View Full Version : Good Indie RPGs?

11-01-2012, 12:31 PM
Does anyone know of any good minor / indie RPGs floating about? Stuff like Eschalon (http://basiliskgames.com/), anything by Spiderweb (http://www.spiderwebsoftware.com/) etc? Even flash games like Mardek RPG (http://www.kongregate.com/games/Pseudolonewolf/mardek-rpg-chapter-1) or Sonny (http://armorgames.com/play/505/sonny) will do, as long as they're good. :p

Can be free or cost money, doesn't really matter.

Just a little list of ones I've already played:-
Eschalon (http://basiliskgames.com/)
All of Spiderweb's Games (http://www.spiderwebsoftware.com/)
Dungeons of Dredmor (http://www.dungeonsofdredmor.com/)
Cthulhu Saves The World (http://store.steampowered.com/app/107310)
Shut Up and Jam Gaiden (http://www.saltw.net/index.php?topic=68488.0)

11-01-2012, 12:51 PM
Spirit Engine 2 (http://thespiritengine.com/tse2-download.php) is not like those games, but is very good and very indie and very free.

11-01-2012, 01:02 PM
For something a little bigger (and not yet released) take a gander at Age of Decadence (http://www.irontowerstudio.com/) and Dead State (http://www.irontowerstudio.com/forum/index.php?PHPSESSID=8bf0f8dd04c560073e3d2a93bb88af 15&board=11.0).
AoD is pretty close to release by my reckoning and Dead State is still a while away. Their forums are much more active that their websites so check them out for more info if you're desperate.

11-01-2012, 01:08 PM
I really enjoyed Dawn's Light's writing by John Wizard

It's more of a comedy and I found it surprisingly funny.

Later I bought Curse of the Immortals from the same author but it was more serious and thus I was disappointed although it might have been OK if I had expected something else.
Can't say anything else about the other games but seeing the author creates them for a living they probably have something going for them.

11-01-2012, 03:16 PM
If you liked Eye of the Beholder or Lands of Lore, keep in mind Legend of Grimrock (http://www.grimrock.net/), it's still unreleased but I'm looking forward to it.

11-01-2012, 05:59 PM
I still need to try that weird, naughty X-Men RPG someone did in RPG Maker a year or two ago.

Marvel Brothel (http://gamejolt.com/freeware/games/strategy-sim/marvel-brothel/4052/)

11-01-2012, 06:05 PM
Mount and Blade is one of the best indie rpg games with mod AD 1257.

11-01-2012, 06:07 PM
Love me some Mount & Blade. What does that mod add?

11-01-2012, 06:10 PM
Wot about The A.Typical RPG (http://pyrodactyl.com/atypical-rpg/)? I haven't played it yet, but have wondered several times if it was any good.

11-01-2012, 07:07 PM
Well A.D.(Anno Domini) 1257 attempts to reflect the reality of 13th century Europe. The starting point of the journey is year 1257 AD and attempts to be as historically accurate as possible. From this point on the player and NPC lords shape this land and fight for supremacy and control of the continent. Its really one of the best mods for Mount and Blade in my opinion,overall it add 30 factions with their real kings,lords,cities and everything else. Armor & Weapons represent 1257 time,also mod includes new better sounds & music,polished landscapes/buildings + HUGE Europe map and many other things.

For further info visit this link: http://forums.taleworlds.com/index.php/topic,110470.0.html


I would post my pics,but they are quite fugly because being forced to play game with Dx7/Low... :c

11-01-2012, 07:10 PM
Breath of Death VII is made by the Cthulhu Saves the World guys. I got both games bundled for $2.50. I've only played a few minutes of it, but it seems to be very much in the same vein as Cthulhu was.

11-01-2012, 08:27 PM
It's not something you're likely to like, but I'm partial to Dremscape (http://www.gamersgate.co.uk/DD-DSCAPE/dreamscape). The last time I mentioned that I had a bit of a backlash about how it was wrong of me to like such a game, just because of the similarity to free RPG Maker games, and for other (incredibly nebulous) reasons.

But, I care not. I genuinely enjoyed it. It was a silly distraction that I definitely enjoyed playing. I do feel that it's probably aimed towards women or something, but... *shrug.* I don't tend to be so hormone pumped that I can't enjoy such a thing.

11-01-2012, 08:34 PM
This thread has some terrible suggestions in.

11-01-2012, 08:38 PM
This thread has some terrible suggestions in.


/10 char

11-01-2012, 08:41 PM
This thread has some terrible suggestions in.

Worst comment ever? Stop being an elitist. You're grossing me out.

11-01-2012, 08:42 PM
Worst comment ever? Stop being an elitist.
It wasn't going to be a worst comment ever because I was editing in my own list. Looks like it ended up being the worst post ever because it took me too long to do so.

Malawi Frontier Guard
11-01-2012, 09:14 PM
Edit: Oh, what the hell was I thinking. I was in the middle of writing an answer to a Wulf post.

11-01-2012, 09:25 PM
No idea if it's going to be any good, but Driftmoon caught my eye a week or two ago: http://www.instantkingdom.com/driftmoon/. I don't have the money to throw at the pre-order just now.

Wizardry, I'd be interested in a list of indie RPGs that got past your eagle eye, if you can be bothered to re-write the post.

