View Full Version : Tabletop RPG: Marvel Superheroes advanced! (using OpenRPG)

20-08-2011, 01:04 PM
Okay, was talking on the steam group earlier, and figured this idea has a bit of merit. I'll be running a Marvel Superheroes advanced game, using the 1984 system. I don't remember the rules very well, but the Faserip system is easy enough to play - so.. let's give it a go.

Contrary to the topic title, we may use a different thing. I'm more family probably playing once a week, although if my masters gets me too busy, it'll slip back to once a fortnight. I'll need 4-5 players to start, and extra players will be drafted in to replace attrition. I don't intend to have a party of bigger then 4-5 at any one time because it'll make scheduling insanely difficult.

1: Harlander
2: Liquorish
3: Elesium
4: Egg


1: Harlander - Sentinel
2: Liquorish - Triple A
3: Elesium - Raiden
5: Gunrun

20-08-2011, 04:00 PM
I'm sitting down and building everyone's characters with them on mumble at the moment. Some of the limitations, weaknesses ect just don't get very well together, as it's a slightly flawed system.

Harlander's char is done though, and it's come together pretty well.

20-08-2011, 04:57 PM
Some world building information:

It's near future. Aside from newer model I-phones and a few extra seasons of Burn Notice the world is pretty identical, except for all you superheroes running around. Those of you with comic books, this is a world just before the House of M storyline, so there's still mutants everywhere.

This would be all well and good, but the tense relations between muties and norms was ignited by a terrorist bomb on the presidents lawn in Washington DC.

Mutants were blamed for the attack and while the President was away at the time, the government seized the opportunity to set up a taskforce to round up and "question" mutants, but rumours of Kill teams persist, passed by word of mouth around the terrified mutant community. After a conflict at Xaviers institute led to the death of Cyclops, and his death made him a matyr, further fanning the flames of conflict. The X-men have gone underground and there are further flashpoints opening up across america.

Russia has offered protection to any mutants requiring it, and the EU is in heated debate on the subject. The world is tense, and the superhero community is entirely divided on the subject, with many going underground for fear of discrimination.

This is a rough outline, just to show you the tone of the campaign. Think of Marvel Superheroes in a somewhat grittier world to the one you may be used to, where morals are somewhat ambiguous.

20-08-2011, 07:24 PM
What location are you gonna set all the stuff in?

20-08-2011, 07:58 PM
America, but no specific base of operations just yet.

I'm not ruling out a bit of globe trotting later - I do have ideas.

21-08-2011, 01:52 AM
I think I'm totally going to steal the named Raiden (pronounced like the douche in MGS). I'll write up a description/background in the morning to hopefully get some RPing going.

21-08-2011, 11:29 AM
Yes, good, good.

And every time my character mentions yours by name, it'll be with a roll of the eyes. From outside the fusion reactor tokamak magnets we use to keep Raiden in place, obviously ;)

21-08-2011, 12:16 PM
Just because I could buy the entire team twice over... everyone just gets jealous! :P

21-08-2011, 06:25 PM
Hey, am I allowed to have Jackie Chan as one of my contacts?

21-08-2011, 10:43 PM
New Name - Raiden
Old Name - James Walker
Apparent Age: 28

Description: Large clean shaven and well built man with short black hair. Crystal blue eyes with the sparks of lightning rippling across the whiteness is the only sign to the outside world that anything is untoward. Raiden when angry has lightning play between his finger tips even through the gloves he always wears. Aswell as the gloves he also wears a tight fitting black bodyglove, black sunglasses (on which shadows of lightning dance across) and a urban camoflage jacket/trousers over the body glove. This is capped off with a red beret.

