Features (Page 2)
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The Settlers: New Allies offers a fresh yet familiar take on the 30 year old series
A 12 month delay has seen improvements across the board, and launch is just the beginning
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Thief developer Randy Smith says "immersion is totally incompatible with ego"
The Looking Glass veteran talks about Garrett's past, present, and unlikely future
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Screenshot Saturday Mondays: a spooky pandemic and handcrafted art
Come admire these interesting and attractive indie games!
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Like A Dragon: Ishin almost made me cry, then I raced chickens to dry my tears
Yakuza fans, this one's for you
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Shoulders Of Giants smashes together frogs, mechs and 00s weirdness
This roguelike is way better than it has any right to be
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What's better: a pre-boss battle supply cache, or resources too good to use?
Vote now as we continue deciding the single best thing in games
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Forspoken’s PC system requirements are still weird, so let’s fix them
Building a better list of minimum and recommended hardware
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Dead Space's USG Ishimura is believable because it sucks
You don't have to be depressed to work here, but it helps
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Our Forspoken review is going to be late, but the PS5 demo has me surprisingly pumped for it
PC code only just arrived this morning
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SteamWorld Build is the Dig story you know and love in a fabulous new form
Early impressions of Thunderful's exciting new citybuilder