R-F, if you've played all of Spiderweb's games, can you reassure me that most are more detailed than Avadon, and maybe suggest which series to start if I want something where the NPCs are a little bit more nuanced? I want to like Spiderweb. I found Avadon fun, but not quite fun enough.

11-01-2012, 09:33 PM
R-F, if you've played all of Spiderweb's games, can you reassure me that most are more detailed than Avadon, and maybe suggest which series to start if I want something where the NPCs are a little bit more nuanced? I want to like Spiderweb. I found Avadon fun, but not quite fun enough.

It depends what you mean by detailed. In terms of nuanced characters, Geneforge is probably the way to go with that, especially later on in the series. You've usually got about five or six different endings per game to go with. The best part is that every faction usually has a point (except the drakkons, fuck those guys) and you'll feel genuinely torn between them.

Avadon is probably Vogel's weakest game so far, and I'm seriously worried about his Avernum remake. Every time he makes a new game, he dumbs down the combat etc a little bit more, and it's steadily starting to depress me. :|

11-01-2012, 09:42 PM
Thanks! Maybe there's room sometime for a "pros and cons of Avadon" thread, but I don't want to turn this into one, so I'll just keep planning on buying Geneforge at some point in the not-too-distant future.

12-01-2012, 05:02 AM
If you enjoyed Eschalon, you may want to snag Divine Divinity (http://www.gog.com/en/gamecard/divine_divinity).

12-01-2012, 12:15 PM
If you enjoyed Eschalon, you may want to snag Divine Divinity (http://www.gog.com/en/gamecard/divine_divinity).

Trust me, I've played the hell out of that and every single one of it's sequels. :p

11-02-2012, 10:10 PM
Driftmoon has a demo now, for anyone else who's been tempted or intrigued by it.

12-02-2012, 02:43 AM
Torchlight and Bastion seem like the ones you're looking for, I guess

12-02-2012, 03:07 AM
If roguelikes count, Brogue is the best one.


12-02-2012, 03:17 AM
If roguelikes count, Brogue is the best one.

http://roguebasin.roguelikedevelopment.org/index.php/BrogueTOME and Stone Soup would like a word...

12-02-2012, 03:33 AM
TOME and Stone Soup would like a word...

Caves of Qud (http://forums.freeholdentertainment.com/showthread.php?10-Welcome-to-the-Caves-of-Qud-beta) spews vile acid on your suggestions.

12-02-2012, 06:32 AM
If awesome party-based, turn-based tactical combat is something that appeals to you (and if you like Spiderweb's games it clearly is), there's no better recent indie RPG than Knights of the Chalice (http://www.heroicfantasygames.com/) by Heroic Fantasy Games. The game is based on a variant of D&D's ruleset (albeit with some clear limitations in class and race selection) but more importantly has terrific enemy AI and lots of nicely designed combat encounters set in a generously large game world with at least 20+ hours worth of content. The story and dialogue is nothing to write home about, but the actual combat-oriented gameplay is better than what we've seen in most RPGs (indie or not) since Temple of Elemental Evil (2003).

As far as more story-based games go, Sinister Design's soon-to-be-released (previously RPS-featured) Telepath RPG: Servants of God (http://sinisterdesign.net/?page_id=267) is shaping up to become one of the most ambitious and dialogue-heavy narrative experiences within the indie RPG genre. Also, the top-down tactical combat is deceptively simple at first but seems like it could get really involved and tactically complex.

For a slightly moodier dungeon crawler, I'd recommend Zoellersoft's first-person single character Darklight Dungeon and Darklight Dungeon Eternity (http://www.darklightdungeon.com/). These Wizardry-style RPGs are huge (DDE includes a 50 level dungeon to explore) and apart from having sizeable demos the first game is very cheap now so there's no excuse not to check it out...

Also, something to look forward to is a heavily upgraded version of Swords & Sorcery Underworld (http://www.classicgamesremade.com/), a party-based first-person RPG which I haven't played myself but heard good things about.

12-02-2012, 07:56 PM
Having now played Driftmoon's demo, I can say that I enjoyed it. The dialogue is mostly pretty intelligent, and there are some memorable NPCs. Exploration yields nice rewards, and you don't have to fight your way out of every encounter. The basic menu stuff is done fairly well, and I found the text readable.

If anyone doesn't already know from the coverage of RPS, this is not the second coming of traditional cRPG goodness - it's not turn based, and the skill system is quite simple, although it does at least get used outside combat. I don't think this is a failing in the game, but rather than risk starting an argument about whether it's an RPG, well, if it has to have those things for you, then it isn't.


- The plot seems like a bit of a fantasy cliché, but since the demo only covers the early stages of the game, it's hard to know if it gets better.
- If there's a way to put weapons and armour on the supporting character, I didn't find it. If there isn't, I think it'll make him very annoying as the game goes on, assuming he keeps following you, because he'll keep getting weaker in comparison to you and the monsters.
- If all the dialogue is going to assume I'm male, maybe the devs could tell me before I give myself a female name.

I don't want that to sound too negative - I'm leaning toward buying the game, and since it's still in beta a lot of things can be tweaked. I'd be interested to hear from anyone else who's played either the demo or the beta.

12-02-2012, 08:06 PM
Caves of Qud (http://forums.freeholdentertainment.com/showthread.php?10-Welcome-to-the-Caves-of-Qud-beta) spews vile acid on your suggestions.

What nonsense, ADoM is the most RPG-like of them all.