Background: This ex-British paratrooper seconded to the 133rd Special Operations Battalion moved from Britain to the US to begin training with the 133rd who were conducting experiments to create 'Super Soldiers'. Whilst standing guard at one such experiment an electircal fault took place, blasting out from the soldier being experimented upon and hit James square in the chest. Arcs of lightning blasted from his body as he started to disintergrate, a blood curdling scream echoed around the place as the energy level grew, with a flash the lights go out in the room, mere moments later emergency lights come on, smoke filling the place as medics and scientists rush between James and the soldier in the centre of the room. Of James nothing remained, just charred and blackened dust and scraps of bone. A week passed when reports of a haunting became prevalent within the facility, a silhouette of a man roaming the corridorswalking through doors and walls, intangible. Upon contact with this figure, people were left with mild electrical burns. This continued for days until suddenly the shape entered the commanders office, half way towards drawing his side arm the commander hesitated as the shapecondensed to form the body of James, in his new form. Lightning flickered around him. "Raiden reporting for duty sir." He said before collapsing upon the office floor.

What do you think DW is that ok?

21-08-2011, 11:17 PM
You can't have Jackie Chan as your contact. You behave ;)

Elesium - yeah, I'll take it - It's a little cheesy, but that works very well in this setting.

22-08-2011, 05:18 PM
A little bit of prose for my character's origin story:

"Son, the United States is perched on the cusp of a new era of terror."

General Plexico thrummed with patriotic fervour as he led me through the subterranean base's winding corridors. A week ago, I'd accepted an invitation - not orders, but an honest-to-god invitation on DOD-headed paper - to attend a briefing on a new anti-terrorist task force that was being formed. I didn't know exactly what the story was, but when you're singled out for a secret briefing, it's usually something interesting.

"There's a new breed of terrorist out there. Something we've never seen before." He opened the door to an observation room, a glass panel covering most of the far wall. He touched an intercom and gave an order to proceed. The panel turned clear, showing a scrawny man held to a sturdy-looking chair by heavy steel bands. A voice came over the intercom. "Releasing subject." The bands clicked open, and the man rose to his feet. "Now, let's let him see us." the General said, with a wry smile. The lighting in the room beyond changed, and the figure within locked his gaze right on me. He leapt forward with shocking speed, and slammed his head right into the glass, which shuddered, crazing around the impact. "This is blast-proof glass, stop a tank shell, son." the General explained, as the figure leapt twice his height and clung like a bug to the room's ceiling. The General touched the intercom again. "That's enough." With that, the window went black, and I heard a low hissing sound issuing through the intercom, followed by a loud thud. "Subject is sedated," the curt voice from earlier declared, "Team A, secure subject."

The General turned from the window to look me in the eye. "Imagine if AQ had a dozen men like that. And that's just the simplest of this new breed. There's..." He paused, just a moment, before continuing, "mutants who can fly, shoot laser beams from their eyes."

"So -" I began, but the General's booming voice cut me off. "Son, the only way to beat these terrorists is to take on powers of our own. We have the technology - we can make you sense 'em, give you the strength or the speed to take 'em on. Your skills are just what we need as part of our team - to hunt down and crush this terrorism before it gets out of hand. What do you say?"

I gave the idea some thought. It must have been a whole two seconds. "I'm in."

22-08-2011, 05:32 PM
Codename: The Sentinel
Real name: Capt. Miles Galison, formerly of U.S. Army Signals Corps, now attached to [insert mutant-hunting group here]

Age: 34
Physical description: A muscular, but not bulky, figure. His most notable feature is a slight elongation of the skull, giving it an almost ovoid shape. He keeps his head shaved to enhance this unusual appearance.

Subjected to Treatment 32, causing development of significantly enhanced analytical and reasoning abilities, as well as remote sensing capability of Extranormal power deployment and Category 18 (neurokinetic offensive capability) psionic tendency. Use of C18 tendency linked to migraine and possible subarachnoid hematoma.

24-08-2011, 10:40 AM
DW, have you managed to drag yourself away from DX:HR to confirm what kind of VTT or other mechanism we're gonna use for this?

24-08-2011, 02:48 PM
I'm experimenting with Traipse - but we'll use Mumble. I know so far that everyone has Mumble.

Will see how I get on with Traipse and let you know.

Just a reminder to everyone else - 8pm.

