4.5 | N/A |
Heavy Raider chest piece | Heavy Raider | Damage: 17 Energy: 5 | 8.1 | N/A |
Heavy Raider arm | Heavy Raider | Damage: 8 Energy: 3 | 4.05 | N/A |
Heavy Raider leg | Heavy Raider | Damage: 8 Energy: 3 | 4.5 | N/A |
Heavy Robot chest piece | Heavy Robot | Damage: 13 Energy: 12 Rads: 7 | 10.8 | N/A |
Heavy Robot arm | Heavy Robot | Damage: 5 Energy: 4 Rads: 5 | 4.5 | N/A |
Heavy Robot leg | Heavy Robot | Damage: 5 Energy: 4 Rads: 5 | 4.95 | N/A |
Helmeted Cage Armour | Helmeted Cage Armour | Damage: 29 Energy: 35 | 11 | -2 Perception. Prevents damage from any airborne hazards that hit you. |
Helmeted Spike Armour | Helmeted Spike Armour | Damage: 13 Energy: 15 | 17 | Prevent any airborne hazard damage. |
Hunter's Pelt Outfit | Hunter's Pelt Outfit | Damage: 16 Energy: 15 | 15 | N/A |
Leather arm | Leather | Damage: 1 Energy: 2 | 2 | N/A |
Leather chest piece | Leather | Damage: 4 Energy: 10 | 4 | N/A |
Leather leg | Leather | Damage: 1 Energy: 2 | 2 | N/A |
Marine Armour arm | Marine | Damage: 19 Energy: 17 | 3.5 | N/A |
Marine Armour chest piece | Marine | Damage: 46 Energy: 18 Rads: 18 | 8 | N/A |
Marine Armour leg | Marine | Damage: 18 Energy: 18 | 4 | N/A |
Metal arm | Metal | Damage: 8 Energy: 1 | 2.5 | N/A |
Metal chest piece | Metal | Damage: 15 Energy: 3 | 5.5 | N/A |
Metal helmet | Metal | Damage: 20 Energy: 3 | 5.5 | N/A |
Metal leg | Metal | Damage: 8 Energy: 1 | 2.5 | N/A |
Brotherhood Knight Suit | Outfit | Damage: 4 Energy: 2 Rads: 1 | 1.4 | N/A |
Brotherhood Officer Suit | Outfit | Damage: 4 Energy: 2 Rads: 1 | 1.4 | N/A |
Brotherhood Soldier Suit | Outfit | Damage: 4 Energy: 2 Rads: 1 | 1.4 | N/A |
Fireman Uniform | Outfit | Damage: 1 Energy: 1 Rads: 1 | 1.4 | +1 Charisma |
Fireman Uniform | Outfit | Damage: 2 Energy: 4 Rads: 1 | 1.4 | +1 Perception |
Flannel Shirt and Jeans | Outfit | Damage: 1 Energy: 1 Rads: 1 | 1.4 | N/A |
Forest Operative Underarmour | Outfit | Damage: 2 Energy: 4 Rads: 1 | 1.4 | +1 Perception |
Harness | Outfit | Damage: 1 | 1.1 | N/A |
Long Johns | Outfit | Damage: 2 Energy: 1 | 1.4 | +1 Agility |
Marine Wetsuit | Outfit | Damage: 2 Energy: 2 Rads: 2 | 2.8 | +1 Endurance |
Raider Leathers | Outfit | Damage: 2 Energy: 1 | 1.4 | +1 Agility |
Road Leathers | Outfit | Damage: 2 Energy: 1 | 1.4 | +1 Agility |
Undershirt and Jeans | Outfit | Damage: 1 Energy: 1 Rads: 1 | 1.4 | +1 Charisma |
Urban Operative Underarmour | Outfit | Damage: 2 Energy: 4 Rads: 1 | 1.4 | +1 Perception |
Vault 76 Jumpsuit | Outfit | Damage: 1 Energy: 1 Rads: 1 | 1.4 | +1 Luck |
Vault-Tec University Jumpsuit | Outfit | Damage: 1 Energy: 1 Rads: 1 | 1.4 | +1 Luck |
Prototype Hazmat Suit | Prototype Hazmat Suit | Damage: 1 Rads: 1000 | 5 | N/A |
Raider arm | Raider | Damage: 5 Energy: 2 | 2.25 | N/A |