24-08-2011, 02:53 PM
I need to sort out my Python installs from my abortive forays into coding with it ("Python - it's just similar enough to C++ for the differences to appear incredibly confusing!") before I can get Traipse to go. It does look pretty slick, from the screenies, much slicker than the very obviously bodged-together look of the OpenRPG trunk

24-08-2011, 02:54 PM
Yeah, I was on HR till 8am this morning, so I've literally just woken up and thought about the RPG.Cracking onto it now.

Just realised though, that Traipse requires quite a bit of setting up just to run. searching for alternate route - going to download my old client, Gametable.


24-08-2011, 08:13 PM

General Plexico waited impatiently for Doctor R.R. Raskolnikov to greet him. He had known the doctor for a while, having personally lobbied for the project, but something about him still bothered the general. His theories just weren't right. The general smiled across the wide lobby at the secretary, Janet, and adjusted the hat in his hands. 'Damn him!' the general began to think, but was interrupted by the footsteps of the doctor echoing down the hallway. He straightened his pose.
"If you would come with me."
The general complied, and followed Doctor Raskolnikov through the maze of hallways, deeper into the research facility. The walls were white, flawless. It was sterile. The fluorescent lamps flickered just too fast for his eyes to catch, giving him a headache.
"I think you'll like how far we've come. Once we solved the problem of the pseudo-muscles with the generalized locomotion substructure, the mechanisms for rapid transit through varied terrain fell into place quite easily, leaving space for both a modular weapons systems and AI capability."
"And the energy problem?"
"Darling, would you hand him the test results?"
The doctor's assistant silently handed General Plexico a clipboard with the results. They were impressive.
They turned into a short corridor, and the assistant keyed in the password. The doors slid open to a room, or rather, a balcony, overlooking a large hall, littered with oddly shaped obstacles and several vehicles. In the far end some scientists were gathered around the prototype, making sure everything was ready to go. Doctor Raskolnikov leaned down over the intercom.
"Commence the demonstration."
The scientist who looked like she was in charge stood up and gave the thumbs up, and walked away with the others. Everything was quiet except the hums of the generators and fans.
The robot slowly stood up, and stood perfectly still for well over ten seconds. The air was tense. Then, it took a step forward, and then another one gathering speed. It broke into a full on run, sprinting forwards towards the obstacles. The general was impressed.
Then, suddenly, the robot flew into the air as if propelled by jets, vaulted off a buss and soared for well over fifty yards before landing in a perfect roll. It continued to bounce off of obstacles and walls for the following half-hour, very impressively.
Following this, there was a combat demonstration. The robot, as expected (the general had seen this before) performed very well.
"Excellent. How fast can you have a production model ready?"
"With all the red, tape, anywhere from-"
"I'll streamline it. Just worry about making it."
"We can have a prototype ready within the year."

Artificial Armored Assault and Reconnaissance Generic Humanoid
Commonly referred to as The Triple-A R G H.

A combat-model android, specialized in mutant-hunting. Changeable parts gives it a variety of applications.

24-08-2011, 11:52 PM
The first session was, I'm told, a triumph.


From the desk of General (Redacted).

General Plexico,

I sent Galison's team out on their first real snatch and grab today. He's settling into the command role well, I think. Omega is back in our hands, and seems to have mutated slightly while he was away - He's developing control over heat, in addition to minor psychic abilities.

we are hoping to indoctrinate him again and put him back on a team - Maybe Black 2, they've been on the bench since Starlight got torn in half on the Wolverine grab. I'm considering sending "Sentinel" out to Russia, only Miles has the military background, the rest can easily be disavowed. The Russians managed to get their hands on Xavier, and are using him in conjunction with some funky location device, and it's helping them stay one step ahead of our boys.

Still no further leads on the white house bomb, but I'll keep you informed. Give my love to Marcie, the worse part about this whole scandal is that I'm missing the chicken at your place every week.


Have you seen this potato
25-08-2011, 12:36 AM
KV here, confirming I'm in!

25-08-2011, 12:11 PM
Just putting this out there:

at some point, someone's head should be punched off.

Something to keep in mind for those critical punches.

25-08-2011, 01:51 PM
Head basketball? ;)

14-09-2011, 11:55 PM
Good session. Flavour inbound.

15-09-2011, 04:37 AM
I'm surprised the three of you weren't immediately arrested and court martialled.

15-09-2011, 06:57 AM
If we get courtmartialled, you get crushed into a cube and purged from all backups.

You should probably keep that in whatever passes for 'mind' :p

15-09-2011, 11:27 AM
I have nothing to say (http://www.upi.com/Odd_News/2011/09/02/Police-Man-molested-vending-machine/UPI-21801314983941/)

15-09-2011, 11:42 AM
At least we now know what your character looks like.

15-09-2011, 04:26 PM
I want it known that I am stupidly OP when I roll well....I laugh at your puny attempts to mindcontrol me....can we do that to Professor X too? I want some more explodey brains!

15-09-2011, 10:31 PM
Yeah, that mission is definately going to have repercussions. I just haven't written up flavour yet.

16-09-2011, 08:22 AM
They're gonna send us to Siberia for this! Oh, wait, we were going there anyway

21-09-2011, 05:57 PM
Should be interesting to see what happens to us.

Does Siberia have wifi?

29-09-2011, 09:32 PM

01-10-2011, 02:23 PM
Okay, Looking at a game next Thursday, the sixth of Oct. Let me know via steam if you can do it. Also, delicious flavour.

From the Detroit metro times.

Hostage situation ends in tragedy.
by Jack Tacker

In what appears to be the biggest loss of life in detroit for decades, the ongoing hostage situation has recently ended in tragedy - Mutant terrorists looking to garner support for their cause managed to instigate a running gun battle with police, killing 32 patrolmen and 6 swat officers. All 21 hostages inside the bank were also killed by the terrorists, who were then gunned down by the FBI's HRT, flown in to deal with the situation.

One of the HRT officers was hurt by a fragmentation grenade that was booby trapped. It is unknown why the terrorists killed the hostages, but mutant powers were definately in play, a vending machine in the building was found to be responsible for one of the deaths inside the building, and one of the hostages was found half dressed and draped across the inside of the machine. It is unknown how the terrorists managed to gain entrance to one of the more secure banks in the washington area, but a keypad on the roof of the building was found to be tampered with and the vault on the ground floor was found open, with no signs of tampering.

Rumours have surfaced in the wake of the tragedy that the military was keeping files on known mutants there. A spokesman for General Plexico, the head of countermutant operations for the U.S military, gave a statement today claiming that the rumours were totally unfounded, and that the rapid dispatch of an FBI Hostage Rescue Team was because of nothing but "concern for the hardworking everymen of tomorrow".

Whether this is related to this mornings explosion at the pentagon and a string of smaller attacks by mutant sympathisers this week remains to be seen, but it certainly appears that plexico will be kept busy in the aftermath of what some experts are referring to as a flashpoint for mutant rights. Memorial services will be held across detroit this evening at 7pm.

01-10-2011, 04:44 PM
Awesome, the bloody outcome will surely only help my call, alienating any sort of mutant sympathizers.

17-10-2011, 12:02 AM
You seem to have accidentally fired off the event a day early.

PS: egg says he can't make it monday.

17-10-2011, 11:58 AM
Shame, I thought egg's bumbling lunacy really brightened up the events. Who's gonna steal a man's trousers then try and shove him in vending machines now?

17-10-2011, 01:33 PM
That sentence doesn't make it clear enough that it was the man he was attempting to insert into the vending machine.

17-10-2011, 02:40 PM
I think it does. The 'him' self-evidently refers to 'a man', 'a man' who until recently owned 'trousers'. In English, a pair of trousers is genderless and plural - it would be 'them'. I must admit to being unsure if a single trouser is actually a thing.

You can tell I'm really enthused about the work I have to do today, can't you?

17-10-2011, 06:57 PM
Oh yes. I am bad at words.


17-10-2011, 11:35 PM
So I'm now Adam, the naturally born mutant Helicopter Pilot. My main powers are magnetism, thermal vision, self revival, body resistance, and hyper inteligence.