Raider chest piece | Raider | Damage: 10 Energy: 4 | 4.5 | N/A |
Raider leg | Raider | Damage: 5 Energy: 2 | 2.5 | N/A |
Robot Armour arm | Robot | Damage: 3 Energy: 2 Rads: 1 | 2.5 | N/A |
Robot Armour chest | Robot | Damage: 8 Energy: 7 Rads: 4 | 6 | N/A |
Robot Armour leg | Robot | Damage: 3 Energy: 2 Rads: 1 | 2.8 | N/A |
Spike Armour | Spike | Damage: 10 Energy: 12 | 7 | N/A |
Stand Fast | Stand Fast | Damage: 2 Energy: 6 Rads: 1 | 2.8 | Modded combat armour. It is obtained after completing the side-quest "Early Warnings" |
Sturdy Combat arm | Sturdy Combat | Damage: 9 Energy: 8 | 3.85 | N/A |
Sturdy Combat chest piece | Sturdy Combat | Damage: 24 Energy: 24 | 9.8 | N/A |
Sturdy Combat leg | Sturdy Combat | Damage: 9 Energy: 8 | 4.2 | N/A |
Sturdy Leather arm | Sturdy Leather | Damage: 2 Energy: 3 | 2.8 | N/A |
Sturdy Leather chest piece | Sturdy Leather | Damage: 7 Energy: 8 | 5.6 | N/A |
Sturdy Leather leg | Sturdy Leather | Damage: 2 Energy: 3 | 3.15 | N/A |
Sturdy Metal arm | Sturdy Metal | Damage: 11 Energy: 2 | 3.5 | N/A |
Sturdy Metal chest piece | Sturdy Metal | Damage: 21 Energy: 5 | 7.7 | N/A |
Sturdy Metal leg | Sturdy Metal | Damage: 11 Energy: 2 | 3.5 | N/A |
Sturdy Raider arm | Sturdy Raider | Damage: 7 Energy: 2 | 3.15 | N/A |
Sturdy Raider chest piece | Sturdy Raider | Damage: 14 Energy: 4 | 6.3 | N/A |
Sturdy Raider leg | Sturdy Raider | Damage: 7 Energy: 2 | 3.5 | N/A |
Sturdy Robot arm | Sturdy Robot | Damage: 4 Energy: 3 Rads: 4 | 3.5 | N/A |
Sturdy Robot chest piece | Sturdy Robot | Damage: 11 Energy: 10 Rads: 6 | 8.4 | N/A |
Sturdy Robot legs | Sturdy Robot | Damage: 4 Energy: 3 Rads: 4 | 3.85 | N/A |
Trapper arms | Trapper | Damage: 6 Energy: 4 Rads: 5 | 3 | N/A |
Trapper chest piece | Trapper | Damage: 4 Energy: 6 Rads: 13 | 5 | N/A |
Trapper legs | Trapper | Damage: 6 Energy: 4 Rads: 5 | 3.5 | N/A |
Urban Scout Armour chest piece | Urban Scout Armour | Damage: 51 Energy: 33 | 7 | N/A |
Urban Scout Armour arm | Urban Scout Armour | Damage: 12 Energy: 18 | 2.75 | N/A |
Urban Scout Armour leg | Urban Scout Armour | Damage: 23 Energy: 18 | 2.5 | N/A |
Wood arm | Wood | Damage: 2 Energy: 1 | 1.8 | N/A |
Wood chest piece | Wood | Damage: 8 Energy: 3 | 3.5 | N/A |
Wood leg | Wood | Damage: 2 Energy: 1 | 1.8 | N/A |
Legendary armour perks
In a similar fashion to the weapons, which you can find out about in our Fallout 76 weapons guide, there are certain enemies that are considered "Legendary". They are the enemies with stars next to their name and can sometimes heal themselves fully when at low health.
When they are killed, they drop one piece of legendary equipment that is essentially a buffed up version of the standard armour. Below are all the Legendary effects that appear on armour.
Effect Name | Effect Description |
---|---|
Acrobat's | -50% Falling damage. |
Assassin's | -15% damage from human enemies. |
Bolstering | Increased Energy/Damage Resistance based on how low your health is. |
Cavalier's | -15% damage sustained while sprinting or blocking. |
Chameleon's | Harder to be detected while sneaking and not moving. |
Duelist's | Grants user a 10% chance to disarm a melee weapon from an enemy. |
Exterminator's | -15% damage from Mirelurks and Bugs. |
Ghoul Slayer's | -15% damage from Ghouls. |
Hunter's | -15% damage from animals. |
Junkie's | Take less damage based on the number of Chem withdrawal effects you are suffering from. |
Mutant Slayer's | -15% damage from Super Mutants. |
Sprinter's | +10% movement speed. |
Troubleshooter's | -15% damage from Robots. |
Unique garments locations
Like the unique weapons, there are unique items of clothing for all three layers that increase certain stats. These unique items are normally rewards for completing quests and these quests have the potential to reward you with some of the best items in the game. The Eye of Ra is a good example of this, as it increases the stats of certain associated weapons. I've listed all the ones I've discovered in the game below.
Item Name | Item Type | Buffs | Location |
---|---|---|---|
Eye of Ra | Accessory | Enhances certain weapons/armour (Mistress of Mystery). Must be worn with "Garb of Mysteries" light armour for effect. | Obtained during quest "The Mistress of Mystery". |
Garb of Mysteries | Light armour | Increased damage and energy resistance. Improves Perception and Sneak. Effects buffed when worn with "Eye of Ra". | Complete the quest "Initiate of Mysteries" and obtain from the NPC - The Fabricator. |
Last Bastion | Urban Enclave Torso | +5 accuracy with ballistic weapons | Compete quest "Officer on Deck". |
Prototype Hazmat Suit | Hazmat Suit | Some radiation protection. | Complete side quest "Tracking Unknowns". |
Stand Fast | Combat armour | Become harder to detect while sneaking. | Complete quest "Early Warnings". |
Silver Lining | Leather armour | +1 Endurance | Complete quest "Tentative Plans". |
Trail Warden | Metal torso | +1 Perception | Complete quest "Bureau of Tourism". |
Veil of Secrets | Headwear | Prevent all damage and diseases from any airborne hazards/attacks. | Complete the quest "Initiate of Mysteries" and obtain from the NPC - The Fabricator. |
Worn Veil | Headwear | It's the damaged worn veil. | Obtained during quest "Into the Mystery". |
Power Armor stats
Finally, I've listed the Power Armor parts in the table below. You can equip individual Power Armor pieces from the helmet, torso, arms, and legs.
For the sake of clarity, the stats below for arms and legs are for one piece each, so keep in mind that in real terms the weight and protection will be double for each of those parts if you have a full Power Armor set. If you'd like to know where to find the various Power Armors in the game, there is a Fallout 76 Power Armor locations guide with some of the key locations.
Power Armor Piece name | Type of Power Armor and equip level | Resistances | Weight | Other effects |
---|---|---|---|---|
Raider Power helm | Raider Power (Level 15) | Damage: 24 Energy: 23 Rads: 23 | 10 | Prevent damage and disease from airborne and waterborne attacks. |
Raider Power chest piece | Raider Power (Level 15) | Damage: 41 Energy: 40 Rad: 40 | 14 | |
Raider Power arm | Raider Power (Level 15) | Damage: 24 Energy: 23 Rad: 23 | 10 | |
Raider Power leg | Raider Power (Level 15) | Damage: 24 Energy: 23 Rad: 23 | 12 | |
Excavator helmet | Excavator (Level 25) | Damage: 25 Energy: 24 Rad: 35 | 10 | Prevent damage and disease from airborne and waterborne attacks. |
Excavator torso | Excavator (Level 25) | Damage: 42 Energy: 41 Rad: 35 | 12 | |
Excavator arm | Excavator (Level 25) | Damage: 25 Energy: 24 Rad: 35 | 11 | Increased yield when mining. Applies separately to each arm. |
Excavator leg | Excavator (Level 25) | Damage: 25 Energy: 24 Rad: 35 | 12 | |