I'd like to attempt to manufacture basically a shield, that I can use to fly, and also throw at people (I will build a mechanism that allows me to make it sharp or blunt depending on if I want the person I throw it at to die or not). It'd be nice if it could stop bullets but my body resistance and self revival means I don't really need that.

That and a bag of ball bearings and a bag of iron filings are the only special equipment I'd like to have for now.

Also I think it'd be cool if we were based in either the north eastern united states (around newyork and washington) or in California.

17-10-2011, 11:44 PM
I'm sorry to see that my previously perfect body will already be messed up by guerilla fixer-upping after being shot while leaving the compound.

Just a thought: perhaps we should investigate why we ended up being sentenced to death. It might have been too harsh a punishment and there may be conspiracies behind that to uncover.

I will build a mechanism that allows me to make it sharp or blunt depending on if I want the person I throw it at to die or not.

How quaint.

18-10-2011, 04:34 AM
You can probably carve up a shield pretty nice using the internet and your hyper intelligence, a mechanism that allows you to make the shield sharp or blunt is... well, it's an interesting idea.

You know a blunt shield spanging into someones face is maybe going to do them as much damage as a sharp edged shield right? Skull crushing force!

18-10-2011, 02:31 PM
I was thinking Pennslvania northwestern part of the state has towns/forests for us to hide in and get basic supplies from. I say our current plan of action is to build a base of operations and get supply lines set up, followed by a raid on a base to get weapons and equipment for arming those that we will recruit that are less 'super' than us.

18-10-2011, 02:36 PM
This for our "super secret super-powered mercenaries" gig?

19-10-2011, 01:19 AM
Yes...I prefer 'Insurgent' to Merc. Maybe go with something like 'Bluewater Limited' or something as our catchy name? :P

19-10-2011, 05:40 AM

We really should get cool cars. (http://tvtropes.org/pmwiki/pmwiki.php/Main/CoolCar)

19-10-2011, 10:07 AM
You don't have private insurgency companies, that's just silly.

Exactly what are you planning anyway?

19-10-2011, 12:12 PM
It depends, is our goal to clear our names? To promote mutant rights? Or is it to just earn lots of cash?

19-10-2011, 03:02 PM
It's a bit late to clear our names but we could start a campaign to bring down the people that screwed us. All those generals.

19-10-2011, 03:56 PM
Revenge is good.

Revenge is our motive then!

19-10-2011, 06:24 PM
You know a blunt shield spanging into someones face is maybe going to do them as much damage as a sharp edged shield right? Skull crushing force!

Depends how hard you throw it!

20-10-2011, 02:50 PM
Do you plan on softly throwing a giant piece of metal at people's heads to knock them out?

I predict many dead potential hostages.

21-10-2011, 08:39 PM
If I recall correctly, elesium tried a similar thing with a vending machine... - What do you guys think of a Wednesday night session? 8 o'clock, byob and wear something classy ;) - it's likely to be a bit of a talky session, also need to reunite you guys with egg at some point.

22-10-2011, 04:39 AM
Well I do have this Eristoff Gold I need to polish off. I may sit here sipping it in my suit jacket whilst rolling dice....not really classy haha. Well I wanted to kill the guy so it wasn't that bad when I did kill the guy. Wednesday should be fine.

23-10-2011, 06:30 AM
Wednesday works for me as well.

23-10-2011, 03:53 PM
there's potential for tonight. 8-11.

Just depends if Egg get's back in time. Egg is a pain in the arse to schedule for.

06-11-2011, 12:35 AM
Monday night guys? Need to do something MSH based.

06-11-2011, 03:42 AM

07-11-2011, 11:10 AM
I could be convinced to go for this.

07-11-2011, 05:34 PM
I'm posting a thing.