T-45 helmet | T-45 (Level 25) | Damage: 35 Energy: 34 Rad: 34 | 11 | Prevent damage and disease from airborne and waterborne attacks. |
T-45 torso | T-45 (Level 25) | Damage: 58 Energy: 57 Rads: 57 | 16 | |
T-45 arm | T-45 (Level 25) | Damage: 35 Energy: 34 Rads: 34 | 12 | |
T-45 leg | T-45 (Level 25) | Damage: 35 Energy: 34 Rads: 34 | 14 | |
T-51B helmet | T-51B (Level 30) | Damage: 45 Energy: 44 Rads: 27 | 11 | Prevent damage and disease from airborne and waterborne attacks. |
T-51B torso | T-51B (Level 30) | Damage: 76 Energy: 75 Rads: 27 | 17 | |
T-51B arm | T-51B (Level 30) | Damage: 45 Energy: 44 Rads: 27 | 12 | |
T-51B leg | T-51B (Level 30) | Damage: 45 Energy: 44 Rads: 27 | 14 | |
T-60 helmet | T-60 (Level 40) | Damage: 51 Energy: 49 Rad: 56 | 11 | Prevent damage and disease from airborne and waterborne attacks. |
T-60 torso | T-60 (Level 40) | Damage: 84 Energy: 81 Rad: 94 | 18 | |
T-60 arm | T-60 (Level 40) | Damage: 51 Energy: 49 Rad: 56 | 12 | |
T-60 leg | T-60 (Level 40) | Damage: 51 Energy: 49 Rad: 56 | 14 | |
X-01 helmet | X-01 (Level 45) | Damage: 55 Energy: 62 Rads: 62 | 12 | Prevent damage and disease from airborne and waterborne attacks. |
X-01 torso | X-01 (Level 45) | Damage: 90 Energy: 103 Rads: 104 | 19 | |
X-01 arm | X-01 (Level 45) | Damage: 55 Energy: 62 Rads: 62 | 13 | |
X-01 leg | X-01 (Level 45) | Damage: 55 Energy: 62 Rads: 62 | 15 | |
Ultracite helmet | Ultracite (Level 50) | Damage: 69 Energy: 59 Rads: 59 | 12 | Prevent damage and disease from airborne and waterborne attacks. |
Ultracite torso | Ultracite (Level 50) | Damage: 114 Energy: 98 Rads: 98 | 20 | |
Ultracite arm | Ultracite (Level 50) | Damage: 68 Energy: 45 Rads: 45 | 13 | |
Ultracite leg | Ultracite (Level 50) | Damage: 68 Energy: 45 Rads: 45 | 15 |
Fallout 76 guide series
This completes our Fallout 76 armor guide. There are many guides listed below for the game, detailing things like what each perk card does and what you need to craft certain weapons. There are also some guides dedicated to the new stuff that appeared in the Wastelanders expansion:
- Fallout 76 guide - Tips and tricks for getting started with Fallout 76.
- Fallout 76 server status - For all the updates regarding when Fallout 76 is online or offline, head here.
- Fallout 76 Bobbleheads - They're no longer permanent. Find out more about them here.
- Fallout 76 Magazines - These are also no longer permanent. Locate them here.
- Fallout 76 challenges - Want to customise your character? Get more atoms by completing challenges.
- Fallout 76 diseases - New to Fallout 76 are diseases. Find out how to prevent or cure them.
- Fallout 76 mutations - Also new are Mutations. Some are great, others are not, so discover more about them.
- Fallout 76 perk cards - Perks are completely different here. Get the lowdown on how they work.
- Fallout 76 event quests - A primer for all the event quests in Fallout 76.
- Fallout 76 daily quests - How to unlock the daily quests in Fallout 76.
- Fallout 76 enemies - A full list of enemies in Fallout 76 and details on variants.
- Fallout 76 nukes - Deliver the nuclear payload to your enemies and scavenge for rare materials.
- Fallout 76 lockpicking - Access safes and locked doors with ease.
- Fallout 76 terminal hacking - Obtain secrets and disable traps by hacking terminals.
- Fallout 76 character creation - Make your character as unique as possible.
- Fallout 76 CAMP - Build a CAMP that others will marvel at.
- Fallout 76 weapons - Make weapons and discover why you should pay attention to condition.
- Fallout 76 Power Armor locations - Want to look like a Brotherhood of Steel member? Grab a Power Armour frame.
- Fallout 76 treasure maps - Unearth valuable treasure left behind after the bombs fell.
- Fallout 76 multiplayer - Join up with others to complete quests.
Fallout 76 Wasteland guides
- Fallout 76 ally - How to recruit all the new allies in the Wasteland update.
- Fallout 76 gold bullion - How to make a fortune in gold bullion.
- Fallout 76 factions - Learn about the Settlers and the Raiders.