Hero Name: Alejandro Gutierrez
Given Name: Alejandro Gutiérrez
(Altered Human)

Fighting: Typical (6)
Agility: Amazing (50)
Strength: Good (10)
Endurance: Incredible (40)
Reason: Typical (6)
Intuition: Good (10)
Psyche: Feeble (2)

Health: 106
Karma: 18
Resources: Typical (6)
Popularity: Excellent (20)

Age: 45 (Born 1966)
Gender: Male
Height: 6’3”
Weight: 15 stone
Skin Color: South American
Hair Color: Black
Eye Color: Brown

Tracking (Good) (I forgot the reference number. Sorry!)
M16: Iron Will (Good)

Business World - Gun Dealer
Sergio Molina

Powers by Biological Exposure

I was told to write a back story for the character and I have done this in collaboration with Liqourish, but it's embarrassingly bad, not all exactly relevant and too long (800 words, so far.) For this reason, I shall not post it but instead summarize it and then refer back to specifics should the need arise.

Fought in a long and bloody civil war in some South American islands.
Took command of the islands military after the war was won.
Became corrupt and fell under the influence of a friend from the war named Sergio Molina (his contact) who convinced him to use the army as muscle to maintain a drug trade on the island.
Was exposed, and a second civil war started.
Was driven from office and moved up to North America with Sergio who is now an arms dealer, fighting for whoever gives him enough money.

Edit: Also, he's a pilot.

07-11-2011, 11:17 PM
I'm starting to wrap Marvel up. I'm going to take your votes on the next system we play. This is the chance where anyone that wants off gets off - but, I'm starting to find a lot of inherent flaws with the system, and inherently advancement.

So, here's the choice:

All Flesh Must Be Eaten: This is a zombie RPG, In this we'd play the "pulp" setting of the game, where you're all badass zombie killers. My idea for the world is 1930/1940 adventurers, think Indy style zombies. Lots of globe trotting, lots of adventuring. Lots of zombies. A good bit of zombie slaying and hunting artifacts around the world as the Nazi's start to spin up for world war 2.

Call of Cthulu: I'm also considering a call of cthulu playthrough. You guys would be characters in 1920's Chicago. Mythos goodness abound. This is entirely lacking in combat, if you see a monster, you run away. It's all about investigation and intrigue, and is pretty enjoyable. Not sure of too many specifics, but the joy of CoC is that the world is very strong, and I can just tie myself into that.

Secondary option to call of cthulu would be the Delta Green sourcebook, which makes you into a tactical reponse team dealing with mythos, which is a neat idea, but I'm tired of "Milsim" from MSH.

Please vote. Everyone currently in the player group gets a free pass to the next game, which will get a new topic, and chargen session- but if this is where you get tired of my... slapdash approach to running games, this is where you can get out and I can recruit others. Let me know :)

07-11-2011, 11:22 PM
Call of Cthulu sounds much better to me. I'd like to see something without combat as I think that'd give it an interesting dynamic. I also like the sound of the 1920s better.

08-11-2011, 10:59 AM
We should try figuring out how a map thing that would allow better visualization of battle spaces.

08-11-2011, 11:23 AM
Have you considered giving gametable another shot?

09-11-2011, 12:26 AM
I'm not entirely sold on a game with no combat. What systems do we compete with and stuff?
edit: After discussion I'm slightly less unsold but I'd still prefer zombies and nazis.

09-11-2011, 12:29 AM
Gametable was what I was thinking, yes.

edit: also i'm leaning zombies because we could all be smokers.

edit2: but call of cthulu seems like it could be really neat too and i like the idea of very lethal barely-counts-as-combat.

09-11-2011, 12:36 AM
Cthulu is probably better for this kind of playing. Combat bogs down in person but is ridiculously slow over the internet. Plus it is different not only to MSH but Deathwatch, totally focused on roleplaying and atmosphere.

09-11-2011, 12:36 AM
Because I'm a thinkerer, I was doing some thinking and I've come to the conclusion that the zombie apocalypse would allow for more diverse characters, but Call of Cthulu would allow for more interesting scenarios. I think RPG based detective work could be absolutely fantastic. It's for this reason that I would like to abstain from voting right now as I try to decide what seems more important.

I just feel like the only archetype that will work within Call of Cthulu is some kind of dapper gent or chimney sweep. Can anyone think of anything else?

Also, is the no combat stuff in Call of Cthulu actually no combat, or is it just no killing? Like, if we were being chased by some kind of monster through a haunted mansion-esque thing (I dunno my Lovecraft too good), could we use our various skills to slow it down and hinder it, but we just can't actually beat it?

09-11-2011, 12:37 AM
Harlander, does Gametable work for you yet? in which case we'll try using Gametable for the last session next Monday. If my opinion counts on this vote btw, I think All Flesh would be more my GM style.

09-11-2011, 12:38 AM
@Dyst I used to play as an FBI agent, I've also played as a Journalist many times. Because it's 1920's, you can make any type of character in the 20's really.

09-11-2011, 12:41 AM
Actually, unless someone can convince me otherwise, I think I might say that zombies is the way to go, since there are a lot more possibilities for interesting characters and such.

That being said, I've never played call of cthulu and am not terribly aware of the setting/pacing.

09-11-2011, 12:50 AM
If opinion seems to be leaning towards zombies, don't let my vote impact your choice. Both sound very fun so I'm fine with either. The fun of MSH so far has been from creating a character and I assume I can do the same thing for either of those.

Do the character creation things work in the same way as in MSH for these ones?

09-11-2011, 03:01 AM
No, going to get my head around it. I think we'll play All Flesh. I'm going to start work on that now, if there's no real objection?

09-11-2011, 09:34 AM
I'll give it a go, not sure how long I'll stick to another combat heavy game though.

09-11-2011, 11:26 AM
I had Gametable working, and I think I know how to restore it to a working state if my Java install has become munged again as it seems to tend to.

Actually, unless someone can convince me otherwise, I think I might say that zombies is the way to go, since there are a lot more possibilities for interesting characters and such.

I'm really not sure where this conception comes from...

That being said, I've never played call of cthulu and am not terribly aware of the setting/pacing.

It's basically set in the real world. The settings described in the rules are either the present day or the 1920s. Eldritch horrors beyond the comprehension of mankind lurk in the hidden shadows of reality, and there's always some muppet poking them with a stick. It tends to be a bit more slow and exploratory/investigatey in pace. Combat is de-emphasised because usually humanity is hopeless beyond the otherworldy might of the tenuously-described foe.

I might drop out at the end of this current slot; I'm not finding the online play to be working very well for me; too many distractions, etc. etc.

09-11-2011, 11:27 AM
As for character creation, very few things have such an emphasis on randomness as MSH.. :p

09-11-2011, 12:03 PM
awww, but Harlander, you were the straight guy!

[It's very true however. MSH is the only random character generator I can think of. You actually don't need to roll any dice at all to generate an All Flesh character, as me and Liq "rolled" his up this morning, and it took about 40 minutes but wasn't particularly difficult.]

Honestly, Call of Cthulu works very well online, because combat IS so unimportant in the grand scheme of things. I wrote [and actually wrote down, rather then "Let's wing it" like usual, scenario's for a game in both Call of Cthulhu and All Flesh Must Be Eaten, so I can honestly run either, it's just char genning that is going to take time. If you guys are wanting Zombies and adventuring [a bit like the mummy, but with egg pulling down peoples trousers rather then Rachel Weisz.], then Zombies it is, if you want Call of Cthulu, which is more of a thinky stroll through either the 1920's or 1990's, depending on how we feel. my CoC scenario would work in either.

unless there's any further concerns though, I'll continue along with the All Flesh.

09-11-2011, 01:07 PM
I support any game in which I'm not forced to roleplay some character that I'm not - It would feel unnatural. My MSH character has essentially no detail in its back story because I didn't particularly feel like being tied back by one. I didn't reroll the utterly weird powers my character had because their randomness suited me. The emphasis there is that they suited me, and not my character. The long and short of it is that when I roleplay, I roleplay as me. Because I'm awesome.

Needless and somewhat unrelated rant aside, I have no preference over what game we play.

16-11-2011, 03:42 AM
And we're done. Thanks for everyone participating, and I must applaud Gunrun and Liqourish for unwittingly combining to infect Egg with some kind of Weaponised Smallpox. It was an unusual jaunt through the golden age of comics, that's for sure.

Expect a thread to start up as an information dump for All Flesh Must Be Eaten, shortly.